
Lost & Found is a standalone, short story game taking place aboard a 1960s transatlantic ship. Play as Sophie Roy in her new job as a stewardess, and help solve a curious series of thefts in this narrative-driven mystery set after the events of This Bed We Made.
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About
Lost & Found: A This Bed We Made Story is a standalone 1–2 hour DLC that expands on the events of This Bed We Made. Playing the main game first is recommended, but optional.

We are now in 1964. Sophie has taken a new posting aboard the Orpheus, a transatlantic ship, a few years after the events at the Clarington Hotel. What was meant to be a fresh start is disrupted when colleagues and passengers begin reporting missing personal belongings…
Set entirely indoors within a small section of the ship, Lost & Found builds on the investigative gameplay of This Bed We Made through an intimate, self-contained narrative experience. Everyday tasks once again become part of the investigation, bringing back more of the cleaning and snooping players wanted more of!
A focused narrative mystery set aboard a 1960s transatlantic ship, where small details carry unexpected weight.
Make the beds, tidy up, and tend to each cabin… where small details rarely stay hidden.
Snoop through cabins and shared spaces, inspecting personal items in 360° to uncover hidden details.
Converse with colleagues and passengers as secrets surface in unexpected ways.
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Languages: English*, French**languages with full audio support
Engagement
Reviews
Themes across 440 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I felt asleep twice ... in 2hr gameplay. I kind of like the first game, but this one has no story nor tension.
race boy making a mess, GET OUT
Очень понравилась "первая часть" серии, но эта удивила своей... маленькой длительностью. Моя вина, что не посмотрела заранее, за сколько она проходится. К сожалению, в отличии от основной игры, детективной составляющей очень мало, зато много уборки. Отдельное спасибо хочется сказать за русификатор, но после него начала подтормаживать игра. В целом, для убивания полутора часов пойдёт.
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Hours played at review time, across 440 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"What a good game," I say as I wrestle against my tears from what I have just read and the excitement of what might come next. I love the stories we uncovered—the travesties and complexities of human lives—and the results of the decisions we made. Also +1 for Sophie "eyeliner always on fleek" Roy, a likeable female protagonist. It's a short, sweet, and simple game, and I cannot wait to see more of Sophie's snooping adventures! *wink* *wink* À plus tard!
The 1960s atmosphere and transatlantic setting are pretty interesting, and the mystery keeps you curious enough to see what happens next. The visuals also retain the distinctive vibe of This Bed We Made Unfortunately, the game feels too short and the investigation is fairly simple. The choices also don’t feel very impactful, making it feel more like a small side story rather than a deep mystery experience. Still enjoyable if you liked This Bed We Made or narrative mystery games, but the overall content feels a bit too limited for a higher rating.
An excellent DLC featuring a fun, short, adventure following Sophie's adventures in the main game. Can't wait to see what Lowbirth Games does next!
More boring than the first one and way too short. I finished it in approximately 1.3 hours (I left the game open and forgot about it). There’s no real story or any actual purpose to this game.
Even though I hadn't played the first one, it was a great game! I enjoyed looking for clues and talking to people. I really hadn't played a game this short before but it left me satisfied with the story and the game play. I will get the first one and run through them both again to see if the story changes.
Recommended: Yes "A deeply touching, emotional follow-up that proves storytelling is an art form." Lost & Found serves as a wonderful standalone story and epilogue to This Bed We Made, allowing us to continue following Sophie Roy’s journey. While shorter in scope, it is a beautifully written adventure with humanized narrative elements so touching that I was genuinely moved to tears when I read Sophie's letter. (And make sure you stick around through the end of the credits—the teaser is fantastic!) The developers delivered a fantastic update to the graphics and character movement, alongside a much smoother, easier interface for inspecting objects. While I slightly missed the deeper "snooping" mechanics from the main game, the tighter design makes complete sense for a focused short story. What Works Profound Emotional Storytelling: The writing is exceptional. It captures genuine human vulnerability and delivers a powerful emotional punch in a brief runtime. Upgraded Mechanics & Visuals: The movement feels noticeably smoother, the visuals look great, and interacting with objects is much cleaner. Native Language Immersion: Being able to play in French without needing to internally translate added an incredible layer of personal immersion and authenticity to the atmosphere. A Minor Critique Localization Priority: Since the studio is based in Quebec, I do wish the in-world items and environmental text were natively French first, with English as the secondary translation overlay (though I understand English reaches a wider global audience). Final Verdict: Lowbirth Games has a real gift for crafting impactful, human stories that stay with you long after the screen goes dark. If you enjoyed This Bed We Made, this emotional follow-up is an absolute must-play.
Curiosity, in my opinion, is one of the most admirable of human qualities. To be naturally curious is to willingly pursue the want of an unknown experience. When I think about my favourite kind of storytelling within books and movies, I often think to myself how exciting it is to slip out of my skin and peer through the eyes of someone else, to become someone or something I could never be. Videogames, in this sense, are very special methods of storytelling because it is only through our actions that a story actually happens; the storytelling of a video game is often the closest we might ever come to fully living this idea of exploring alternative lives because of the choices we make. This Bed We’ve Made is a very special game to me. I adored the first game and was delighted to find that they had dropped a DLC. Not only that, but the dev team continued on with Sophie, offered fun breadcrumbs for the original cast, and even added new characters to love. While far shorter than the base game, I really loved this DLC. The addictive snooping gameplay mixed with realistic, period-centric chores and attention to detail continues to produce some top-tier gameplay--at least to me. Of course, I think appreciating this type of game appeals to a specific person. So, if you enjoy quality writing, voice acting, fun small puzzles, peering into the many lives of the characters around you-- or are just naturally curious, then this game is for you. The continued humanistic writing makes me so excited to see this hopefully continue on to a full-fledged game sequel. I really appreciate that so much of a human life can be explored by the things we carry with us--literally and figuratively. I can only hope more puzzles, snooping, and-- perhaps a new murder?-- are on the way for part 2. Thanks dev team!
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