
Little Nightmares III is an atmospheric adventure game in which you follow the journey of Low and Alone, two best friends in search of a way out of the Nowhere. In 2 players online cooperation or solo with an A.I., work together to solve puzzles and survive in this nightmarish world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12/day in the week to Jul 30 → 16.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Two young friends, lost in a frightening world not made for children.
If they cannot find a way out of this Nowhere place, they’ll be condemned to a fate worse than death.

You play as Low and Alone, best friends ever since they found each other in this lonely nightmare. They each possess their own iconic item: a bow for Low and a wrench for Alone. Working together, they’ve become adept at sneaking through hidden passages, hoisting each other over massive obstacles, and watching each other’s backs. Whether you’re playing with a friend or an A.I. companion, you’ll depend on each other's iconic items to create opportunities and to progress. The environment is full of clues and possibilities for imaginative children to exploit. Low’s arrows can reach high targets, cut through ropes, or down flying enemies, and Alone’s wrench is just the thing for crushing stunned enemies, smashing through barriers, or manipulating the workings of massive machines.

No matter where you go, the Nowhere is home to horrific monsters. These Residents won't hesitate to go out of their way to capture any intrusive little Visitors that draw their attention. You might find yourself playing a terrifying game of hide and seek with Monster Baby in the sandy ruins of the Necropolis, struggling to avoid swarms of voracious Candy Weevils in an unsetlling Candy Factory, or dodging heavy feet while running along the rain-soaked promenade of a filthy funfair. You'll need to be ready to run, hide, or even defend yourself at a moment's notice to stay in one piece.

Don’t be too distracted by the desolate beauty of the Nowhere. There are dark mysteries waiting for you as Low and Alone follow their mirror path across the Spiral. As each new location will become more dangerous and disturbing than the last, traumatic flashes from the past will begin to emerge. Will Low and Alone finally escape from this unending nightmare?
Only you can help them, little ones...
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.79−42% | 21.1Kreviews | 47% | — | $10.8M |
| $39.99 | 15.1Kratings | 77% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1296 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
屎!!!纯粹的屎引导纯纯一坨狗屎 建模卡脚卡一辈子,关卡时间卡的特别死
二比游戏真是无语到极点,一坨屎,能玩的下去可以申请耐绷吉尼斯世界纪录了
крутая, но душная чутка. красивая
Media

Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.8M | 6.5K | 86% | $59.99 | |
| $10.7M | 15.9K | 78% | $16.49 | |
| $10.7M | 6.6K | 80% | $59.99 | |
| $10.7M | 21.2K | 72% | $29.99 | |
| $10.7M | 68.7K | 82% | $9.99 | |
| $10.8M | 17.8K | 83% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.1M | 58.7K | 93% | $29.99 | |
| $6.7M | 116.6K | 95% | $4.99 | |
| $193.7K | 1.4K | 78% | $7.99 | |
| $642.9K | 1.5K | 70% | $19.99 | |
| $8.6K | 222 | 71% | $1.99 | |
| $3K | 57 | 67% | $2.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +4 more
| $39.99 |
| 180ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A big let down, the game is too focused on the co-op part of things and lets go of the formula that made little nightmares good. The first chapter of the game was the biggest snooze fest I've ever played, the atmosphere wasn't good, the enemy was just boring and didn't make sense. It also was annoying how much each room was separated by those stupid vents that made it so you had to wait for the other player or bot to come over and help you open it so you could continue. The plot didn't make sense and the characters I wasn't a fan of, I hope the DLCs are better than the base game and if Supermassive Games intends to make more Little Nightmares games they need to listen to the fans and replay the older games to attempt to capture the formula that Tarsier Studios created and perfected.
互动性极差 所有关卡所需的通关条件很极限 异地联机网络优化差 开了加速器也不行
Good game, but short.
заебись
je comprend pas vraiment les avis négatif sur ce jeux, oui il n'a pas étais fait pas les développeur de Little Nightmare 1 et 2 mais il est vraiment bien, les décore, la discrétion et les référence au ancien opus son vraiment bien et le fait que le jeu est en coop le rend encore mieux
I was so hopeful for this game. But there aren't as many puzzles, the chase parts are less thriller, the bit at start of the game where you spend 3+ minutes moving right IN A EMPTY DESERT SEGMENT THAT HAS NO PURPOSE OTHER THAN ADDING PLAY TIME. There are six chapters, and two of them are locked behind a (Profanity) paywall. I liked the first game, the second game was great too, but this one? I'd hate to dog on a game in this series, but I have a very negative view of this game. It just lacked so many feelings that made the two before this one "fun". The last part of the game was truly underwhelming and felt like a playable cutscene. the first game you had to use an item in a really cool way, the second game you had to bait and switch in a puzzle/combat situation. This game? Move around and time a button impute. If you want to waste $55 Canadian or $80 plus tax for a (sadly) less than mid game, be my guest. (I feel like the lemon rant guy LMAO)
Overall Score 2/10 Pros: You can watch your friend lose sanity as yall have no idea what's going on. You can get the same joy by watching paint dry. I had tons of fun watching hour long cutscenes while eating food while waiting for the characters to slowly walk around a room and read a map in their pocket. Cons: The controls suck It's super buggy, so much so that my friend and I made it literally impossible to finish the game even after restarting multiple times. The puzzles are way too simple, like a 3 yr old puzzler made these. The path forward is almost never obvious. Too hard to see anything in the game that you can interact with unless you turn on outlines for literally everything The enemies don't have consistent mechanics, what might work once won't work on them at any other point in the game. There's no lore secrets at all, no idea why anything is what it is. My character was invisible like half the game, or frozen, at one point I was pulling a Michael Jackson and walked backwards.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.