
Machinefall is a post-apocalyptic real time strategy game set on a fully playable global map. Lead humanity’s last survivors as they build bases, gather resources, and wage massive battles against an overwhelming machine swarm. Progress through technological eras from Stone Age to Atomic Age.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 25 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Machinefall is a post-apocalyptic real time strategy game that combines base building, resource management, large-scale battles, and a massive world map. Lead the remnants of mankind in a desperate struggle for survival. The planet has been ravaged by an army of mechanical bugs, leaving cities in ruins and civilization in tatters. Starting with only a handful of survivors, you must rebuild from the ashes, gathering resources, establishing strongholds, and rallying humanity’s last hope against the relentless superiority of the machines.
Earth is your playground, offering unparalleled scale and immersion. Zoom seamlessly from a detailed orbital view of the planet down to street level skirmishes anywhere on the map. Control the action on both micro and macro levels, whether commanding individual units in the heat of battle or making high level strategic decisions to tip the war in your favor.
Prepare for breathtaking battles as you lead massive armies into combat. Experience the chaos and intensity of thousands of units clashing on the battlefield, with swarms of enemy bugs testing your strategy and resolve.
Begin with modest settlements and evolve into a network of industrial powerhouses spanning the globe. Construct and upgrade buildings, extract valuable resources, and process them in factories to fuel your war machine.
Advance through distinct technological eras, each bringing unique upgrades and abilities to the battlefield. Begin with primitive tools and basic strategies, then unlock advanced technologies as you progress. The tech tree offers a wealth of possibilities, enabling you to customize your approach to combat and resource management as you rise to meet the challenge.
With a mix of grand scale strategy, intense real time battles, and deep resource management, Machinefall offers an unparalleled gaming experience. Lead humanity in its darkest hour, fight for survival against all odds, and reclaim the Earth from the grip of mechanical dominance.
Engagement
Reviews
Themes across 122 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Mais carrément qui n a jamais voulu incarner la résistance ! Au début du jeu tu te dis chier c est un jeu a la con où l on reçoit en permanence des vague d ennemis , pui stu te rends compte que des unités meur pas comme de la merde , tu prends enfin plaisir à établir une chaine de production digne de ce nom , des meilleurs armes et armures pour tes armées, tu leurs fout des chariot de ravitaillement de soin et de munitions ...tres vite tes petits chariots de bois seront remplacer par des camions......tu dezome et te dis tiens vais liberer cette ville pour m agrandir et m établir sur cette zone....tu te fais des radeaux pour te deplacer entres les oceons et rivieres , et techniquement tes radeau sont remplacé pour des barge sur lequelle tu peux meme y placer tes camions ...et là une mission ...detuire un boss...aie ; ben non avec mes 134 militaires de mêlé et mes 23 archers sa passe crème....mission suivant liberé une autre ville construire un hotel de ville , oui ce batiment automatise la gestion des constructions et defense selon que tu choisis dans les option ...ville , nouritures , armée , zone radar , ect c est super utile car tu n as pas trop de gestion sauf si tu veux y mettre ta main...mais c est pas le but limite vaudrait mieux faire des ville spé bouffe ou bois et t envoyer a ta ville capitale les ressources......et là ma mission continue je dois m établir une nouvelle ville tres loin de mon départ et cela pour nou sétendre car le but principale c est de chasser les aliens de notre planete, j ai encore beaucoup de technologie à recherché vue que je suis juste a l age de pierre et j ai meme pas liberer un pays ...pour lles missions c est juste un petit tuto qui te quide pas a pas pour les debutant mais c est un sandbox libre de le suivre car y a un mode sans tuto mission pour la rejouabilité et pour ce qui connaissent le jeu !!! Aucun bug ni lag sur ma planete entièrement générée et mes 800 unitées entres les colons , les armes et les transport et aussi les aliens! oui pour moi et ce st en français !
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Czech, Russian, Simplified Chinese, Italian, Japanese, Korean, Polish, Portuguese - Brazil
Hours played at review time, across 122 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Worst slop I have ever played. Runs like a**, UI is horrible, gameplay is uninspiring.
I didn't even get past 10 minutes before dropping. This game clearly is in early, early development. All the dudes sound the same, the main menu UI looks like it was made in a day.
Интересная задумка, но много микроменеджмента. Очень сложно управлять таким огромным миром, черт...Почему эти работяги сами не могут образовываться? Логистика топорная, города сами по себе не растут( мб на более позднем этапе такое будет возможно, но что-то сомневаюсь)
My Experince so far : After 5 minutes in the tutorial i pretty much knew everything there is to know, so with that i could straight up jump into my free game. I picked Germany as a starting location made my way to france and from there to the US. All of this took me about 3-4 hours, im not even close to being done with that one match. Most new games struggle to keep the player entertained for more than 4 hours, so its nice having a game to finally spend some time on. Stuff i would like to see in the game : I would like to be able to build own settlements, not with the tents but with houses. So far (as far as i understand it) you can only repair already existing houses. When i tab out of the game on my second monitor, the map starts spinning, so everytime i tab back in i gotta find the point where i was. It would be cool if your enemy wasnt only the bugs but also enemy settlers. That would also allow for a economic and diplomatic system, in which you can improve your relationship with other settlers by trading them resources they need. But also raiders who will simply try to take over your base. I would like more units like : - Fighter planes - Bombers - Mech units - Destroyer ship - submarine And most important, a multiplayer would be really nice. But the game literally just released, so well see how it develops over time. But it is already worth the money!
