
Experience the awesome power of the Curse of the Abyss, as well as the astonishing, legendary entities known as primeval creatures. Prepare to glimpse the world of Riko and her friends.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 4 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 2.8Kreviews | 79% | — | $3.3M |
| $59.99 | 578ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wow, I put 100+ hours into this and never wrote a review! I adore this game for the gameplay. The fact that you play as children is disturbing beyond words due to the horrendously violent and unforgiving nature of the game. This game is tough. It's learning curve; impossibly high. Once you get into it though, it's actually SUCH A GREAT survival crafting game at it's core.
首先:不建议正常玩家购买任何粉丝向游戏。 至于说本作,优点是还原原作,缺点是太还原原作。 当你游玩它的原创内容时,你就会发现它的游戏性是一坨狗屎(这不是危言耸听)。如果你不像我一样喜欢受虐(雾)、喜欢迎接挑战——比如连续在同一个地方被它那该死的机制坑死几十次,那么你最好对它敬而远之,即便它在不远的未来free off。 然而,当你能够承受它所有的恶意后,它又会开始变得美味起来,这个时间点通常在35小时的游玩体验之后,大抵便是通关主线剧情。当然,这只是一种错觉,源自于这个游戏愚蠢的数值叠加。 最终得到的快感只是数值碾压了所有的恶意(摔死除外)。 (所以到底是谁在给它打好评?)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
| $59.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 851 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
El modo Hello Abyss, la adaptación de la historia original, es una completa y absoluta BASURAAAA!!! Lo mejor que tiene el juego es sin duda el Abismo, el diseño de las zonas me gusta y tiene varios caminos que se ramifican en un mundo que PARECE ser bastante grande... PARECE, porque en el modo historia, estas totalmente atado a puntos de acceso específicos necesarios para continuar a la siguiente misión... Es apresurado hacer una reseña sin jugar al MODO real y el que se debería de haber llevado la total atención del desarrollo? Si, mas vale. Pero después de la experiencia tan abrumadoramente decepcionante que fue el "modo historia" dudo estar probandolo pronto. Las recetas y crafteos de Hello Abyss estan limitados, con un repertorio ridiculamente chico, me parece insultante haber conseguido un arco y una pistola para jamás poder craftear balas o flechas con los muy claramente ingredientes necesarios para su creación... Hello Abyss se siente como un paseo muy aburrido donde constantemente estas revisando y limpiando tu inventario, esperando poder darle uso a SIQUIERA UNO de los ingredientes y materiales que te encontraste a lo largo de tus expediciones para que de la absoluta nada termine después del entrenamiento de Ozen (un entrenamiento totalmente inútil convengamos, viendo que literalmente el juego termina). Como adaptación de la historia es malisimo, infumable casi, los apartados novelavisualisticos son tristes, como "introducción" inútil, no veo a un solo ser humano teniendo esta cosa como su INTRODUCCIÓN a Made In Abyss, ahora, como introducción AL JUEGO DE MADE IN ABYSS lo hace PEOR AUN, es aburrido, con todos los conceptos del increíble mundo del manga a su disposición y desaprovechando cada uno de ellos, con un combate mas tosco y lerdo que el de un MMO, un farmeo de recursos para nada inspirado que no cuenta ni con un misero minijuego de pesca, y una exploración totalmente limitada que te castiga por alejarte del camino principal. Lo mas INTERESANTE que me paso en todo el juego fue ser golpeado por una bestia del abismo y terminar con la pierna rota, teniendo que usar los vendajes, que son un item no crafteable que solo se consigue como recomensa de misiones. Mentiria si dijera que no tengo curiosidad de ver como se expande el gameplay en el modo "hardcore" o como se llame, pero ahora mismo ni ganas, asi que le dejo un nel y si me gusta el modo piol lo cambio a Ja! pero por ahora NEIN NEIN NEIN... Bue que era...
hunter gatherer simulator EDIT: after 100%ing it its not a bad game, but its not great either, alot of the game is climbing down and up the abyss to fetch something or to "explore" an area, which wouldnt be THAT bad if you didnt have to bring 10 tons of food with you to every longer trip so you dont get softlocked... only buy the game on sale.
