
Liminal Shift is a unique atmospheric suspense game developed using the latest Unreal Engine 5 technologies such as Lumen and Nanite. With every step you take, Liminal Shift pushes you deeper into an eerie, unsettling experience like no other.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 4 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Liminal Shift is a unique atmospheric suspense game developed using the latest Unreal Engine 5 technologies such as Lumen and Nanite. With every step you take, Liminal Shift pushes you deeper into an eerie, unsettling experience like no other.
In Liminal Shift it's all about exploring. There is no such monsters or jumpscares in game. It's just you and the environment. Listen, feel and find a way through.
You can interact with objects around you, allowing you to truly feel immersed in the game.
The game delivers an uninterrupted, realistic experience with dynamic transitions; it includes no black screens or loading screens, focusing solely on gameplay and cutscenes.
Every sound is almost real; with Meta Sound Technology, listen and explore every detail.
In Liminal Shift, everything revolves around exploration; from start to finish, you experience your very own Backrooms adventure, devoid of puzzles or monsters to flee from. The sole purpose is to progress and hope to find a way out. Liminal Shift features no loading screens, all transitions are seamless, offering an uninterrupted, realistic liminal experience. Prepare for an authentic Backrooms journey.
Liminal Shift takes a contemplative approach to the inception of the Backrooms narrative. It begins in a restful home, but soon, you find yourself within the liminal expanse of the Backrooms universe. This is not just another game about liminal spaces. Liminal Shift offers a plenty of original Backrooms levels to explore, each interpreted through art to evoke a unique sense of tension, realism, and the feeling of being lost in liminal spaces. Will you manage to escape the Backrooms? Or could it be that life within the Backrooms is more peaceful than your normal existence?
Note: Liminal Shift features unsettling enclosed spaces and themes of getting lost in liminal environments, which may cause distress for players with claustrophobia or a fear of disorientation.
Engagement
Reviews
Themes across 71 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Visually this game looks really good, but sadly it was just boring. At first I actually liked it a lot. It started off like a classic Backrooms level but also had some unique things that made it stand out a bit. Sadly the game doesn't really keep that creepy atmosphere going and the tension disappears pretty quickly. The Poolrooms were probably the biggest disappointment for me. There isn't really much going on and it just feels like another generic liminal space level that you've seen a hundred times already. It's a shame because the visuals are really good, but the game doesn't really do much with them. It lacks actual horror and some interesting moments so in the end it just felt like another pretty looking surreal game without much substance.
Tolles Spiel mit schöner Atmosphäre und vielen verschiedenen "Liminal Spaces". Ich würde es nicht als Horror bezeichnen, sondern eher ist der Gang durch die leeren Bereiche manchmal mit einem Unbehagen oder eigenartigen Gefühl verbunden, aber es gibt keine Monster oder Jumpscares - das Spiel baut auf Ästhetik - und die ist wirklich gelungen. Ich hab ca. 3 Stunden benötigt für das Durchspielen. Hab es übrigens komplett in VR (über UEVR) gespielt. Geniale Immersion! Ich kann es für alle die POOLS (super in VR) und generell Walking Simulatoren mögen empfehlen.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Simplified Chinese, Portuguese - Brazil, Bulgarian, Danish, Indonesian, Dutch +18 more
Hours played at review time, across 71 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A bit maze-heavy sometimes, but there are some pretty levels.
和pools旗鼓相当
将后室和梦核的场景融在一起形成连续的故事情节,简直不要太精彩! 玩法和梦核极为相似,渲染也是做到了极致,可以和《POOLS》有得一拼 作为玩家,能找到这样一款放松身心的游戏,真的是太爽了!
