
Lichenvale is a first person slasher offering fast-paced melee combat mixed with tactical use of spells and dashing around your enemies. Battle through nightmarish hordes of monsters representing your innermost fears in this 90's hits inspired title.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 65reviews | 78% | — | $12.3K |
| $7.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Well done and relaxing game. Though, it misses weapon selection.
HVAE FUN
The game looks good visually and the gameplay is decent and fun.. Only downside is that the map and its props are very buggy. Got stuck under the elevator platform multiple times as well as a statue with no way to unstuck myself. I was fortunate enough to have a save i could load back to, but ultimately my run was ruined and i was unable to finish the game because of this. I will change my review to a positive one as soon as this issue is fixed.. I feel it unacceptable that this happened so easily and so often to the point where i feel they dont play their own game or did any sort of testing.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Serbian, Spanish - Spain, German, Catalan, Italian
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Zemlijak knows how to tickle the surface between tactical breadth and situational complexity. The responsive-yet-weighty magic-and-swordplay feels more like [i]Elder Scrolls[/i] than [i]Dark Souls[/i], and I enjoy experiencing it on a player-skill curve (as opposed to a character-progression curve). Aesthetically, he applies his professionalism to mask the game's low production value, rather than, as we may hope to see, rocking the constraints of his development by styling about them. I am personally unfond of Unreal Engine, but here it couches the mechanics well enough. On the whole, Lichenvale is a treat appropriately kept short and sweet, and I look forward to Zemlijak's future titles if he decides to continue.
Wanted to like this, but the combat is just not my jam. It's fast paced for sure, but it's not exactly enjoyable. The block works fairly well, but there's very little window for mistakes. I also found the level design to be a bit boring. And, it seems like it's designed to be played in one sitting. So, yeah.. Just not for me. But just because I don't like it doesn't mean the game is bad. And I figure some people out there will have a good time.
I really wanted to like this game, but the combat is very unsatisfying, & the game is mostly just combat. When you only have one mechanic, it needs to be a good one. Everything feels very floaty. There's not enough impact, & the parry system feels pointless; when you parry an enemy it should stun them, or enable a riposte attack like in Darksouls or Kingdom Come: Deliverance. Here it just mitigates the damage of melee attacks. It just doesn't feel good to play.
I dont know if it is just me but I cant look around me super easily the controls work slowly and the game speed does as well. I also have no sense of direction thus far and it could definitely be improved. I like the concept and visuals the most. It also just crashed
nice little experience, satisfying and dirt cheap
Really fun movement melee combat game. Great FOV options. Would recommend using M&K over controller.
I haven't completed it yet but liking it overall. The game is fun and simple and for the price not bad but there are some issues. The hit box isn't great, your movement can feel a little janky at times. The game feels like it should be fast paced but controls/ attacks can feel slow to response. I have become stuck on tree roots and rocks while exploring or in combat and the only way to resolve that is to either load a save, if you have one or to restart, which both can be annoying but if you are look for a cheap short slasher game, this is a great one to try
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $164.3K | 577 | 90% | $11.99 | |
| $15.3K | 82 | 93% | $7.99 | |
| $1.2K | 32 | 75% | $1.94 | |
| $394 | 4 | 100% | $3.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.3K | 168 | 84% | $2.39 | |
| $12.3K | 154 | 64% | $4.99 | |
| $12.3K | 93 | 78% | $6.99 | |
| $12.3K | 111 | 73% | $4.99 | |
| $12.3K | 77 | 77% | $7.99 | |
| $12.3K | 63 | 100% | $9.50 |