
Explore the remains of a fallen world from fascinating perspectives! Slip into the role of different animals to uncover the fate of an ancient world. Dive into deep waters, fly at lofty heights, dig underground as a mole, climb steep cliffs with a mountain goat, and many more!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
O jogo parece ter uma boa historia os gráficos são bons, porem o jogo só funcionou bem pelo Meta Quest Link, até ai tudo bem, só que na configuração de conforto nesse jogo chamado de configuração de borda as bordas colocadas permanecem mesmo com o jogador parado sendo assim acho a versão para computador melhor.
From the beginning, the VR is lacking.... - You cannot use your VR hand controllers, so you either have to couple it with a keyboard or another controller. - The opening scene is so close to your face that it makes you feel like your eyes are crossed. You see double and have to close one eye to see anything and the skip button is hard to see, especially when you need to realize that you have to HOLD the button and not just press it. And it isn't just the opening scene they do this. - I never get motion sick & have played multiple other VR games with never an issue, but the way this VR is done, I got incredibly queasy and had to stop playing. - You CANNOT look around and move at the same time as the character will automatically start moving the way you are looking. - Cut scenes frequently have your eyes at ground level, not low, literally as if you are an ant on the ground trying to watch an entire scene. I thought I just needed to recenter. Nope. Also it frequently wants you to look way off to the side, but when you try and look off to the side the scene jumps back to center. Just really awkward angles. - It frequently has your character off-center, making it hard to navigate and you are also too close to the character even if you adjust, so it feels like you can barely see above the grass a lot. - It keeps automatically moving you from animal to animal without clicking the button to do so. "Oh, I'm sorry was it important that you were trying to fly right now? We're just gonna bump you into a ground animal and then another animal and then another. We're you trying to dig? Nope. We are going to move you to another animal. Good luck." - You can fly, but only as high as some imaginary line that is different near each object & completely arbitrary. It's more like gliding of falling short of where you need to be, but you don't know until you go for it. You end up feeling like you are falling trying to fly. A bit unsettling. I frequently had to fly into the abyss so that I could respawn somewhere safe. However you can actually fly up in what feels like random & completely unuseful areas and not the areas you actually need to fly in. I liked the story concept & art though, so maybe I'll give the Non-VR version a try, but disappointed as I thought this would be an awesome VR experience.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
LOST EMBER: VR Edition Разработчик: Mooneye Studios. Издатель: Mooneye Studios. Дата выхода: 2019 год (VR‑версия). Платформа: PC (Windows, через Steam) — только в VR. Жанр: приключенческая игра, медитативное исследование мира с элементами головоломки. Модель: платная. Языки: английский и другие (русской локализации может не быть). Суть: сыграть за дух‑огонёк и волчицу, которые вместе путешествуют по красочному миру, чтобы добраться до Города Света. По пути герои раскрывают воспоминания о прошлом и узнают, почему они не могут обрести покой. Ключевые особенности: полное погружение в мир игры благодаря VR‑формату; возможность вселяться в разных животных (от колибри до слона) — каждое существо даёт уникальные возможности для исследования; живописные локации: луга, каньоны, джунгли, водные пространства и др.; сюжет раскрывается через воспоминания и визуальные образы — без диалогов; медитативный геймплей: акцент на исследовании мира и созерцании, а не на сражениях или сложных испытаниях; дух‑огонёк подсвечивает важные объекты и указывает путь; сбор коллекционных предметов (грибы, артефакты) для изучения истории мира; атмосферный саундтрек, усиливающий ощущение погружения; плавное управление и интуитивная механика перевоплощения в животных; многоуровневые и просторные локации для свободного исследования; достижения Steam.
Je comprend vraiment pas l'intêret d'avoit fait un mode VR sur ce jeu, sachant que ça n'utilise aucunes mécaniques de VR... (que ça soit la manette, ou le style de vue)
Terrible port of a mediocre flat-screen game. I never gave a negative review to a free VR port before, but that's might be because they haven't given me a headache in just first 30 minutes of gameplay. VR camera turning of Lost Ember are nausea inducing even for veterans of the medium. I still pushed through because Steam and Metacritic scores for a flat version promised a good experience, but it was nowhere to be found. It is basically "push forward to progress"/walking sim type of game. There is nothing wrong with that, but you gotta have a really good writing/characters/atmosphere to compensate for the lack of an actual gameplay. And Lost Embers desperately fails at anything story related. Writing is terrible, 95% of the narration is exposition dumps, characters are as featureless as their in-game models, voice acting struggles with delivering those stupid-ass lines, the story goes from bland "violence bad" plot to nonsensical redemption arcs. On the small plus side: visuals are cute and traversing with some of the animals(like wombat rolling or fish sliding) is fun. Works on Reverb G2 with XBox controller
hermoso juego y da demasiada nostalgia
I don't understand why I can't use my vr headsets controllers and why once I cliched play my screen doubled.
Original game is wonderful. The VR port is awful.
This game did not need to be VR. Its not playable and made me very dizzy. The video that played the opening story was not even in focus.
環境:Virtual Desktop + Meta Quest 3 ストーリーの感触は良さそうだけどそれ上回る不具合に対処できればの話 VRの表示がおかしく片目がチカチカして、ゲーム自体も耐えられないくらいバグが多くて、まともに操作すら受け付けない部分が多々ありました。 主なバグは、イベントが進行しない、イベント時に視点が行方不明になり真後ろの空を映して片目がチカチカします(カメラ入力不可)、 癒し目的で買ったのに逆にストレス溜まり悲しいな気持ちでいっぱいです。 VRとして販売するなら、最低限正常な表示と操作ができるようにしてほしかったです。 オリジナルのフラット画面の方もバグが多々有り、発売から時間が経っているのに初歩的なバグも直せてないのには正直ガッカリです。
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Players by region
Where this game's players are, estimated from review languages.
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