
A cozy exploration-and-crafting adventure: fly your seaplane between tropical islands, collect resources with the Swirler, rebuild storm damaged communities, and unravel the mystery surrounding Uncle Lou’s disappearance.
Modeled estimate, not a reported figure. How we estimate →
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best DE #71, worst CA #96 · 4 markets collected
About
Take to the skies in your trusty seaplane on a heartfelt adventure across the tropical Limbo archipelago. After receiving a distress call from Uncle Lou, you arrive only to find the islands in disarray and Lou nowhere to be found. Collect resources, help rebuild a community, and unravel the mystery of your uncle’s disappearance.
🛠️Collect, Craft, Restore
Harness the vacuum power of the Swirler! — a glorious multi-tool — to collect everything from scrap and native plants to materials dropped by Limbo’s unique wildlife. Use your finds to repair buildings, craft goods, and help the communities thrive again.
Claim your slice of paradise at Lou’s Lagoon. Build your dream beach hut, add your personal touch, and let the island rhythm take over.
🌴 Meet the islanders of Limbo
Discover the archipelago’s vibrant islands, each with their own spirited communities, hidden treasures, and unique problems to solve. Get a warm welcome from the Charneys in Tangle Bloom—the archipelago's liveliest town—then head to Gleam Reef to watch the Vooi move to the music of the tides. Lastly, visit Boulderia, home to the grumpy, sugar-crystal-mining Gorplins!
🌴 Explore the Limbo archipelago, home to vibrant communities and ancient secrets.
🛫 Pilot your very own seaplane, master ring challenges, and enjoy the freedom of open skies.
🌀Upgrade your gadgets to expand your adventures. Scoop, build, glide and fish!
🛠️Personalize your seaplane with vibrant skins and custom configurations.
🎨 Full character customization. Make your avatar uniquely yours, from hairstyle to outfits and accessories.
🛠️ Build your island base, decorate it, and make Lou’s Lagoon feel like home.
❔A mystery to unravel. Piece together clues, follow Lou’s trail, and uncover the truth behind his disappearance!
Whether you’re hot on the trail to solving the mystery of Uncle Lou or just kicking back and enjoying island life, Lou’s Lagoon is your ticket to an exciting adventure.
Ready for takeoff?

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 182 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its a good enough game and does what it says on the tin. I was really hoping the Plan would be something that I could manually land at each destination. Instead it serves as a cargo box and travel system in a more cartoony way than I would like. If that is okay with you then its good enough. I had just hoped for more with the plan itself to fulfill my Tailspin fantasies.
supa fun
GAME GOOD. OTHERS COMPLAINTS ARE REASONABLE, BUT MONSTER HAD A DECENT TIME REACHING CREDITS.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese, Spanish - Latin America, Polish, Portuguese - Brazil, Russian
| $24.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 182 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is a ton of fun. It can get frustrating waiting for crafting to finish, but overall, I can't complain. It's a gorgeous world, a compelling story, and fun mechanics. The characters are enjoyable and the designs are so creative.
Bien
[u]Deutsche Version darunter [/u] Lou's Lagoon is a cosy, not particularly challenging game in which you explore a colorful world filled with slightly quirky characters. Exploration, gathering resources, building, and a humorous story form the foundation of a pleasant, though not outstanding, game. Here’s what a typical gameplay loop looks like. For a quest, I need an ingredient for a dish. This ingredient has to be crafted; maybe it’s available from a merchant for a high price, but since money is tight, the only option is to make it myself. To do that, however, I need the right machine. I can build it now, but I’m missing the necessary resources. So first I have to gather those, build the machine, unlock the recipe, figure out what I need for it, gather more resources, and so on. Like most games in the genre, there’s the typical progression: you start with a single device—the swirler—at a low level on an island and gradually unlock new possibilities. New areas, better equipment, different designs—these let you reach previously inaccessible locations or complete tasks that were impossible before. Nothing you haven’t seen in other games, but the game mechanics work well together. You can’t die, you can tackle every problem an infinite number of times, and no mission can fail. The game suffered from far too few storage slots for resources at the start, but it’s gotten much better with Patch 1.1. It’s great that the developers are listening to the community. My verdict: 7/10 Lou's Lagoon ist ein gemütliches, nicht sonderlich schweres Spiel, bei dem es eine farbenfrohe Welt mit leicht schrägen Charakteren zu erkunden gilt. Erkundung, Ressourcen sammeln, Bauen, eine humorvolle Geschichte sind die Basis für ein schönes, aber nicht überragendes Spiel. Ein typischer Spielablauf sieht so aus. Für einen Auftrag benötige ich eine Zutat für ein Gericht. Diese muss hergestellt werden, vielleicht gibt es sie für teures Geld bei einem Händler, da Geld knapp ist, hilft nur selber machen. Dafür brauche ich jedoch die richtige Maschine. Die kann ich mittlerweile bauen, aber es fehlen die nötigen Ressourcen. Also erst diese sammeln, Maschine bauen, das Rezept freischalten, feststellen, was ich dafür brauche, wieder sammeln, etc. Wie die meisten Spiele des Genres gibt es die typischen Fortschritte, man beginnt mit einem Gerät, dem Sammler, auf niedriger Stufe auf einer Insel und schaltet nach und nach neue Möglichkeiten frei. Neue Gebiete, bessere Ausrüstung, andere Designs, damit kann man vorher verschlossene Orte erreichen oder unmöglich erscheinende Aufgaben erledigen. Nichts, was man in anderen Spielen nicht schon gesehen hätte, aber die Mechaniken greifen gut ineinander. Man kann nicht sterben, jedes Problem unendlich oft angehen, kein Auftrag fehlschlagen. Das Spiel krankte an viel zu wenigen Speicherplätzen für Ressourcen zu Beginn, aber mit dem Patch 1.1 ist es deutlich besser geworden. Schön, dass die Entwickler auf die Community hören. Meine Bewertung: 7/10
it is very fun
Game is fun, I tried the demo back then and enjoyed it. But why can't I run around barefoot at the beach?
Un juego completo. animaciones preciosas, colores vivos y temáticas muy entretenidas, realmente quedé facinada con el trabajo que han realizado
It just gets too grindy too fast. I love crafting 45 planks to do 15 other planks as just one of the 4 parts of a task. And every crafting process takes so much time so you have to wait for a long time just to set up another crafting process and wait some more.
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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