
Join a fun adventure by rolling a log together! In this 2 player co-op platformer, become lumberjacks with your friend and keep your balance while moving forward on a log. Overcome obstacles by moving back and forth, reach the goal, and never give up. Knowing how to get back up matters.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 13 → 0.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
EVERYTHING IS ABOUT BALANCE
All these two lumberjacks need to do is stay balanced on the log they keep rolling forward. Oh, and one more thing… They also have to overcome the obstacles ahead of them.
TWO STEPS FORWARD, ONE STEP BACK
Players can move the lumberjacks forward and backward, allowing them to maneuver the log. Be careful though, rolling the log in the same direction can turn it into something as fast as a race car, and that speed can easily throw off your balance…
A PHYSICS-DRIVEN WORLD
The balance of the log you roll is simulated by a physics system that closely resembles real life, making the experience much more challenging. Characters react realistically to collisions, falls and other physical interactions thanks to ragdoll physics.
I LOVE HANDLEBAR MUSTACHES
Throughout this adventure, you can collect coins from chests and use them to customize your character. Lumberjacks, for example, really like handlebar mustaches. What do you like?
LOCAL MULTIPLAYER AND CO-OP
This is a two-player adventure. You can play solo or together on the same device using different sides of the keyboard or connect to a game hosted on another device and play cooperatively.
DIFFICULTY LEVELS AND CHECKPOINTS
The difficulty levels affect how often checkpoints appear. As you pass checkpoint flags on the map, the game is saved automatically, allowing you to continue from where you left off whenever you want. No need to make things too hard, right?
LEADERBOARD
Players can compete via the global leaderboard and see who completes the game in the shortest time.
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−20% | 738reviews | 70% | — | $51.2K |
| Free | 0ratings | 0% | — | not modelled |
Engagement
Reviews
Themes across 120 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
WE CAN'T FINISH THIS RAGEBAITASS GAME CUZ IT'S MAKING ME AND MY FRIEND FIGHT KILL AND HATE EACH OTHER WTFFFFFF p.s. it's fun tho :3
This is a fun and unique co-op experience that shines through its physics-based gameplay and teamwork-focused challenges. The charming visuals, gradual difficulty progression, and flexible local/online co-op make it easy to recommend. While the game can be frustrating when coordination breaks down and its campaign is relatively short, it's a great choice to enjoy with friends—especially if you're looking for plenty of laughs along the way.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 120 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Beyler geceleri girmeyin babanız odayı basabilir odanızda Bağırdığınız için.
Jeu pas fluide du tout, on a l'impression de passer avec de la chance et non du skill. Je ne recommande pas du tout !
和朋友一起玩的,两啥子全程在笑,最低难度一个半小时才过了百分之33 我看这游戏不应该叫做圆木骑士,应该叫棍木骑士,我们拥有最真实的物理碰撞,稍微一点接触直接让你飞起来,中国人能飞~ 建议生活如意想找点不痛快的可以来玩
Friends told me this has single-player. The game basically said: "Good luck splitting your brain in half and controlling two guys at once." Tutorial: None. Just pure panic and guessing controls. Solo Mode: Finding the single-player menu option was harder than the actual game. Ended up playing local co-op with myself. Physics: Walked right around a huge obstacle, died 10 seconds later, and spawned back behind the thing I just skipped. Pure pain. Verdict: 10/10 ambidexterity simulator. Bring a friend or get ready to fight your own left hand.
Если хотите посмеяться минут 30 то вам сюда. Если вы не хотите возвращать деньги за игру, то вам не сюда
Einfach ein Lustiges Game für zwischendurch
难得一匹
Very cool concept but overall the game is more frustrating than enjoyable. A little hard to coordinate with friends to turn and sometimes you hit a tiny bump and it sends you spinning.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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