
Survive and evolve as an organism with this simulation game in which you will literally start as a single cell and manage and organize all its functions to a fully fledged system! Assemble, breathe, eat, fight threats, produce energy, grow, anything is possible!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About




Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Russian*, Simplified Chinese**languages with full audio support
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $22.99 | 148reviews | 81% | — | $129K |
| $22.99 | 9ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这是一个披着生物学细胞的工业自动化流水线游戏,但目前它还非常不完善,这个不完善需要从游戏内核与游戏操作上来评价 1,这个游戏目前涉及到的绝大多数游戏内核玩法都没有超过高中生物。一是游戏关键内容缺乏完善(糖酵解,糖异生是没有完善的;没有脂类的说法;没有化能合成和光合成);二是有内容不真实(DNA与基因发展,这一部分很不实际,完全妥协于游戏玩法);三是游戏内容缺乏重要部分(细胞核与质粒,胞吞胞吐,细胞活动);四是还有很多内容可以深挖,比如说脂质合成与分解,长碳链有机物的分解与合成尤其是纤维素甲壳质和糖原类,补体系统、毒素释放与环境改变, 2,这个游戏尝试将细胞的生物化学反应视作一系列流水线(虽然实际上不很正确),所以这个游戏可以认为是一个默认岛屿地图的自动化游戏,玩法上是raft+factorio,问题在于作为自动化游戏它的游戏操作很有问题。一是新手介绍与成就不直观,到手十分钟不知道要干什么;二是操作不友好,自动化游戏它的操作应该尽可能的简易直接并且大图标显眼直观,字大,减少繁琐操作和有方便的快捷键操作(没错这游戏的传送带操作就诡异);三是没有无人机与无人机物流(按道理在细胞中应该先有“无人机”做小量化学反应,再是通过细胞骨架运输进行大批量化学反应);四是没有蓝图与红图机制。 3,这个游戏缺乏一个最终目标,在玩过一段时间后会因为缺乏目标感而失去发展动力,细胞的存在只是活着,但是玩家往往倾向于为某一个目标进行工作(比如说异星工厂摆了一个火箭让你追),加一个最终目标比较好。
this game is so fun i love it
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $129K | 368 | 65% | $17.99 | |
| $129K | 639 | 75% | $7.99 | |
| $129K | 326 | 87% | $19.99 | |
| $128.9K | 399 | 89% | $10.99 | |
| $129.1K | 339 | 96% | $9.99 | |
| $129.2K | 119 | 71% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $167 | 1 | 0% | $5.99 | |
| — | 9 | 86% | $22.99 | |
| $1.9M | 3.5K | 75% | $14.99 | |
| $1.6M | 1.8K | 73% | $14.99 | |
| $815.2K | 955 | 84% | $19.99 |