закрыл игру полностью за +- 50 часов ну или же за полтора месяца. начнем с того,что я очень люблю бездну и хаваю любой контент по ней,поэтому мое впечатление от игры может не совпадать с вашим. Мне понравилась игра несмотря на многие недочеты и проблемы. Советую поиграть как минимум из-за 4 слоя,а как максимум из-за Детчуанги и самой сюжетки. Сюжетка хоть и небольшая,но мне понравилась и её можно долго разбирать. Я даже погрустил из-за концовки Большой минус игры - это 3 слой и мадокаджеки.... Я ненавижу этот слой и я уверен,что вы тоже. Пришлось качать моды,чтобы не провести все 50 часов на 3 слое лол Больше мне сказать нечего из-за спойлеров и тд. Играйте сами бб
When you are a made in abyss fan, it's an OK game, but when you aren't it's just pain in the ass. Clunky, grindy and you will get bored.
After the price decrease it's not a bad package. it's easy to see it's just a nintendo switch unreal engine (which looks like every other nintendo switch unreal engine game).... because it is. But well, it's also a game which tried to put the world of made in abyss into an actual game.. and it somewhat succeeded. Just for that, it's pretty dope. So if you're a fan or just a casual watcher of the anime and wanted dwell yourself into the abyss, this is it. I got it on a sale and when I played the main mode, I played for like 12 hours straight. The riko and reg mode is a mid retelling of the show until the transition from the second to third layer. The main mode itself is not perfect has its problems but like I mentioned... it's the abyss! And you play as a kiddo like in the show! So with that in mind... should you play if you haven't watched the show? Well, you will see the same characters and the same enviroments, but the anime has better visuals and music and has a story you won't see on the game. So it's up to you. For fans of the series, this game is like Bondrewd calls a "blessing", a unique way to experience the world of the anime. For the discount I got which was 80% it was a must!
только наначе крутая, а сама игра гoвнo eбyчee
this game is good but if we couldve fought bondrewd in the story mode it wouldve been better
[h1] 万人にお勧めできるゲームではない [/h1] 全実績解除したので記念にレビュー このゲームにはゲームの嫌なところがこれでもかと詰まっています ・重量制限 ・武器の耐久 ・敵の即死配置 ・操作性の悪さ ・QTE これらに嫌悪感がある人は絶対にやめたほうがいいです 特に重量制限は最初から最後までずっと悩まされます 武器の耐久はこの世に一つしかないものでも問答無用で壊れてなくなります(再入手方法などない) ではこのゲームに合う人は誰か? [h3] [b] メイドインアビスの世界観が好きな人[/b] [/h3] ただこれだけに尽きます 書いてる本人は漫画でしか見たことがなくアニメなどは未視聴ですが、それでもメイドインアビスという過酷ながら美しい世界観が丁寧に描写されています あの奥に行ったら何があるんだろう?戻ってこれるのだろうか?食料は足りるか?武器の余裕は? これらを考えながら探窟をするのはとても楽しかったです [spoiler] あとマルルクが可愛い [/spoiler] それでも前述したデメリットが大きすぎてストレス8割楽しさ2割で常時プレイしていました 新しいマップに出た時のわくわくと極まれに出てくるNPCキャラだけが救いでした [spoiler] あとマルルクが可愛い [/spoiler] 巨大な原生生物と対峙したときの緊張感、街へ引き返すと決める判断力、そしてまた探窟へ向かう飽くなき挑戦心 それらを楽しみたい方にはお勧めです [h2][spoiler] あんなに可愛いんだからマルルクは女の子に決まっている [/spoiler][/h2] [h1][spoiler] ・・・でも付いてたら付いてたでお得か! [/spoiler][/h1]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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