
Don't be afraid of heights to find the way out. Lone Land it's about reflection, calm, and relaxation.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you've played games like "Refunct" or "Neave" its fairly similar but not as good. It has its own unique style but it could definitely use some quality of life improvements however the developer has not made any changes since 2020. For a sale price it's worth a play through.
It's a good game, It's a shot game but It's cheap, so It worths. I finished the game with 30 minutes, but I have to admit that they were the most satisfactory 30 minutes that I had in my life. I dont know, I could just ask for refund but It's a really good game, It wouldn't be fair. It's the kind of game that you install, start to play and put some lofi for you to listen. If i could say something to the developers, I would say: Put more sentences in the buildings, diferent sentences, motivational senteces maybe By the end, Go Ahead, buy the game :)
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Inner Peace.
可以练习耐心和细心,非常好 来自中国
Lone Land, desenvolvido por dois brasileiros, nos convida a uma jornada introspectiva e visualmente deslumbrante. A simplicidade do gameplay, que pode ser interpretada como uma limitação, revela-se como uma escolha intencional para focar na experiência sensorial e na imersão no mundo do jogo. A sensação de solidão e desconhecimento, embora possa gerar um certo desconforto, contribui para a atmosfera reflexiva e contemplativa que o título se propõe a oferecer. A estética do jogo é, sem dúvida, um de seus pontos altos. As paisagens exuberantes, as paletas de cores cuidadosamente escolhidas e a atenção aos detalhes criam um ambiente visualmente rico e convidativo. A trilha sonora, embora repetitiva após um tempo, complementa a atmosfera e contribui para a imersão. No entanto, a falta de opções de personalização de áudio é um ponto negativo. A narrativa de Lone Land é enigmática e minimalista. O protagonista, sem nome e sem passado definido, explora um mundo misterioso e aparentemente desabitado. A história é contada de forma indireta, através de elementos visuais e da própria exploração do jogador. Essa abordagem, embora intrigante, pode deixar alguns jogadores frustrados pela falta de informações concretas. A jogabilidade, por sua vez, é simples e intuitiva. Os controles são responsivos e a mecânica de progressão é baseada na exploração e na resolução de pequenos puzzles ambientais. A ausência de um sistema de combate ou de interação mais complexa com o ambiente pode limitar a rejogabilidade, mas também contribui para a atmosfera contemplativa do jogo. Em resumo, Lone Land é uma experiência única e memorável. A sua proposta artística e reflexiva o diferencia de outros jogos, e a sua beleza visual é indiscutível. No entanto, a falta de profundidade na narrativa, a repetitividade da trilha sonora e a curta duração podem desagradar alguns jogadores. É um jogo que exige paciência e disposição para se conectar com a sua atmosfera peculiar. Em resumo, Lone Land é: Visualmente deslumbrante: A arte e a direção de arte são impecáveis. Atmosfera única: A sensação de solidão e desconhecimento é marcante. Jogabilidade simples e intuitiva: Ideal para quem busca uma experiência relaxante. Narrativa enigmática: A história é contada de forma indireta, o que pode agradar ou desagradar. Curta duração: O jogo pode ser concluído em poucas horas. Recomendo Lone Land para: Amantes de jogos indie e experimentais. Quem busca uma experiência visualmente rica e contemplativa. Jogadores que apreciam narrativas enigmáticas e abertas à interpretação. Não recomendo Lone Land para: Quem busca um jogo com ação intensa ou uma narrativa linear. Jogadores que preferem jogos com alta rejogabilidade. Em conclusão, Lone Land é um jogo que merece ser experimentado, mesmo que seja por sua originalidade e beleza visual. No entanto, é importante ter em mente suas limitações e expectativas realistas antes de iniciar a jornada.
The game is very rough around the edges, but I nonetheless enjoyed the 90 minutes it took me to collect all 100 crystals. I didn't have any problems finding them and didn't consider the platforming to be terribly frustrating, although there is still room for improvement. The good: [list] [*] beautiful atmosphere [*] low price [/list] The bad: [list] [*] no main menu [*] no mouse control in pause menu [*] no mouse sensitivity settings [*] no way to rebind keys [*] no audio settings [/list]
It's a nice relaxing game to play through a few times. Good atmosphere and music. If the dev is reading this, don't stop making games, this was a awesome game, just could have been polished more. There are a few weird things about the game like the camera, ledge grabbing and some performance issues( I'd go from 120 fps down to 50-60 when in the middle of the city/looking at everything.) The crystals could have flowed much better in all honesty. I really had to search for the last 5-6 of them. The camera seems to be at the back of the "model" in the game, so you rotate around a point when you turn, which is quite confusing and makes turns around corners to be very very weird. Additionally this same issue makes you fall off ledges when you shouldn't. Honestly, It's 99 cents. Just have some fun with it :)
[h1][Lone Land][/h1] [b]MERHABALAR,[/b] Hiçbir nesne göremediğimiz boş bir alanda, aslında eskiden bir şehir olduğunu keşfediyoruz ve bu şehrin dört bir yanını sarmış partikül parçacıklarını toplayarak, dünyamızı eski haline geri inşa ediyoruz ve şehrimizi kurtarıyoruz!
Can't say I ever played anything like this before. Very surreal, felt like I was in someone else's dream. It's short, you'll be done with it in half to one hour, but it was some very nice 45 minutes for me In the devs' language, there's an expression that describes this game well. "Que viagem, maluco." "What a trip, dude," in a rough translation.
Pas de prise en compte de l'azerty. Pas de prise en compte de la v-sync en jeu. Les contrôles sont bien équilibrés. Le son des vagues est trop fort par rapport à celui de la musique. D'ailleurs, on ne comprend pas vraiment d'où vient ces sons de vagues puisqu'il n'y a pas de vagues. La musique était parfaite depuis le début, et là, une autre musique est venu se superposer à la première, créant une polymusique désagréable, au moment de débloquer un ensemble de bâtiments. Pourquoi ce bug n'est pas corrigé ? Pas de récompense particulière dans le jeu pour avoir collecté tous les crystaux, juste un achievement. Les messages inscrits sur les murs parfois un peu mièvre-développement personnel. Faute dans la description sur Steam. Sinon, j'ai aimé ce jeu.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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