
Dive into the exhilarating role of a headmaster entrusted to revive your alma mater! Beyond just bricks and mortar, train teachers, recruit students. Sculpt your school into a unique educational haven! Let's School!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 29 → 3/day in the week after.
About





Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 7.5Kreviews | 93% | — | $3.8M |
| $19.99 | 158ratings | 66% | — | not modelled | |
Engagement
Reviews
Themes across 889 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Melhor jogo de administração de colégios que já joguei! O jogo é divertido, há muita coisa para fazer e tem muitos detalhes. O looping de gameplay é extremamente viciante e me vi jogando mais de 50 horas em um único save. Vale super a pena!
很纯粹的沙盒建造游戏!豪玩!!!和双点系列对比的话感觉在建筑这方面学园构想家更加纯粹丰富,建模也很好看,总体玩下来还是很上头的,但玩到后期即使所有地图都开了还是感觉有点不够装下全部类别房间(?),房子建多了有点铺不下公园风景之类的地方。依旧游戏掺冰了好上头,一玩起来就发狠忘情了!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 24 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, German, Japanese, Traditional Chinese, Korean, French, Russian, Thai
| $19.99 |
| 48ratings |
| 56% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 889 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I enjoyed this game a good bit; there were certain things about it that definitely needed some polish overall, however. I feel like the beginning is too complex for new players. If you're needing to restart your school 2-3 times in order to finally [successfully] get started, then the tutorial stage should have been more in-depth. Or at the very least forgiving; my school caught fire and had an earth quake year one and I had no idea what to do afterwards because I was broke so I just had to restart. Several times I had to look up where to find something, how to access something, which chain of events resulted in X situation etc. I don't usually mind looking up what I'm meant to be doing, but it was very excessive for the first 10-15 hours of gameplay. The menu was almost too heavy for what the game is? But at the same time, by the end I quite enjoyed it. So I'm not sure if it should have just been a simpler UI at the beginning and progressively turned into what it was. Once you get into the groove of things though, and get around the learning curve, it's all good fun. I ran out of money quite a few times because why do fluorescent lights [the SMALL ones] cost $5k each?? However, you can get a loan and paying it back isn't insanely difficult like other games in a similar category. I took out quite a few loans just to quickly get back on track. Certain things, like how all the students and teachers will become morbidly obese [and will never recover] if you sell mooncakes would have been nice to be able to fix. My character remained morbidly obese even after I followed all the steps to reverse it, but alas, everyone was just chubby forever. I didn't mind the detail, I saw it happen gradually and was didn't realize until year 3, just wish it could have been fixed. Other than that, and small things, I loved my time playing it. Very unique concept that scratched the city builder itch I had.
a really cute and underrated school management sim! i enjoyed all the time i spent here, and look forward to spending more! cute style, cute animations, easy to manage and fun challenge on hard difficulty. you can make pretty big schools and get really attached to your little students! please give it a go!
할만함
It's a fun and relaxing game! It still has some issues like not being able to pin the Special Courses so you have to redo them every week or not being able to see how much a room is worth so you know how much you'll spend when you copy it and it seems like the devs have moved on from this so it will never be changed. But besides a few other small things I'm having a blast!
Пречудовий симулятор будівництва школи
可建造好评,希望有更多MOD或者DLC美化,要是DLC无限更新就好了。还想要更容易赚钱的方法和更多的难度模式。好玩,看老番茄视频入坑的
very very fun! i love how wide the character's personalities are. game play is also very fun! I LOVE everything about this. i hope there will be more mods in the future.
Very Addictive
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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