
It's about TIME! Join your favorite Super Heroes and Super Villains from different eras and realities as they go head-to-head with the time-traveling Kang the Conqueror in the all-new, original adventure, LEGO® Marvel Super Heroes 2!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Jul 30 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 10.3Kreviews | 86% | — | $4.1M |
| $19.99 | 18.4Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 930 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
muy buegueado y pesado
Such a cute and enjoyable lego game. There's no x-men characters, but other than that it's a charming and pleasant experience that I definitely recommend.
fajne
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 4.1K | 92% | $29.99 | |
| $4.1M | 3.5K | 43% | $29.99 | |
| $4.1M | 42.8K | 86% | $4.99 | |
| $4.1M | 7.9K | 97% | $14.99 | |
| $4.1M | 8.6K | 84% | $19.99 | |
| $4.1M | 8.9K | 97% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.2M | 16.5K | 89% | $19.99 | |
| $6.5M | 8.2K | 91% | $39.99 | |
| $4.8M | 9.6K | 95% | $19.99 | |
| $4.7M | 10.5K | 88% | $19.99 | |
| $14.5M | 31.4K | 96% | $19.99 | |
| $2.7M | 6K | 88% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Danish, Dutch, Korean, Portuguese - Brazil*, Russian, Traditional Chinese +2 more
| $19.99 |
| 2.2Kratings |
| 78% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 933 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the game is fun
Used to play this on my old playstation (10/10 do recommend!)
剧情有趣,人物丰富,无论是不是粉丝都能玩。
NOTA: 6/10
Good Game!!
It gud
É o jogo Lego MAIS CHATO que eu já joguei na minha vida. Numa tentativa de reencontrar os fãs de um dos melhores jogos da história da LEGO (LEGO Marvel Super Heroes), a sua continuação direta PECA em TODOS os sentidos e prova para o público a inversão daquela famosa frase: mais é menos. LEGO MARVEL Super Heroes 2 é mais uma tentativa de surfar na "magia" do multiverso, mas acaba só fazendo uma farofada seca, e o mapa, a "megalópole" Chronopolis, é a maior prova disso: 18 locais do universo Marvel que são gigantes em tamanho, mas vazios de conteúdo. Isso sem contar as diversas "reskins" disfarçadas de novos heróis, somando mais de 230 personagens ao todo. Não vou comentar sobre a história em si porque entendo que o jogo é feito para o público infantil, porém, posso comentar sobre a forma que essa narrativa é implementada na gameplay. E é maçante. Utilizo essa palavra porque é a única que eu consigo pensar para essa experiência de 20 horas. É aquela fórmula LEGO padrão: quebre os blocos, derrote os guardas, construa um tanque de guerra pra derrubar uma porta, derrote mais guardas, exploda blocos prateados ou derreta blocos dourados, derrote o chefão e volte para o mundo aberto. Eu ressalto isso porque em outros jogos LEGO, como no seu próprio antecessor, essa fórmula não é chata, é até prazerosa. Mas aqui, realmente não tem jeito. É triste, quase soturno. A ideia de trazer vários locais e personagens do universo Marvel para o jogo pode ser uma dopamina fácil para as crianças, e não os julgo por fazer isso, mas, para mim, foi o que MATOU a experiência. Mas um ponto forte aqui é a dinâmica entre os personagens, algo que a LEGO não consegue fazer mal. Eles prezaram muito nesse quesito, até porque é um jogo que se baseia totalmente no diálogo entre realidades, e funciona até. Agora, novamente inverto a frase. A LEGO entendeu que menos é mais e mostrou melhoras significativas nesse quesito com o seu próximo lançamento de super-heróis, o LEGO Batman 4. Menos personagens, mais densidade nos detalhes, na história, na experiência. Gosto dessa atenção, mesmo NÃO sendo o público-alvo dos jogos. *Na última missão do jogo, durante a batalha contra o Korvac, eu não sei dizer se era algum tipo de bug do jogo ou se era skill issue mesmo, mas os guardas me davam hitkill e um deles utilizava uma armadura vermelha, que era IMPOSSÍVEL de ser quebrada (testei TODAS as habilidades nesses guardas e NENHUMA quebrou a armadura deles. Só consegui derrotá-los jogando eles para fora da plataforma voadora.) Ou eu sou burro demais ou o meu save estava quebrado. Não sei, mas isso me irritou profundamente.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.