
Pick up a chainsaw and cut down trees, wield an axe and and operate a whole set of monstrous forestry machinery to build up your logging empire. Precisely control the cranes and load the logs and haul to the destination across realistically simulated terrain, water and mud.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French**languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 211reviews | 64% | — | $138.9K |
| $29.99 | 123ratings | 50% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lumberjack Simulator is an open-world, first-person simulation that sets out to capture the physical reality and routine of modern logging work. Developed and published by Exponential Games Inc., the title focuses on hands-on interaction with tools, machinery, and terrain, asking players to approach forestry as a process rather than a spectacle. From the beginning, the game signals its intentions clearly: progress comes from patience, repetition, and a willingness to learn how heavy equipment behaves in difficult environments, not from fast rewards or cinematic set pieces. The core gameplay loop centers on locating trees, cutting them down with appropriate tools, processing the logs, and transporting them across uneven ground to selling points. Early on, this work is done with basic equipment, such as axes and chainsaws, before gradually unlocking larger vehicles and more efficient machinery. There is a tangible sense of labor to every task, from lining up a cut to maneuvering a loaded trailer through mud and over inclines. When everything goes smoothly, the experience can be quietly satisfying, as each successful haul reinforces the feeling of building a working operation piece by piece. Vehicle handling plays a major role in defining the game’s identity. Trucks and forestry machines respond to terrain in ways that demand caution, with slopes, soft ground, and obstacles forcing players to think carefully about routes and load balance. Driving is not about speed but control, and even short trips can become small challenges when traction fails or a trailer begins to fishtail. For players who enjoy the deliberate pace and tactile feedback of heavy-equipment simulators, this aspect of Lumberjack Simulator is one of its strongest points, encouraging thoughtful planning and careful execution. Environmental interaction is another area where the game aims for realism. Trees react to cutting in a physics-driven manner, and fallen logs must be handled with attention to weight and positioning. Clearing a forested area feels more like a manual process than a scripted event, and the open world allows players to decide how and where they want to work. This freedom supports a sandbox approach in which goals are largely self-directed, whether that means expanding operations, optimizing transport routes, or simply experimenting with different tools and techniques. However, the game’s ambitions are not always matched by polish. Controls can feel awkward, especially when switching between tools or operating vehicles in tight spaces, and movement lacks the smoothness seen in more refined simulation titles. Visual presentation is functional but dated, with environments that convey scale but lack fine detail or atmosphere. Technical issues such as clipping, awkward physics interactions, or unpredictable vehicle behavior can disrupt immersion and turn routine tasks into sources of frustration rather than challenge. Progression and guidance are also somewhat uneven. While new equipment and opportunities become available over time, the game provides limited direction on optimal strategies or mechanics, leaving players to learn largely through trial and error. For some, this reinforces the feeling of figuring things out on the job; for others, it can make the early hours feel confusing or unnecessarily slow. The absence of a strong narrative or structured campaign means long-term engagement depends heavily on personal motivation and enjoyment of the core loop. Overall, Lumberjack Simulator is a niche simulation that will appeal most to players who appreciate slow, methodical gameplay and are willing to tolerate rough edges in exchange for hands-on realism. Its strengths lie in its commitment to modeling forestry work as a physical, sometimes cumbersome process and in giving players the freedom to approach tasks at their own pace. At the same time, clunky controls, limited visual refinement, and technical inconsistencies prevent it from reaching the level of polish seen in leading simulation titles. For dedicated fans of sandbox simulators and heavy machinery, it offers moments of genuine satisfaction, but for players seeking a smooth or content-rich experience, it may feel more like a promising concept than a fully realized simulation. Rating: 6/10
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very fun to play but has some prodlems
If you love to see some tree felling THIS IS YOUR OPPORTUNITY! Somehow somewhat though you can just cut down trees.
keep playing this game and save my progress only to come back to a new game
Looks good but that's about it sadly. Was looking for something to fill the FS Logging itch without having to do anything else. The ain't it, chat. This ain't it. Good time killer and I will be putting some more playtime on it but if ya looking for something good, look elsewhere. This needed to cook a little longer.
find ich gut gemacht, man muss nen bissel gucken was man wie macht aber das ist schon Okay.
another dead game
itissoko
I like it.
lots of bugs, have to restart the game frequently to get full advantage. but good game
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Players by region
Where this game's players are, estimated from review languages.
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| $138.9K | 725 | 79% | $8.99 | |
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