
Little Nightmares II is the second game in a series that has thrilled and captivated millions of players worldwide since 2017. Now it’s your turn to try to survive this critically acclaimed entry in the most charming horror series ever made.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.57/day in the week to Sep 3 → 11.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A boy wakes up alone in the woods surrounded by the husks of burnt-out televisions. After stumbling through traps and pitfalls in the wilderness, he finds a girl locked in the basement of a dark and terrible house with only a music box to keep her company.
This is their story.
You play as Mono, the boy traveling with Six, his enigmatic companion. Although they never knew each other before their story began, they must find a way to cooperate as they try to survive the terrors and secrets of the Pale City.
Mono can call Six to summon her, but she is also quite independent and observant. Pay attention to her cues and work together to open hidden trapdoors, climb giant furniture, and, if you’re feeling a little scared, hold hands as you both navigate a world never meant for children.
The Residents of the Nowhere are enormous, implacable adults like the Teacher or the Hunter who stalk any child Visitor foolish enough to catch their attention. When they’re around, it’s vital to remain quiet and out of sight, or your end will be quick and unpleasant.
At times, hiding won’t be enough. If a Resident is chasing you, you’ll have to run as fast as you can, clambering over any obstacles in your way. Maybe you’ll be able to stay alive long enough to find a place where the danger can’t reach you… for now.
Mono is strong-willed when he has to be. If you’re trapped with an enemy, look for something you can swing to fend them off. It’s tough work for a such a little kid, so time your attacks carefully. You won’t get a chance to make the same mistake twice…
Mono is the only one who can stop the ominous Thin Man, the Resident who seems to be the source of the Signal luring him into the heart of the city. Find the courage to confront your nightmares and just maybe both Mono and Six can get out of this alive.
Good luck, little ones.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 58.7Kreviews | 93% | — | $19.1M |
| $29.99 | 39.8Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1297 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Antrenant!
игра просто легендарна, в детстве посмотрел по этой игре все разборы и теории которые были на ютубе, очень ждал третью часть но она получилось так себе что очень меня разочаровало, но у меня появился комп и я смог сыграть в это произведение искусства
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.1M | 76.3K | 95% | $19.99 | |
| $19M | 76.2K | 98% | $14.99 | |
| $19M | 19.7K | 84% | $49.99 | |
| $19M | 18.1K | 91% | $59.99 | |
| $19M | 28.5K | 82% | $29.99 | |
| $19.2M | 13.8K | 77% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.7M | 116.6K | 95% | $4.99 | |
| $10.8M | 21.1K | 47% | $34.79 | |
| $642.9K | 1.5K | 70% | $19.99 | |
| $63.3K | 119 | 76% | $24.99 | |
| $99.3K | 283 | 70% | $19.99 | |
| — | 6 | 67% | — |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
| $29.99 |
| 166ratings |
| 82% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a good game, however there are a few bugs that should be fixed, like being unable to pick up items and only hold hands, enemies grabbing you from 7 meters away, the flashlight being impossible to control on a mouse and keyboard and getting stuck on random objects which come the playable characters knees. Otherwise its a fun and somewhat tense experience of about 6 hours. I'd say buy on sale if you wanted the game. 8/10. Oh and you should be able to skip the end credits. Edit: It seems that replaying sections of the game resets your controls if you have changed them. Annoying but I wouldn't take off points from my review just because of that.
Its way to difficult compared to the last game. Ruins the emersion and horror of the game when you die 10 times to the same event/enemy or randomly die to the hundreds of traps. Completely ruins the emersion of the game. Life is to short, just watch a video of the gameplay to get the same scare.
6分 感觉不如limbo和inside,我觉得正常解密应该是给出结果让你思考这么做去达到这个结局,但是小小梦魇2就是各种找出口,找路线,找道具。环境黑的一批加上我屏幕素质不太好,很多场景下光暗区分不够明显,有时候还得看着攻略思考怎么走。 还有那个和刚睡醒一样的复活动画,能不能学一下幽灵行者,看多了都ptsd了。还有永远也对不准的小洞,平时还好,追逐战看不清路是最难绷的,说到追逐战就想起那个小手,跑了五六遍都琢磨出斜着跳躲投技了,看攻略也是和我路线一样,后来才发现是蹲着的时候要按疾跑,卧槽这是啥逆天设计。加上基本上没给什么容错空间,有一步不对就是死,然后就是巨长的寄了动画和睡醒起身,神庙逃亡都没这么严格判定。 过场剧情也好磨叽,啥也没说明白就搁那嗯拖时长。 环境过于写实给的要素太多以至于解密的道具会找的很绕。关卡设计还很喜欢这种找东西环节,呃呃,有一种立体几何必须做辅助线看不出来就零分的幻视。大部分解密要不就是宝宝巴士一眼看出来,要不就是用RT到处跳着找交互。 反正就,其他类似的解密我玩完会有一种这就结束了感觉没玩够,或者是卧槽玩爽了,这个玩到放手我想的是终于结束了,然后后边还有巨长的cg和不能跳过的制作名单【流汗黄豆】 但是也算不上不好玩,能让我玩下去我觉得某种意义上也算成功了。[spoiler]总不能因为我是m吧[/spoiler]
Игра супер атмосферная, очень советую купить
decent game
BAŞYAPIT 2.
Хороший сиквел, не хуже первой части, есть новые интересные механики. Проходил на геймпаде, и последняя боссыня заставляет попотеть. Не знаю насколько это будет играбельно на клавиатуре, так как для ударов используется направление, в котором идёшь. Так что если вам будет сложно попадать по карликам поварёшкой в первой половине игры, то знайте что дальше будет сложнее :)
Hikaye: 1. Oyuna kıyasla daha derin ve kendi kafanızda şekilendirmeniz gereken bir hikaye 1. oyunun olaylarından önceki bir bölüm gibi. Gene 1. oyun gibi oyunun içine çekiyor ve merak ediyorsunuz bir sonraki bölümde nolucak diye. Bence 1. oyun açgözlülüğü ve oburluğu anlatırken bu oyun bağımlılığı anlatıyor. Oynanış: Kötü bir oynanışı yok ama yönlendirdiğimiz karakter 1. oyuna kıyasla daha hantal ve 1. oyunda hiç bir buga rastlamama rağmen bu oyunda 4 5 tane buga denk geldim sadece bi tanesinde oyunu aç kapa yapmak zorunda kaldım. Mekaniklere gelicek olursak yönlendirme çok kısıtlı ayarlarda e ile flashlight yazıyor flashlightı nasıl yönlendireceğimizi yazmıyor onun dışında da ileriki bölümlerde kumandamız oluyor onu da aynı tuş e ile kullanıyoruz onun dışında mor kapıların olduğu bölümde kapının önüne gelince partikürler çıkıyor o kapıya girmeniz gerekiyor ve ben buna dikkat etmediğim için 20 dakikamı kapılardan boş boş geçerek harcadım boss fighta sağ sol yapmanız falan hiçbirşey söylemiyor oyun daha çok var aklıma gelenler bu yani beyninizi kullanmanız dikkatinizi vermeniz lazım oyuna. PUANIM: 10/7,5
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.