
Experience a fast-paced, single-player adventure mixing fluid motion, split-second decision making, stylized machine-age visuals, and a dynamic soundscape.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The magnetism gimmick was kind of neat but otherwise this platformer needs a bit more work! Between the silly bugs and the floating unresponsive controls playing this was a bit of a headache. The art style seems nice and I enjoyed the soundtrack but that wasn't enough to save this game for me. No thanks!
很新颖的2D平台跳跃游戏~玩家通过操纵机器人的立场来到达目标位置! 操作虽然简单,但后期会越来越难!各种难过的机关让人抓狂! 剧情也比较简单,会操控立场的机器人从废墟里醒来,然后为其他大机器人收集能量让其苏醒ing~ [h1] 通过关卡一般需要非常流畅地控制机器人移动! 像我这种慢悠悠磨磨蹭蹭地玩最后只会扑街! 然后解锁3秒内死2次的成就!~QAQ~ [/h1] 我也只能让CG里的那个大机器人醒来了~至于后面的其他机器人!?~QAQ~~难~ https://steamcommunity.com/sharedfiles/filedetails/?id=2531259388 ~推荐给喜欢高难度平台跳跃的大佬们吧~
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
---{Для чего покупал игру}-— ☐ Играть ☑ Фарм карточек ☐ Красивые достижения
*уита а не игра! за250 п*дц просто! я бы её и за 50 не купил!!!
This is an indy 2D platformer. Kudos should be given to the developer for not choosing a low effort pixel graphics retro style. They have instead opted for a low effort esoteric cave robot style. Unfortunately "It's ART!" is not the shield against criticism for lazy developers as they might hope. Having said that, 4K support and relatively smooth gameplay does show they at least playtested it, which is more than can be said for most lazy indy devs. Gameplay is the same old tired and dead retro platformer style. One gimmick is added, the ability to attract metals and attract or repel magnets, which are liberally used in the level design. Unfortunately the boring, tired 2D gameplay is not saved by this gimmick, which proves more tiresome and frustrating than engaging.
Richtig geiles spiel zum Speedrunnen :)
♥♥♥♥♥♥♥ dumb
Dull gameplay, I can't recommend this.
Последний 5 мир (бонусный так сказать) настолько хардкорен, что я сам до конца не понял как я его вообще прошел.
Эта игра для "очень терпеливых"
Selling now
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Players by region
Where this game's players are, estimated from review languages.
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