
Protect a psychedelic world from bizarre beasts and punishing bosses in this poetic mystery filled with secrets, puzzles and music.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 15 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lila’s Sky Ark全成就通關,雖然發售三年了但關注度很低 一款只需要撿東西、丟東西就能通關的遊戲 以遊戲性來說很不錯,撿拾東西後可以儲存或是投擲 並隨著探索和擊敗boss來解鎖新的投擲物或是能力 背景大致上是說這個世界遭受到了敵人"指揮家"的入侵 負責各區塊的元靈已經喪失鬥志,也不認為你能戰勝 但在你精湛(?)的投擲技術下,一路過關斬將,最終擊敗指揮家 而世界背後的秘密,則隨著拾取的信件而逐漸明朗...大概 因為實話實說我也是沒有看得很明白,但也沒關係 遊戲性的方面覺得不錯好玩,值得推薦 雖然遊玩的時候碰到跑出地圖外的bug,但也無傷大雅 但會觸發這個bug也是為了取得風壓下的眼球 我以為是要靠特大跳或是什麼來阻擋風壓,但總是失敗 不得已找了影片,竟然是用戴帽靴子硬衝我也是有點無言 而戴帽靴子需要一直拿在手上的設計我也是不太喜歡
Атмосферная и Красивая Игра. Я не шучу.
Depois de dar final e pegar todos os achievements, hora da análise! Lila's Sky Ark é um jogo de aventura que se passa no subconsciente e uma garota/mulher com sérios problemas... não direi mais nada para não dar spoiler. Seguem os pontos positivos e negativos: + Boa construção das plataformas; + Bom cenário; + História OK; + Boa quantidade de itens e inimigos; + Divertido; + Boa música e efeitos sonoros no geral; + Bom de explorar; + Boas batalhas de boss; - Fácil; - A arte poderia ser um pouco menos ofuscante aos olhos; - O som do relâmpago é muito ruim kkkkkkk - O sentido de todo o jogo é meio.... subjetivo... não sei se compreendi ou não. No todo, é um ótimo jogo de aventura e plataformas. Fazia muito tempo que não gerava um desse tipo sem parar. RECOMENDO.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Italian, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
打折入的,10元物超所值,游戏内容挺丰富的,探索地图就能玩很久。拉着朋友一起玩的,boss战手残打了好几次没过,还是朋友帮我打的。手残的朋友打boss前可以先肝一肝材料,买些树枝和鹿角存包里(第五鹿角真的很强)。目前玩了16小时,探索度70%左右。
A principio achei o estilo de arte do jogo um pouco confuso mas logo me acostumei e fui percebendo que é uma bela obra de arte pintada. A história e os personagens são cativantes porem é meio confuso o universo em que ela vive, mas no geral é muito curioso. O melhor do jogo para mim é a trilha sonora que da vontade de ficar ouvindo toda hora, em especial a "The Quartett" que me faz ficar eufórico e começar a dançar kkkk (NOTA: 8,5) [spoiler] Obs: Senti falta de um pós jogo com diálogos mais esclarecedores sobre quem é a Lila, sua relação com sua mãe e pai, o porque desse mundo ser tão doido, porque do ataque da orquestra etc...[/spoiler]
地图与能力的锁钥设计很优质,游玩很舒服。美术优秀,难度亲民,剧情易懂而有深度,也有帮助类道具可供收集。 但是偏偏有一点:小怪的设计太糟了!成群结队,遍布各地,攻击性极强,地图切换时也没有冷却期,常常转角扣血,还会追着你进新地图。偏偏主角的攻击能力是偏弱的,结果前期的战斗地图块就像被疯猫疯狗疯狐狸疯蛞蝓追杀,追到解谜地图块更是烦燥。从美术集可以看出作者们是很喜欢这些小精灵的,但是游戏里完全不可能喜欢上它们,感觉称得上是设计失误。不过后期血量上来就没那么烦了。 此外,NPC们的真实感也较弱,尤其是[spoiler]父亲,连信中那种性格印象也体现不出,完全就是任务板[/spoiler]。其他角色还可以理解。 还有一点是所有的视觉效果都关不了,颜色滤镜看久了挺难受的。 总之,如果喜欢俯视角探索类银河城,或者喜欢在一个美丽的箱庭世界中漫步、遇见各种生物(然后被追着打)、寻回一个由碎片拼起的故事,那么非常推荐尝试;但如果喜欢的是俯视角战斗类银河城,就…见仁见智了。
Fantástico metroidvania, con muchos secretos y una jugabilidad muy buena. Recomendado.
表のエンドクリアまで6~7時間程。(クリア後イベントは現在進行中です) グラデーションで彩られた美しい画面が特徴の作品。楽器に因んだボス戦に実際にその楽器が使われる曲が流れるなど音楽面も楽しませてくれます。雰囲気ゲーっぽいですがアクションはしっかりキビキビと動きます。落ちている物をポイポイと敵にぶつけるのは楽しかったです。 難しすぎないパズル要素もあり、ロケーションもコロコロと変わるので飽きずに続けられます。地下世界と地上世界を行き来するのも楽しい。私は先ほどやっと存在に気づいたのですが、持ってると移動速度を上げられるアイテムも手に入るので移動のストレスも少なめです。 また、ボス戦では回復が多く供給されるのでそうそうやられる事はありません。大味とも親切ともとれますが、戦闘で詰まる場面が無いためアクション初心者もクリアは容易いと思います。 気になった点としては、敵の攻撃前には予兆こそありますが、攻撃を放ってから着弾までが早すぎて結局避けるタイミングがつかみにくい、という場面が結構ありました。せめて初速を少し抑えてくれれば避けやすくなりそうと思います。全体的に敵の攻撃速度が速く避けにくいので敵の多い場所だと少しストレスを感じたりはしました。(ごり押しで突破出来たりしますが) 日本語がサポートされてませんが、少なくとも表エンドまでは攻略に文の理解を強いられる場面は無かったと記憶してます。(表クリア後に鏡に入る方法は、私がヒントを見逃したのか詰まったので攻略を見ましたが。)
7/10
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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