No revenue estimate for EPIC — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $0 — a different platform, not this one.
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Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published.
Stats
Sums Steam only; Epic, App Store publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
EpicYou are here | Free | — | 90% | #23 | not modelled |
| Free | 154.3Kratings | 92% | — |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| not modelled |
| Free | 31.8Kreviews | 61% | #58 | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $59.4M | 198.7K | 98% | $14.99 | |
| $58.5M | 148.6K | 97% | $19.99 | |
| $41M | 74.5K | 96% | $19.99 | |
| $28.9M | 45.1K | 94% | $29.99 | |
| $20.2M | 218.5K | 97% | $6.24 | |
| $17.1M | 35.2K | 94% | $24.99 |