我是来感受气氛的,但你不仅气氛没给到位,地图也设计得又单调又弯弯绕绕的,总是会无谓地鬼打墙半天
Невероятно вайбовая игра. Графика + звук - на лучшем уровне. Одна из лучших ходилок бродилок
I bought the full game after playing the Demo. Somehow it feels like the demo was a bit better looking, you can see a lot smearing and flickering. I play on the highest settings, 1440p. Do I recommend this game? Yes and No. If you like wandering around and get lost, but still enjoy beautiful UE5 graphics - Yes If you get bored and frustrated by making no progress and endless walking without enemy's - Don't get it. I'd give this game a 6/10
LIMINAL SHIFT is an atmospheric first-person exploration game developed and published by NextPhase Studios, offering an unsettling journey through surreal environments inspired by the concept of liminal spaces. Rather than embracing the conventions of survival horror with relentless enemies and constant combat, the game focuses on creating a persistent feeling of unease through its environments, sound design, and visual storytelling. Every location feels abandoned yet strangely familiar, encouraging players to move forward out of curiosity while questioning what lies beyond the next hallway or doorway. The result is an experience that relies on psychological tension instead of direct confrontation, making it appealing to players who appreciate immersive horror built on atmosphere rather than action. The game's greatest achievement lies in its environmental design. Powered by Unreal Engine 5, LIMINAL SHIFT takes advantage of modern rendering technologies to create highly detailed interiors illuminated by realistic lighting and shadows. Empty office buildings, endless corridors, forgotten rooms, and dreamlike spaces are presented with remarkable visual fidelity, making every scene feel authentic despite its surreal nature. The seamless transitions between environments eliminate loading interruptions, helping players remain immersed throughout the journey. This uninterrupted flow reinforces the illusion of wandering through an endless world where every new location feels disconnected from reality while remaining visually coherent. Audio plays an equally important role in shaping the overall experience. Instead of relying on loud musical cues or frequent jump scares, the game uses subtle ambient effects to create suspense. The hum of fluorescent lights, distant echoes, dripping water, and long stretches of silence combine to keep players constantly alert even when no immediate danger is present. This restrained approach to horror proves highly effective because it allows the imagination to fill the gaps. Every sound feels deliberate, creating uncertainty and making exploration emotionally engaging without overwhelming the player with scripted scares. Gameplay remains intentionally simple, placing exploration above mechanical complexity. Players interact with select objects scattered throughout the environments, but there are no complicated combat systems, inventory management mechanics, or lengthy puzzle sequences slowing the pace. Instead, the focus remains on discovering new areas and interpreting the world through visual clues. The narrative unfolds gradually as players move deeper into increasingly surreal locations, beginning from an ordinary home before transitioning into bizarre spaces that blur the line between reality and dream. Rather than offering straightforward answers, the story leaves much open to interpretation, encouraging players to reflect on themes of isolation, memory, and the strange comfort that can exist within endless emptiness. This minimalist philosophy will naturally divide audiences. Players seeking fast-paced horror filled with monsters, survival mechanics, or constant action may find the experience too quiet and methodical. However, those who enjoy atmospheric exploration games and psychological horror will likely appreciate the confidence with which LIMINAL SHIFT commits to its vision. Every design decision supports immersion, allowing the environments themselves to become the primary source of storytelling and emotional impact. The game demonstrates that horror does not require constant threats to be memorable, instead proving that carefully crafted spaces and expertly designed ambience can leave an equally lasting impression. LIMINAL SHIFT succeeds as a focused and visually striking exploration experience that understands its strengths. Its exceptional environmental artistry, immersive sound design, seamless presentation, and thoughtful approach to psychological horror combine to create a compelling adventure through unsettling yet fascinating spaces. While its minimal gameplay systems may not satisfy every player, its dedication to atmosphere and environmental storytelling makes it stand out among modern liminal horror titles. For fans of slow-paced exploration and immersive psychological experiences, it offers a haunting journey that lingers well after the final moments. Rating: 8/10
the game is great so far. I just feel like the graphic were mor polished in Liminalcore. I mean you can clearly tell the difference. the one thing I loved about Liminalcore was the water hitting the lens effect. I don't know if this game came out before Liminalcore did or after. I also really liked in Liminalcore was the water shine hitting the walls in the poolrooms. it made the graphics look so much better. they really inhanced the graphics in Liminalcore. I'm not saying this game is a bad game. I am a person who loves amazing visuals in games. I could be wrong because i played Liminalcore before i played this one and absolutely loved it. I just bought this game today. and its still good so far. I don't know if its the same devs who made SuperLiminal. and that game was fantastic. It really broke the laws of physics like Quantum Break did. But the devs did do amazing jobs on these games. I just wish it was more popular i understand the BACKROOMS is there most popular game, I do like these types of horror games to make you think something is fallowing you. when there actully isn't.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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