
Organize and give out lost items! Lost But Found is a job simulator game where you are an officer who oversees the lost items in an airport. Organize those items and distribute them to people who lost their belongings. Upgrade your office, manage requests, collect stickers, and more.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 8 → 1.43/day in the week after.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Jul 26 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Lost But Found is a combination of a job simulator & hidden object-finding game. Your attention to finding the right item passengers need, and managing them in a tidy manner will earn you money!
In a top-down table, you are an officer who collects the lost items in an airport. Organize those items in the table. When people who lost their items request them, see if you have the item, then give it to them.
You are expected to be an honest officer, but there is expensive, tempting items, which you are able to steal and sell in the black market. Lost But Found is filled with little fun mechanics, that will make your role-playing experience fun!
You are expected to make sure every passenger in the airport gets their lost item, when you don't have the item, you have the option to take their contact number, to call them when you find their lost items.
Making money, and buying upgrades to make your job easier in the office is necessary. With the interactive upgrade system, where every item you buy has a function, that will either make your job easier or increase your earnings.
Stacking items on the table to make sure you have enough space.
Notepad to take down people’s numbers
A phone to dial people to take their items.
Ability to decide to keep items for yourself.
Start your day by helping passengers find their lost items
Passengers come to ask for their item
if you have it, give it to them
If you don’t, take their number and send them on their way
If the item comes in another day, call them to come to pick it up and keep it safe for them

Genres
Engagement
Reviews
Themes across 128 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
love this game but it can get me very stressed out, i need ALL THE BLOODY ACHIEVEMENTS MATE
Lost But Found This game is stressful, to say the least, in the best possible way. You're running the lost and found office at an airport, and it's a never-ending flood of items that need organizing, matched back to owners, or quietly sold off for a little extra cash if you're feeling dishonest. There are upgrades to deal with thieves without needing to pepper spray anyone anymore, security options, and ways to manage how long customers are willing to wait before they start losing patience. The mini games sprinkled throughout are a clever touch more often than not, though there are moments where watching a line of people wait on you starts to feel genuinely overwhelming. This game demands your full attention for every single day cycle, however long that timer runs. The items don't stop coming, the customers don't stop lining up, and the organizing never really lets up either. It's a fun, addictive loop, and there's real satisfaction in figuring out how to run the job as efficiently as possible. It is repetitive by nature, at the end of the day it's still a job and the job itself doesn't change, but how easy or hard that job feels is completely up to you and which upgrades you chase. That flexibility is what keeps it from feeling stale even when the core loop stays the same. —The Ember Archives https://store.steampowered.com/curator/45601239/
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Portugal*, Russian*, Simplified Chinese*, Traditional Chinese*, Turkish**languages with full audio support
Hours played at review time, across 128 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
What a jolly concept for a game
this game is doing good on my first day playing it but i've found a lot of issues that doesn't get fixed for a long long time first of all when i get back to game the next day it's suddenly change my mode from chill mode with customers no time limit to the noemal mode which is too fast and i can't change it back and i also found that the customer call in game glitched and when they come back they doesn't want a same item which make a huge problem to the gameplay and overall it's kinda bored they mini game from police and mafia is too plain the blackmarket shop auction doesn't work and the arcade mini game is so bored you basically can't do anythings new in the game
Definitely an enjoyable game but isn't the cosy game I thought it was. It's quite high paced and stressful in places but still a fun play if you like organising!
Most medium I've felt about a game, it's hard to feel bad about something I spent like 2 euro's on on sale but with full price I probably would've returned it. The mechanics themselves are fine and pretty satisfying, however 60 minutes in you've basically experienced everything the game has to offer aside from some upgrades (most of which just remove game mechanics) It looks like there's the start of some reputation system with the black market/ security, but it's just not worked out and you max them out both without even thinking about it. There's also a homeless guy who leaves you notes, which I expected to lead into a story of some kind? But it just leads nowhere. Half the upgrades are just about making the game easier/ removing aspects, and all the shops sell out far too quick. The only reason I have a long playtime is because I wanted to 100% it, which takes a significant amount because of just how long it takes to get to 100 days (it's 5 hours minimum just for that achievement) and the RNG of the stickers, which are insanely rare for a cozy game like this.
CHILL GAME
Adhd haven
适合上班摸鱼玩的解压小游戏
잃어버린 시력을 찾아서
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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