
Little Chef: Cozy Cooking is a short physics-based cooking game full of discovery and playful chaos. Experiment with everything in the kitchen and unlock over 300 recipes on your way to becoming a master chef!
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About
Little Chef: Cozy Cooking is a short game where you experiment in the kitchen.
You can drag, toss, and combine ingredients in fun and surprising ways, to fill your cookbook with over 300 recipes, ranging from the gourmet to the gross. The game is about 3 hours long.
Get messy in the kitchen! Everything has weight, motion and personality. Drag and drop items, or throw them around. So, mix and match, toss and break things to complete your to do list.

Not all ingredients are easy to find. Every cabinet and shelf is chock-full of hidden ingredients waiting to be uncovered. Some are hidden, others are locked away, and solving these puzzles might mean thinking creatively.

Behind every kitchen nook and cranny are achievements that reward you for bending the rules of the kitchen. To solve the game’s most challenging puzzles, players will need to throw out the recipe book, roll up their sleeves, and think outside the box.

Around 3 hour of playtime to complete all 3 levels in 3 different kitchens.
Cook everything from comfort foods and gourmet dishes to strange, surprising experiments.
Play with satisfying physics as every ingredient and object reacts in fun, surprising ways.
Solve playful kitchen puzzles to uncover hidden ingredients, secrets, and new ways to cook.
Collect fun achievements that reward curiosity, chaos, and breaking the rules.
Follow a heartfelt story by unlocking each recipe.
Hello! We are a small group of friends who wanted to make a cute game about cooking. We started this project in the end of 2024 and this will be is our first commercial release!
Our team is Julien (game designer & co-creator), Erika (artist & co-creator), Danny (programmer) and Kristin (narrative desiger) and Tumult Kollective (audio design).
Most of us work on this project part time but we love experimenting, learning, and pushing their ideas as far as their own skills, time, and personal investment allow us. And we hope you will enjoy our creation :)

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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 197 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Боже мой, я случайно нашла эту игру и влюбилась в нее! Я как человек который любит мелочи и изучать что-то новое и пощупать, мне очень зашло. Каждый элемент двигается, щелкается и даже имеются мини-головоломки. Я жду от этой игры хорошего будущего и с нетерпением жду новых уровней! Это игра только получила ранний доступ, но уже попала в мое сердечко! <3
[h1] 요리 재료든 요리 재료가 아니든, 얼마든지 다 쓰까라 쓰까 [/h1] 작은 주방에서 1~3가지 재료를 섞어 요리와 요리가 아닌 무언가를 만들어 내는 캐주얼 시뮬레이션이다. 편안한 색감의 아기자기한 비주얼과 다양한 재료·레시피, 아무렇게나 조합해도 결과물이 나오는 시스템이 장난감 상자를 뒤적이는 듯한 재미를 준다. 한국어는 지원하지 않지만 언어 의존도는 낮다. 먹을 수 있는 재료와 그렇지 않은 물건을 마음대로 섞을 수 있으며, 기상천외한 결과물로 새 재료를 만들거나 도구를 활용해 간단한 퍼즐을 풀기도 한다. 세 챕터와 보너스 챕터에 80~100개 이상의 레시피가 준비됐고, 단서 없이 찾기는 다소 까다롭지만 손그림 힌트를 참고할 수 있다. 3~4시간이면 마칠 수 있는 짧고 저렴한 게임으로, 별생각 없이 이것저것 섞으며 노는 캐주얼 게임을 찾는다면 추천한다.
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Languages: English, German, Simplified Chinese
Hours played at review time, across 198 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game was fun but honestly for the price I wouldn't recommend it. Like other reviewers said, there's only 2 levels you'll finish them very fast...
귀엽다. 한글 지원했으면 좋겠다
It reminded me of the kind of browser game you'd play for like 10 minutes as a child and then forget about it instantly. Drag thing in pot, repeat.
玩法很简单,有的部分很有创意,全收集三个多小时,打骨折可入,原价不值。 第三章食谱有错误,番茄鸡尾酒是打碎番茄+鸡尾酒,食谱上标的是打碎番茄+肉+橄榄,希望能修一下
ㅤㅤㅤ
太好玩了 随便乱做饭很治愈,一些地方无厘头很好玩,也有一些菜谱看上去特别香,很喜欢。游戏里的小文本有趣而且有点小感人,可能是最近发现的最棒的休闲游戏 正式版内容也不算太多,有点意犹未尽了。希望这么好的底子不要止步于此,未来出新关卡以dlc形式发售的话会支持的,加油
очень приятная игра, но очень короткая. к сожалению я бы хотела еще больше уровней
I bought this game to support the artist Erika, as I was a fan of her YouTube channel hello erika for years. I usually find her content to be charming, and it can be felt in this game as well. The art is very cute and the gameplay concept is sweet. I did not experience any crashes nor issues with the gameplay. I hope that the experience ( and hopefully money ) gained from making this game will lead to other projects in the future. Regarding the game, as Erika wanted a constructive review, I have to say that I have never played a similar game before, so I may have misplayed it. To explain, I think the game was made to have a cozy feeling, but I instead went for achievement hunting and finished the content in about 2 hours. Even this was fun, but after doing so I felt that I have let myself down somehow, as I did not indulge in the art and vibe as much as I should have, after all this is why I like Erika. So, I am not sure if it is OK to suggest to make all of the achievements hidden, as it kind of was my fault that I messed up my own experience. I am still looking forward to future content regarding the game, and will try to be more patient while playing it next time. After having read some other reviews of the game, I do agree that some more content is needed, but I am also aware of the way that I have played the game, which may not be optimal for its purpose. What the game managed to do is make me more intrigued about Erika and what inspired her to make certain decisions, and made me go on another Youtube watching spree. Regarding game development, everything seems to be working smoothly, so good job to Julien as well. I do not see this game as a masterwork, but more of a stepping stone in both of their careers, so I am glad that it exist and wish them both a lot of success in the future. Also, the rats are super adorable!
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Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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