打完全成就我觉得我有资格评价这游戏了,结论是尝试新游戏的话推荐,期望超大场面战场和做世界霸权成就的话不推荐。 推荐的原因首先是可以f2a统治全球,其次最后阶段可以用雷达搜索前人遗留下来的核弹仓库发射核弹玩,虽然这游戏兵员不区分人种但我还是往岛上扔了两颗二次原玩玩。 不推荐的原因一大堆,首先是最致命的一点游戏优化不行,我y9000k顶配的配置人口大概三千往上就开始有点卡了,然后当你三千人口往上保存游戏第二天再继续玩的时候就会发现工人不工作围着房子转圈,解决方法是放着不管等二十分钟到半个小时就能恢复正常了。 然后因为优化不行,我调集四千五的兵力打虫巢母巢的时候一倍速还是卡的不行,最后放弃摆阵型选进攻模式直接F2A了,没啥大场面的美感。 目前优化问题暂时没法解决,我发帖跟作者沟通也只是得到回复让大量工人失业不工作可以暂时解决一部分卡顿问题,这就导致原本我想给每个村庄修基础设施的想法破灭了,只能把国内的村庄都修水修粮修路连上了,国外的人抱歉饿着渴着吧。 说起这个就有点来气,这游戏人口分布非常不平衡,他是按照一个建筑一个工人和俩士兵算的,但国内给的人口非常少,我控制国内全部地盘才一千五人口,旁边的岛国就一千一人口了,欧洲这么小底盘就三千多,整个非洲三千多,美洲没仔细统计但北美东海岸到中部就三千,估计整个北美六千不止。 然后就是后期非常无聊,因为优化问题我没法铺基建,这就导致新打下来的地盘只给工人无法给我提供兵员,最后就变成了几队齐柏林飞艇载着士兵跟涂色游戏一样手动指挥一个个打下城镇,最后占领全球完成世界霸权成就。 还有巨兽刷新的逻辑非常差,这游戏刷怪的逻辑是你地盘旁边的城镇会刷一波虫子过来打你,但是一但虫子过多就会刷巨兽三选一,然后巨兽又会沿路刷虫子,导致隔壁镇子到你的边境镇之间一路上被巨兽刷满了虫子,然后刚打死到你家门口的巨兽,后面因为虫子过多就会在你面前原地生成一个新巨兽,除非用优势兵力把这些虫子沿路清理一遍不然没辙会一直刷。 最后给想玩这游戏的新人一点建议,首先最好的开局其实是岛国开局,不管是英伦三岛还是小日子列岛开都很好,人口多没有陆地链接不用打虫子,就算刷水母巨兽袭击也很好防御。而且处于世界岛边缘,只需要单线作战,不像在世界岛上到处多线防御。(一人口的村子都能刷出来一群巨兽就离谱) 其次是岛国开局的话人口一千多够用了,直接跟着战役任务速推流程,近战兵除了做任务需要练一个老兵出来以外其他都不需要,远程兵数值碾压一切。嫌兵员少的话中期可以造坦克,6攻2防伤害跟最终阶段的精英榴弹兵一个伤害,就是防御脆了点,精英兵防御叠满是3基础+4精英护甲+1飞艇=8防。 中期有个任务叫跨越海洋,要求到四分之一地球距离外建立据点,这个任务找条船去一趟占领个村子就行,当地的工人要不要都行,反正房子毁了再修复工人照样能刷新。不要想我一样被卡科技南亚中亚西伯利亚三路并进路实打实的推到中亚才完成这个任务。 然后到后期士兵升到精英再换装精英甲以后就很难死了,这时候再一两队精英开路杀虫其他人占点就很舒服了,有核弹以后用核弹杀虫也不错,就是记得剩下最后一个虫子母巢之前记得攒六枚以上核弹,这样到最终阶段一波下去就剩个母巢和一点残兵败将就很好打了。 士兵武器理论上弓兵包打一切,但还是建议换上步枪和榴弹炮,这游戏作者没有在说明上写但我实际测试下来换新武器射程会加强,弓兵的射程有点短还是会和远程虫子对射,换枪以后能远程风筝无伤了。 最后这游戏全成就不难,就是世界霸权这成就比较花时间,好在这成就只要求占领一万七千房子,我占领全球统计数量是17305,不用担心全球到处找哪里有遗漏的最后一个房子。
я думаю, что эта игра найдёт своего любителя, но мне показалось немного сыровато и простенько. Я сделаю рефанд, но у этой игры точно есть будущее. Буду следить за ней - в будущем, возможно, вернусь
Fun game wait like a year before you buy it or when its at least 50% off. Needs more content
This was just not for me, I loved the basic idea, along with how you can pick most anywhere in the world to build up but overall it felt very under cooked in to many ways. I had a bunch of bugs, the controls annoyed me, Generative AI was used in a handful of ways and as I said above it just felt to undercooked, for a full release this is not acceptable imo. I LOVE many Early Access games and this should have been an EA game, I would have accepted this as a very early start to something. There is something here that could be great, but as it is on release it was not worth it. Pathfinding is also atrocious, trying to read some of the stuff hurts my eyes/find it hard to read and the UI has a totally amateur feel to it and many elements of this game either don't work or are just plain broken. This game needed more time to be made or just release it in EA and people would know "hey this game isn't done yet but this is a cool idea that could be awesome with more work". Hopefully down the road things improve and I will retry it but for now it is a 5/10 for me and I had to refund it. Like I said I loved the idea of this game but it just doesn't do enough things good to be worth purchasing in this state. I wish the dev team the best of luck and I really do hope it improves a year or 2 from now and that I end up getting it again, the idea is there but the execution is not.
Very fun game, stayed up until 2 in the morning 2 nights in a row just playing it. Good gameplay loop and fills a particular niche that I enjoy. The dev is also very nice and helpful.
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