
1936: Soldiers of the Third Reich roam the world seeking occult weapons for their insane plans of conquest. When Fenton Paddock, a former British soldier and hapless smuggler, is asked to look for his friend Richard, who went missing in Tibet, he has no idea that this search will lead him across three continents to a secret that could...
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 18 → 0/day in the week after.
About
Genres
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 554reviews | 91% | — | $109.6K |
| $1.49−85% | 167ratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
buena aventura grafica, como las de antes
Excellent point and clicker in the classic style. Good length, decent puzzles and engaging storyline.
Tolles klassisches Adventure-Spiel.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Spanish - Spain
| $14.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
очень хорошая игра
Ich habe dieses Spiel vor vielen Jahren zum ersten Mal gespielt. Damals noch auf einem eher mittelmäßigen Rechner. Durch Zufall hab ich Lost Horizon im Shop wiedergefunden und - da es im Bundle sozusagen geschenkt war - zugeschlagen. Lost Horizon gehört für mich zu den schönsten, logischsten und grafisch aufwendigsten PAC-Spielen. Ich würde es mal auf die Ebene der Baphomets Fluch-Reihe stellen - nicht theamtisch, sondern vom Spielgefühl her. Also absolute Empfehlung, auch nach 16 Jahren nach der Erstveröffentlichung. P.S. Das Ende ist genial geworden!
A classic globe-trotting, nazi-fighting adventure, and a very competently made point and click game at that. Not too difficult, but not too simple either. The interface which lets you know which items you can combine or use in the environment is very much appreciated.
Great point and click game. The only drawback was way to much talking. But I really enjoyed it!
j'ai aimé l'intrigue, les personnages principaux sont attachant, ce jeu du style point and click m'a fait penser aux jeux de la série les chevaliers de Baphomet (Broken Sword) bref Lost horizon est une tres belle découverte
Lost Horizon, developed by Animation Arts and published by Ravenscourt, is a traditional point-and-click adventure that fully embraces the spirit of classic pulp storytelling. Set in the late 1930s, it follows a globe-spanning journey filled with hidden civilizations, wartime conspiracies, and larger-than-life personalities. Rather than trying to reinvent the genre, the game leans into its influences with confidence, delivering a familiar yet polished experience that prioritizes narrative flow and accessibility. The story centers on Fenton Paddock, a former British soldier turned smuggler whose reluctant involvement in a search for a missing expedition quickly escalates into something far more dangerous. What begins as a simple job soon expands into a high-stakes race against rival forces, including Nazi agents seeking ancient power. The narrative unfolds across multiple countries and environments, giving the game a strong sense of movement and variety. While the plot draws heavily from well-established adventure tropes, it maintains a lively tone, mixing humor with tension in a way that keeps the journey engaging. The dialogue, in particular, helps define the experience, with Fenton’s personality carrying much of the game’s charm through witty exchanges and a consistent sense of character. Gameplay adheres closely to the established conventions of point-and-click adventures, focusing on exploration, item collection, and puzzle-solving. Players interact with detailed environments, gather objects, and combine them in logical ways to progress through the story. The interface is streamlined and user-friendly, often highlighting interactive elements to reduce frustration and keep the pacing smooth. This design choice makes the game approachable for newcomers, though it also contributes to a relatively low level of difficulty. Puzzles are generally intuitive and rarely demand extended trial and error, allowing players to move forward without becoming stuck for long periods. The variety of puzzles adds some depth to the experience, even if the overall challenge remains moderate. Inventory-based solutions are complemented by occasional mini-games and logic challenges, creating a sense of diversity in gameplay. At their best, these puzzles feel integrated into the world, reinforcing the narrative context and encouraging players to think creatively. However, there are moments where solutions may feel slightly arbitrary, and seasoned players of the genre may find the overall experience lacking in complexity. Visually, the game presents a strong and cohesive aesthetic. The environments are richly detailed, capturing a wide range of settings from bustling urban areas to remote and exotic locations. Each area contributes to the sense of a global adventure, reinforcing the scale of the story. The use of pre-rendered backgrounds allows for a high level of detail, though character models and animations can feel comparatively rigid. This contrast does not significantly detract from the experience, but it is noticeable, particularly during close-up interactions. Pacing is one of the game’s defining strengths. The relatively straightforward puzzles and clear progression ensure that the story moves forward at a steady rate, avoiding the stagnation that can sometimes affect slower-paced adventure titles. This makes the experience feel fluid and engaging, though it also means that certain moments and locations are not explored as deeply as they could be. The game prioritizes momentum over depth, which works well for maintaining interest but may leave some players wanting more substance. Audio design supports the overall tone effectively. Voice acting is generally strong, with performances that align well with the characters and their personalities. The soundtrack complements the adventure theme, enhancing the atmosphere without overshadowing the gameplay. Together, these elements help create a cohesive presentation that reinforces the game’s identity. Despite its strengths, Lost Horizon is not without its limitations. Its reliance on familiar genre conventions means that it rarely surprises, and its relatively low difficulty may not satisfy players seeking a more demanding challenge. Additionally, the linear structure limits replayability, as there are few alternate paths or outcomes to explore. These factors make it a game that is best experienced once, rather than revisited multiple times. Ultimately, Lost Horizon succeeds by delivering a well-crafted and enjoyable adventure that understands its roots. It offers a consistent and engaging experience built on strong storytelling, accessible gameplay, and a clear sense of identity. While it may not push the genre forward in significant ways, it stands as a solid example of how traditional design can still be effective when executed with care. Rating: 8/10
Es el juego de aventuras perfecto. Cualquiera que lo juegue dentro de veinte años seguirá disfrutándolo ¿Qué más se puede decir?
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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