
The miserable journey of a broken man...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 16 → 2.17/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 882 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
All the le epic maymays from the game paint a misleading picture. It tells a very grim story, but I was hooked the entire time. The combat is pretty, just okay. Serviceable.
I don't know if it's the best thing or worst thing that ever happened to me.
holy peak!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 21.8K | 90% | $6.99 | |
| $4M | 3.9K | 81% | $29.99 | |
| $4M | 9.5K | 97% | $9.99 | |
| $3.9M | 16K | 91% | $9.99 | |
| $3.9M | 9.4K | 90% | $19.99 | |
| $3.9M | 9.6K | 98% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.3M | 5.8K | 98% | $14.99 | |
| $711.5K | 4.5K | 94% | $9.99 | |
| $777.1K | 3.7K | 53% | $9.99 | |
| $11K | 29 | 79% | $14.99 | |
| $55.3M | 342.5K | 97% | $9.99 |
Reviews, worldwide (the counter carries no country): 1.13/day in the week to Aug 3 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Spanish - Latin America, Japanese, Korean, Simplified Chinese, Traditional Chinese
Hours played at review time, across 885 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
is masterpiece nothing less
a phenomenal roller coaster of emotions. I laughed and cried as all my party members died
It's been a long time since I've played LISA, and I've not played the Definitive Edition. I will say, though, that I thoroughly enjoyed this grotesque story. It is heavily worth playing at least once. It has a free prequel that has gameplay very unlike this title, now called LISA: The First. I highly recommend both for their gut wrenching, moody atmospheres.
LiSA THE PAINFUL Ho rimandato per anni il giocare Lisa the Painful e ora dopo averlo finito posso dire che è un capolavoro e uno dei migliori giochi che abbia mai giocato, l'ho adorato anche nella sua stronzaggine perchè quando vuole sa essere bello infame. MAI un gioco è stato capace di alternare in maniera così efficace momenti con una forte componente black humor a momenti tristi e brutali che ti dilaniano l'anima, complice anche una OST che accompagna ogni singola situazione in maniera perfetta. La mia astinenza da Earthbound/Mother ringrazia. LiSA THE JOYFUL Titolo incredibile che fa da sequel/epilogo agli eventi di Lisa The painful, dura molto meno del titolo principale e il suo essere un titolo praticamente story driven lo rende ancora più bello e tragico. Il gameplay viene alleggerito dall'uso di solo un paio di personaggi con pure delle meccaniche nuove molto interessanti e ovviamente anche qua OST incredibile.
剧透警告 手柄震感强烈啊。 第一次在一个回合制RPG游戏里感受到数值膨胀。太折磨了,建议开无痛模式。 即使这个世界观非常绝望黑暗但是很多情节太黑色幽默了,让人大为震撼且很难绷住,很好地调节中和了压抑氛围并增加了戏谑和荒诞感。尤其是后面打完老爸之后把别人尸体当船开走了,还配着欢快的bgm。 在传统RPG战斗的基础上进行了创新,部分角色可以像格斗游戏一样搓招 队友是耗材啊……山洞里死个队友,被绑架撕票了一个队友,轮盘赌又死俩队友,后面又一次性死了仨,对我的心灵造成了极大的打击(悲) 玩久了真的有一种精神污染……由非常有特色的美术,非常带劲但是炸耳朵的bgm,以及剧情共同引发的精神污染。这个剧情!这个剧情真是恶意满满……,感觉自己做什么都是错的。看着左上角“xxx不想这样做”“xxx很害怕你”,每次杀人都很揪心,但是不杀又不能前进。不敢相信我最后亲手杀死了自己的队友。我明明答应过Terry不要变成怪物的。 但是同时又非常上头,你敢信我打了两天就通关了。
Wow...
Ouchie! This game hurt me...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.