
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $52.4K — a different platform, not this one.
Build defenses and battle against the Clockwork horde in the next generation remake of the critically acclaimed 2008 Nintendo DS title, Lock’s Quest! You play as Lock, a boy who stumbles upon an invasion of his Village, which triggers a wider war between Kingdom Force and a revived Clockwork Army, led by the nefarious Lord Agony. A gripping story unfolds as you progress through 75 Days of warfare, across a dozen unique maps, aided by a collection of turrets, traps and special attacks. Experience the game as it was meant to be, with a high-quality soundtrack, new high resolution portraits, and revised gameplay with support for both Keyboard / Mouse and Gamepad! - Place Kingdom Force units to defend your capitol in a brand new Endless Mode - Antonia Defense! - Build up your fortifications each day to defend against a timed Clockwork assault. Use dozens of Turrets, Traps and Helpers to stop the advance. - Fight alongside your defenses, using context sensitive Special Attacks, and devastating Super Attacks, which impact a wide range of enemies. - Unlock the secrets of Kingdom Force and the Archineers via an engrossing story with a multi character cast, told via hand drawn cinematics and cutscenes. Remaster Features - All music remastered in high definition, with orchestrated introduction and ending - Player controls remapped for keyboard/mouse and gamepad input - Cute pixel characters and maps brilliantly enhanced in high resolution, a new revamped User Interface, customized for increased PC and consoles resolution, including all new GUI Art. - Brand new Antonia Defense Battles featuring a new map - New progression system automatically unlocks new turrets at specific story plot points - Endless Mode: Place Kingdom Force units to defend Antonia in this new and special mode - Unique combination of Creation Simulation and Adventure genres - Fast-paced building/battling cycles provide instant feedback on the success of your creations - Strategy elements expand appeal to include more sophisticated gamers - Enjoying creation simulation via an easy-to-use building mechanic - Building unique, fanciful structures and weapons (e.g., glue balls, catapults, windmills, etc.) - Adapting your building and battling strategies as you access new materials and as your enemy’s intelligence evolves
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $14.99 | 49ratings | 62% | — | not modelled |
| $14.99 | 142reviews | 42% | — | $52.4K | |
| $19.99 | 286ratings | 66% | — | not modelled | |
| $19.99 | 102ratings | 60% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 135 | 76% | $19.99 | |
| — | 8 | 96% | $7.49 | |
| — | 15 | 92% | $3.99 | |
| — | 11 | 78% | $8.99 | |
| — | 18 | 66% | $3.99 | |
| — | 73 | 90% | $14.99 |