
The critically-acclaimed puzzle game produced by legendary creator Tetsuya Mizuguchi comes to PC.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 789reviews | 95% | — | $249.7K |
| $14.99 | 1.1Kratings | 91% | — | not modelled | |
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Doesn't work with a controller. Any movement just sends the piece all the way to either side. No analog support. WTF. This wasn't always like this. Why do developers keep killing good games with garbage updates?
The feeling this game gives me is probably how crack feels
I can't stress enough how great this game is. Unfortunately, this is another instance where the Playstation version is the definitive way to play. The first time you switch stages in the PC version, there is a sizeable frametime spike. At first I thought this was a typical case of shader compilation stutter, but it appears the shader is not even cached permanently. It happens every time you reboot the game. To have something so distracting happen in a tight puzzler is a shame
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*languages with full audio support
| $14.99 |
| 508ratings |
| 66% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a slightly enhanced remake of the original PSP Lumines. All of the same skins (music), modes, and unlockables, but this time there's achievements and leaderboards, which are appreciated. I kind of wish it was an enhanced remake of the first 2 games combined. As it is, will we ever see Lumines 2 Remastered? Almost certainly not, if only because it has a lot of licensed music in it...but for the original songs that are in-house without licensing fees, it would have been nice to see those here. Same for the DLC of the various digital only Lumines releases (like Steam's very own [delisted] Lumines). As I've said in literally every Lumines review, it's a real shame there isn't a custom skin mode, where we can import our own music, backgrounds, sound effects, and have Steam Workshop support; it would extend the life of the game indefinitely. Overall I recommend this, and it does have my personal favorite collection of songs (starts off with a banger in "Shinin'"), but I really hope any future release strongly considers custom skins and Steam Workshop. Also, Lumines Mobile for old phones as well as Lumines on smart phones had original songs and modes and powerups; it'd be nice to see those make a return.
Literally one of my all time favorite games. Lumines is not for everyone but if you haven't ever checked it out it is truly what I like to call Tetris 2.0. I have been playing it since the PSP days and the PC port is wonderful. Cheers to another 1000 hours of this CRACK.
And now sing along with me! You over there, grab a guitar. And you on the side, get over to that keyboard. Alrighty, aaaaand everyone together now... (Guitar) E B B1 B3 B1 B G2 G2 B1 E B3 B1 B B1 B3 E B1 G2 G2 B3 E1 E5 E3 E1 E B1 E B3 B1 B B B1 B3 E B1 G2 G2 (Keys) E B C D C B A A C E D C B B C D E C A A D F A G F E C E D C B B C D E C A A Wait what? That's not the right song? Ah well never mind!
was playing this back on Sony PSP decades ago... still holds up today! defo need to play this one more... 5/5! A++
Make no mistake this game is very challenging. That said, if you love games like Tetris, Tetrachroma, Reversii, and/or Meteos than I urge you to get this game (Especially at the current discount) Probably thee most addictive, and mechanically intuitive iteration of the block matching puzzle logic games. Key to all these games is the ability to plan your block placement efficiently, and slowly building up your response time to variable puzzle iterations that usually take people too long to adjust for. The game runs perfectly on Steam Deck as well. NGL this might be thee best iteration of these gameplay mechanics ever put forth, but that's just my take. Anyways, the music as absolutely fire as well. Score: 10/10
life is like a game of Lumines: the timeline continues with or without you, and you gotta clear some space every now and then, but it's OK because the soundtrack will always be really, really good
Falo com uma tranquilidade de uma certeza inabalável, Lumines é melhor que sexo !
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $954.4K | 922 | 95% | $29.99 | |
| $1.8M | 25.1K | 97% | $2.99 | |
| $1.6M | 6K | 83% | $14.99 | |
| $2.2M | 9K | 94% | $19.99 | |
| $2.6M | 8.2K | 94% | $14.99 | |
| $26.3K | 1.4K | 93% | $0.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $249.7K | 562 | 75% | $19.99 | |
| $249.6K | 3.3K | 79% | $2.99 | |
| $249.6K | 701 | 78% | $14.99 | |
| $249.5K | 658 | 83% | $14.99 | |
| $250.1K | 476 | 79% | $28.99 | |
| $249.4K | 2.6K | 49% | $4.99 |