
Commander, customize and build your Mechanical Assault Skeleton Suit (M.A.S.S.) and lead the fight against an alien invasion bent on exterminating the human race. The fate of humanity is in your hands.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 17 → 0.43/day in the week after.
About


Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 804 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
可以说是近几年自由度最高的捏机甲游戏了,也算等到了1.0正式推出
I'll be frank. The gameplay is nice, and if you can get into a flow it's rather enjoyable. The balancing is done in such a way that while certain combinations are strong, no play style is really in-viable if you have some patience and can adjust to the different battle pace / flow of the various weapon types. The story is alright, and the characters look a lot better and more reasonable than when the game first came out. In other words, things have gotten better. But realistically, it's a god-tier mech builder with a mech battle game thrown on top. The customization is, again, god like. Once you unlock the parts that is. It's a bit of a slog at first, but the game is fun enough and if you're half decent at the game you can unlock most of the parts you'll ever want without noticing the grind too much. So... go absolutely haywire and make whatever you want, then watch it burn through monsters in battle. That's the real appeal to this game, everything else is secondary. I had fun, and will continue to have fun with this game. I would recommend it. As for the complaints, yea the control scheme isn't perfectly optimized and I do have some occasional frame rate issues on my lower end computer, but there have been improvements to both and the control scheme was never an issue for me.
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Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 4.7K | 87% | $29.99 | |
| $3M | 3.9K | 67% | $39.99 | |
| $3M | 4.5K | 94% | $19.99 | |
| $3M | 4.6K | 96% | $22.49 | |
| $3M | 5.2K | 86% | $17.99 | |
| $3M | 32.8K | 90% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.1M | 6.9K | 84% | $49.99 | |
| $408 | 2 | 0% | $7.99 | |
| $2.4M | 6.1K | 63% | $21.24 | |
| $541.5K | 941 | 92% | $14.99 | |
| $44.4K | 121 | 51% | $14.99 | |
| — | 0 | — | — |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Thai, Traditional Chinese
Hours played at review time, across 806 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fun
that's it?
if your a big mecha/gundam fan like me, you owe it yourself to play this game, very highly recommended
메카 만드는 게임으로서는 최곤데 메카 게임으로서는 최악임
这个游戏要是有创意工坊绝对可以吸引更多人
Honestly it is shaping up to be a VERY GOOD GAME. I just hope they add haptics for controllers. That's literally all I need for this to be one of my favorite mech games ever. The patches so far have reallyyyyyy made combat come a long way. I'm loving the infinite sense of customization as well. Gosh I can't wait to see how it continues to develop!
По сути игра — это мощный и замороченный (уровня блендера или 3дсмакс) редактор мехов. Я так и не понял как там крепить детали, забил. Можете считать меня тупым. Но про геймплей, к сожалению, все солидарны — это примитивный hack'n'slash с тупыми мобами. Заскучать можно на второй миссии. Разрабам удачи, конечно, но не мое.
Mecha barbie, have fun.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.