
A roguelite monster-management simulation inspired by the likes of the SCP Foundation, Cabin in the Woods, and Warehouse 13. Order your employees to perform work with the creatures and watch as it unfolds; harness greater energy, and expand the facility
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2254 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
헤...헤...회사가...터진다,..
非常好的游戏,剧情很精彩,玩法上也很有趣,但是需要经常加班,太费时间了。不过总的来说是一款不错的游戏,也是月计世界观的开始,值得入手
一言难尽
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Japanese, Simplified Chinese, Traditional Chinese, Russian, Bulgarian, Spanish - Latin America, French, Portuguese - Portugal, Portuguese - Brazil
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很喜欢月亮计划的世界观设定。 说点正经的:在脑叶公司中,直接描述给你听的不多,但是收容的异想体的故事、部长们的经历都间接展示这个阴暗而庞大的世界观。作为模拟经营类游戏,它的难度比较大(周期长伴随一次次重开),但是很大一部分乐趣也在此。而它的优势不仅限于烧脑的模拟经营,还在于它对人物的塑造。部长们鲜活有特色,作为主管的玩家在利益、价值观等牵扯下做出选择本身也是塑造的一种…… 没那么正经的:自从加入月亮计划,很多别的游戏都不香了,每天最积极的活动就是管理我司() 总之,我很喜欢脑叶公司,从设定到感悟到游戏体验,每一点都很棒,也希望更多牢主管的加入~
진짜 쉽고 조작이 간단하고 쉬운 게임입니다 한번 먹어보세요
♥♥♥♥♥♥♥ pain of game 10/10
补票
this game is so ass, took a lot of time and make me so ♥♥♥♥♥♥♥ street but that why i love it
我觉得所有人都应该来坐牢
THIS GAME IS HELL. 8/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.5M | 24.4K | 86% | $34.99 | |
| $33.5M | 50.6K | 87% | $19.99 | |
| $33.2M | 78.4K | 96% | $19.99 | |
| $33.1M | 55.1K | 86% | $34.99 | |
| $33.7M | 113.5K | 97% | $9.99 | |
| $33M | 227.1K | 95% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13K | 253 | 75% | $3.99 | |
| $29M | 45.2K | 94% | $29.99 | |
| $451.8K | 543 | 91% | $19.99 | |
| $283.7K | 2K | 97% | $7.99 | |
| $148.9K | 1.2K | 98% | $7.99 | |
| $56.6K | 169 | 89% | $12.99 |