
Magicka is a satirical action-adventure game set in a rich fantasy world based on Norse mythology. The player assumes the role of a wizard from a sacred order tasked with stopping an evil sorcerer who has thrown the world into turmoil, his foul creations besieging the forces of good.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 14 → 3.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 882 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
когда я слышал что игра вылетает каждые десять минут я думал это преувелечение а щас понял что недоувелечение
Полный кал, черный экран, вылеты каждые 5 минут, свернул игру - вылет и тд. 0/10 (для коопной версии)
Крутая, но вылетает часто.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Italian, Polish, Spanish - Spain
Hours played at review time, across 884 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
10 вылетов из 10
i have launched the games 16 times to continue on the first " boss " in the game since it crashed yesterday, 1 of 4 things happens, either instant crash, game loads i can see everything, health bars magics (QEWSADR) and the boss, but it's frozen, or i only see myself and the boss and nothing else and it's frozen, or i see purple and blue pixels with everything and it's frozen, worst game experience i have ever played so far on steam.
qqwesw
Jogo muito criativo, parece divertido. Porém a real é esta: Eu não passei do tutorial. Ao iniciar o jogo, a tela fica completamente preta: Reiniciei, funcionou Joguei até a parte que libera o primeiro feitiço (haste), o jogo crasha e toda vez tento jogar crasha. Coloquei tudo no mínimo, Windowed Mode, funcionou. Dei 5 passos, enquanto mato os goblins, a tela fica toda cheia de pontinhos roxos e crasha. Tentei alterar as configurações: Não funcionou e agora meu personagem fica spawnando no limbo e caindo pra morte. Tentei clicar em "Banana" pra passar o Tutorial, crashou. Agora o jogo crasha instantaneamente quando inicia a fase. Até aqui foram 0,5 horas de jogo (30 minutos). 6 bugs totalizando uma média de 1 bug/crash à cada 5 minutos. O pior, é que aparentemente preciso saber programação para consertar os problemas que os desenvolvedores não resolveram, através de git hub e downgrade de atualizações. Resumo: Injogável
:)
还行 元素搓招有点想法的说
Man why is arrowhead so bad at coding, the last patch to this game made it a total mess, crashes often every few minutes there is workaround of course but its unacceptable to just leave a good game in unplayable state like this and never consider fixing it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6M | 13.9K | 82% | $14.99 | |
| $41.8M | 140.8K | 96% | $14.99 | |
| $7.5M | 18.1K | 91% | $19.99 | |
| $1.1M | 2.8K | 74% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.5M | 22.2K | 93% | $19.99 | |
| $8.5M | 13K | 92% | $19.99 | |
| $8.4M | 74K | 85% | $5.99 | |
| $8.5M | 15.7K | 90% | $21.99 | |
| $8.5M | 38.2K | 96% | $14.99 | |
| $8.4M | 60K | 94% | $6.29 |