
Dive into the exhilarating role of a headmaster entrusted to revive your alma mater! Beyond just bricks and mortar, train teachers, recruit students. Sculpt your school into a unique educational haven! Let's School!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 29 → 3/day in the week after.
About





Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 7.5Kreviews | 93% | — | $3.8M |
| $19.99 | 158ratings | 66% | — | not modelled | |
Engagement
Reviews
Themes across 883 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game so good I forgot I have to attend school
симулятор алабуги политех
In the spirit of Two Point games but cuter, more fun, and less repetitive
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 24 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, German, Japanese, Traditional Chinese, Korean, French, Russian, Thai
| $19.99 |
| 48ratings |
| 56% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 883 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
coloquem em PT BR por favooooooooooooooooor
Let’s School is basically what happens when you think running a school is easy… and then reality drop-kicks you. The game looks cute, but don’t be fooled—your students will test your patience, your teachers will beg for training, and your campus will constantly demand upgrades like it’s never enough. Still, it’s ridiculously fun. Building classrooms, decorating the campus, and watching your little troublemakers grow is surprisingly satisfying. Every student has their own personality, which means you’ll deal with everything from lazy sleepers to overachievers who panic over a B+. However, it feels like the developers have abandoned this poor child of theirs to chase other projects. It’s a shame, because the game has a ton of potential. I really hope one day it gets some proper DLC to bring the experience to the next level. Yeah, some systems get repetitive, and the UI sometimes feels like it’s judging you. But overall, Let’s School is a chaotic, charming management sim that turns school stress into pure entertainment. If you’ve ever wanted to run a school without actually crying in real life—this is your chance. I love this game!
Lots of fun stuff in this game. Too bad it's overshadowed by all the cr*p. Good things: Great concept. Setting up the whole infrastructure (classrooms, restrooms, cafeteria, etc.) can be loads of fun. Ability to give teachers and students unique names. Field trips. Dealing with changing seasons. Ability to do limited musical composition in the music club. Bad things: Lack of information on how things work. I found out about most stuff by trial and error. Horrible UI. Things are not easy find. Multiple button clicks (up to seven in one case) required to do simple things. In some cases it asks for confirmation before doing stuff, in others (like deleting a saved game), it does not. In some cases (like the cheer button), they implemented something that serves no actual in-game purpose. No way to speed up field trips. Stupid events in field trips (You've come across a puddle, what do you do now?). No undo button (serious oversite in a builder game). Too many fires/earthquakes. As the game progresses, micro management becomes a real headache. A general feeling that things are unfinished, or half implemented. Besides being a building block for your clubs, the student council doesn't seem to serve any other purpose. Items for Film club, but no actual club. Dormitories can be created, but individual students can't be assigned; either an entire class has to be assigned, or it depends on the student's neighborhood. Conclusion: A terrific concept that suffered due to a poor implementation. I finished one game, but things became so tedious that I rushed the ending just to get it over with. After that, I thought I would try a second one since I now had a much better idea of what I was doing. Sadly, I didn't make it very far before all of the annoyances compelled me to quit.
我不理解这游戏为什么不能整栋楼一起移动,盖房子手感也很不好。感觉游戏内容又多又少的,开学典礼有无法避免的烂梗,人物还特别容易吃成胖子!以及这游戏提醒我了,感觉应该回中学母校扔便便。
A very good, relaxing game to play after a hard day at work at the factory. (It's also worth mentioning that this game is no longer being updated, so don't expect new content.)
One of the best simulation games out there. The money management feels rewarding and well-balanced, and simply watching students and teachers interact makes the game world feel lively and engaging. There’s always plenty to do, which keeps the experience fun and addictive from start to finish.
The game is good, whatever good things people say about this game, it's true. I want to give this a thumbs up, i really do, but then i learned that the devs abandoned this game and stated it officially, while there's still bugs and many room for QoL improvement, so, no more bug fixes, no more QoL update. you will play the game as it is, and no, the workshop doesn't help with the bug fix and QoL mod at all.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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