
A shooting dopamine machine! Lucky Shot is a roguelike mag-builder FPS where you master different weapons, build wild combos, and break the game to reach massive high scores.
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About
Lucky Shot is a roguelike mag-builder FPS where precise shooting meets wild buildcrafting. Master different weapons, stack Holos, arrange special bullets, and combine charms, energy drinks, and target upgrades into absurd, run-breaking combos. Land clean shots, grow huge multipliers, and push the score until the run breaks wide open.
Shape each run around the tools you find. Reach the required score, defeat the bosses, and keep the run alive as every choice changes what your next shot can do.
➤ 150+ Holos that stack, synergize, and bend the rules in different ways
➤ 12 different weapons, each with a unique playstyle that changes how you approach every run
➤ Multiple special bullets for your mag that define your build and shape each run
➤ 15+ bosses that test both your aim and your build
➤ 16+ charms that stay with you throughout the run and trigger special effects
➤ 15+ energy drinks with side effects that can save a run or wreck it completely
➤ Multiple special target types that let you influence what spawns next. The range is yours
Each stage pays tribute to a different era, with its own visual identity and soundtrack.
You do not need to be an FPS expert. Lucky Shot is designed for shooter and deckbuilder players alike: strong aim can push a build further, while smart synergies and magazine planning can turn every shot into something spectacular.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Reviews
Themes across 191 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great version of a rogue-like style for FPS players. Cool twists and a concept overall. Also, the game runs smoothly even in chaotic screens.
Great game that bridges the gap between competitive aim and roguelikes, very replayable, PVP is fantastic, Co-op is fun but you really need to lock in if you want to survive. I can't wait to see how the devs improve this game over time, they are very active on their discord.
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Languages: English*, Spanish - Latin America*, Spanish - Spain*, German*, Russian*, Portuguese - Brazil*, Portuguese - Portugal*, Bulgarian*, Simplified Chinese*, Korean*, Japanese*, French* +1 more
Hours played at review time, across 191 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
MASTERPIECE 10/10 RECOMMEND DOPAMINE HEAVEN
THIS IS SO FUN! A REAL COOL IDEA WITH GREAT EXECUTION!
I'm a big aim trainer, also a coach for FPS games and just aiming in general. This game so far is incredible, its aim training but fun. I really hope they add tracking/ts scenerios eventually, but maybe I just haven't gotten that far yet. Lots of potential.
This game has the sauce. Incredibly addicting right off the bat with many guns and combos to try. Def recommend it!
was a big fan of the demo and its even better on release. its great to have a good balatrolike with co-op too only feedback rn is that the crosshair is a pain to see on the early stages and theres really no way to fix it.
This is a true hidden gem roguelike. Imagine if aimlabs were turned into a Balatro-like/roguelike and you have the core idea of Lucky Shot. Shooting targets and building your run with different modifiers, fancy bullets, and crazy combos. Not only is the game innately very fun (and accessible) since shooting targets is inherently a good time, it also comes packed with content. There are so many unlockable weapons (basically entirely new ways to play the game), and difficulties to strive for. Also a tonne of different 'holos' (this games take on Balatro Jokers) with crazy synergies to discover. Good aim definitely helps, but I have found depending on the weapon you can still win a run without being the best shot ever. Also worth noting that playing something like this will improve your aim over time, and transfer to any FPS. Could use this as a juiced up aim-trainer/warmup that actually has fun roguelike gameplay instead of simply clicking targets. Plus it has multiplayer, which I have yet to try, but that alone is worth the price if you have a friend to play it with. Anyway; I love this game and am amazed that this core concept had yet to be done. So fun to just "do one more run" and keep trying to win that next hardest difficulty. Runs are fast, engaging, and always different too. Definitely reccommend you check the game out if you like roguelikes/balatro-likes and think it looks cool, you won't be disappointed! Gameplay of a full run, and more thoughts: https://youtu.be/ELHN2Rs45LY
Aim trainer buts its actually fun and you can play with friends or against them. There's different weapons difficulties and multiple ways to build your run be it graffiti, charms, bullets, holos, or temporary round buffs or permanent energy drink buffs too. It's also pretty skill based, the better your aim the better the rewards at the end of a round. I even like when it has a debuff that removes time for special bullets being used! (don't worry there's even a build for if your aim isn't good or the targets disappear before you can get them!) Edit: My highest score on endless so far (after you beat a run) is 12,586,495,825 on the second difficulty with the starter weapon.
【良い所】 ・好みではありますが、SE/音楽/演出どれも素敵 ・1ラン30分程で終わる手軽さ ・12種の銃、10段階の難易度とトライアル(縛りルールのチャレンジモード)がありやりこみ要素も十分 ・トラッキングは無いですがエイム練習にもなる。 ・ローグライクゲーお馴染みのビルド完成時の爽快感や無双感もしっかり有る 【気になる所】 ・一部銃が余りにも弱く最高難易度は全武器クリアは恐らく不可能。 ・弱武器の高難易度はステージ1から引きとボス効果次第で割と頻繁に詰む。 ・ステージ6ボス(ラスボス)効果にショップ数回では対策不能レベルのものがあるがステージ6まで進まないと分からない。 →数は少ないですが一応復活アイテムやボス効果無効アイテムはあります。
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