
No revenue estimate for EPIC — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $460.8K — a different platform, not this one.
Imagine you're a 12 year old, suddenly in charge of the guard shed at the castle gate, where you decide if elves, goblins and 100+ other characters should be admitted. It's a wonderful combination of deduction, narrative and puzzle games.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Stats
Sums Steam only; Epic, PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
EpicYou are here | $19.99 | — | 84%* | — | not modelled |
| $19.99 | 1.3Kreviews | 94% | — | $460.8K | |
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
| $19.99 |
| 250ratings |
| 88% |
| — |
| not modelled |
| $19.99 | 62ratings | 96% | — | not modelled |
| $7.99−60% | 33ratings | 80% | — | not modelled |
| $4.99−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28M | 174.7K | 95% | $5.99 | |
| $22.4M | 72.9K | 97% | $14.99 | |
| $16.2M | 156K | 98% | $4.99 | |
| $14.4M | 31.4K | 96% | $19.99 | |
| $12.7M | 45.8K | 92% | $14.99 | |
| $9.5M | 25.5K | 97% | $19.99 |