
Do you remember? Those "rules" we made for the walk home. In the eighth grade, the rule I set for myself was: "I can only stay in the dark for five seconds." A silent Japanese night. You must reach the next pool of light before the five seconds are up. Can you make it back home safely?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
The same old commute. The same tired scenery.
Fed up with the monotony, I decided to add a little "excitement" to my daily life by imposing a simple rule on myself:
"I can only stay in the dark for five seconds." From one streetlight to the next. Connecting the dots of light—a childish game, or so I thought.
In the dead silence of the residential streets, you must reach the next pool of light before the five-second count is up.
...But that ordinary daily life began to change, bit by bit.
The moment you step into the darkness, the countdown begins. You must reach the next source of light before it hits zero.
As if possessed by a will of their own, the streetlights will obstruct your path home. Follow the rules and dash through to reach your front door.
Your once-boring daily life is being slowly consumed by something.
To further enhance the atmosphere, the game includes an "Immersive Mode" that allows you to hide all UI elements.
To ensure everyone can enjoy the game, we’ve included options to adjust "Stamina Recovery Speed" and "Darkness Gauge Recovery Speed". If you find yourself stuck, feel free to tweak these settings to suit your playstyle.
Users are permitted to create videos or live streams of this game, including monetization, provided the following conditions are met:
[ Conditions ]
Include the store page URL in the video description.
Include the phrase "街灯 -machinohi-" in the video title.
Estimated Playtime: 30 minutes
Number of endings: 2
This story is a work of fiction. Names, characters, places, and incidents are either products of the author’s imagination or used fictitiously.
Any resemblance to actual events, locales, or persons, living or dead, is entirely coincidental.
This game contains depictions of crime and expressions that may cause discomfort.
These are intended solely for storytelling and atmosphere and do not promote or endorse any specific ideologies or illegal acts.
Genres
Stats
Languages: English, Japanese
Engagement
Reviews
I didn't know what to expect. I thought at first that it would be boring, but to my surprise it wasn't. I enjoyed playing it.
操作ちょっと戸惑いましたがとても楽しめる作品だと思います♪
игра понравилась сама по себе не плохая интересная задумка бродишь по темным улицам от фоноря до фоноря из минусов оптимизация хромает
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 29 reviews with recorded playtime.
It's a decent game and challenging. I like the idea of using light to survive and avoiding creepy dudes chasing you in the night. It feels a little puzzly on some stages, which is a good thing. Honestly give it a play! Dev gives lots of sound options which is great because I recommend you turn off breathing sounds while you play!
Fun little game. Subtitles are too fast in a lot of areas.
[h1] 灯下五秒,命悬一线♥ [/h1] 微恐小品,创意绝了——你只能待在黑暗中五秒,否则恐惧值拉满即死。跟着路灯跑回家,灯会闪会灭,后期还有“陌生人”追着你砍,紧张感直接拉满。 五关难度递增,前两关熟悉节奏,三四五关开始心跳加速:灯灭的间隙要冲,但不能冲错方向,耐力条还限制你狂奔。每次被追到门口都像在玩《逃生》低成本版。 剧情虽短但有余味:男主最终没逃过19号的追杀,嫌犯至今在逃——细思极恐。 没中文,但玩法简单不影响。闪退过一次,好在能选关重来,这点比很多小品恐怖游戏贴心。流程半小时,免费玩,推荐微恐爱好者尝鲜。 [h1] 日高烟敛,更看今日晴未。 -- 念奴娇·春情 李清照♥ [/h1]
Короткая игра с достаточно интересной механикой. Внезапная ж*нщина из-за угла испугала меня. Есть атмосферная музыка в титрах.
Que jogo gratificante, consegui soltar tudo que tinha de ruim dentro de minha alma. Respirei o ar fresco fornecido pela ventuinha do meu pc e piorei minha asma. 10 de 10 rapazes
Game is ok for what it is
Players by region
Where this game's players are, estimated from review languages.
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| $13.4K | 73 | 70% | $5.99 | |
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