
An infinitely replayable multiplayer and single-player tower defense. Defend against waves of enemies and destroy the enemy's king before they destroy yours. Legion TD 2 is a one-of-a-kind game of tactics, teamwork, and prediction. Party as 1-8 players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Waves of enemies attack you and your opponents. Build defenses to survive. Send mercenaries to smash through your opponents' defenses. Scale your economy to become a late game beast. Like Chess, every match is familiar enough to reward game knowledge, but divergent enough to require adaptation.
Each match, you receive a random roll of 6 fighters, from 12 million possible combinations. Every fighter has strengths & weaknesses. Some secure strategic advantages early game, while others have powerful late-game synergies. Your skill lies in your ability to make the most of the hand you're dealt.

With 9+ years worth of data-driven, monthly balance patches, Legion TD 2 is perhaps the most balanced competitive game in the world. Rather than introduce disruptive changes every year to shake things up, Legion TD 2 has opted to chase perfecting a healthy meta. If you take a break for a couple years and come back, your same openings will probably still be viable.

Party as 1-8 players. Play 2v2 and 4v4 matchmade games.
Single-player/co-op campaign.* ~8-12 hours, plus 10 levels of AI's.
Active playerbase. Fast, fair matches since 2017. Still going strong in 2026.
One of a kind gameplay. The only standalone team vs. team competitive tower defense.
Fun to learn. Dynamic in-game tips and special new-player matchmaking ease you in.
Packed with stats. Winrates, pickrates, match histories, leaderboards, top games, and more.
Global servers. All multiplayer is cross-region, hosted on our servers.
No pay to win. In-game purchases are 100% cosmetic.
Behavior system. AFKers, griefers, and toxic players are dealt with quickly.
Monthly tournament. $1,000 in prizes every month, hosted on Twitch.
Weekly challenges. A puzzle-like competition to find the best build with a set lineup.
*Note: single-player features require an online connection due to technical limitations of the game engine.
Legion TD 2 is the sequel to the 2nd most popular Warcraft 3 mod of all time, Legion TD. Also known as Squadron TD in Starcraft 2. The top 5 most played Warcraft 3 mods are DotA, Legion TD, Wintermaul, Footmen Frenzy, and Life of a Peasant. Legion TD is proud to hold the silver medal.

Legion TD 2 launched in early access in 2017, and has received major updates, quality of life, and balance changes every single month since then. After fully launching in October 2021, we believe it has grown to become the most replayable, balanced, competitive strategy experience out there. Unlike other indie multiplayer games, Legion TD 2's playerbase has stood the test of time, having been active & steady for nearly 10 years and counting.
Lisk (2014 - Present): Game lead, original Legion TD mod creator
Jules (2016 - Present): Game design & balance, business management, and marketing
Curing (2018 - 2022): Art director
Dani (2019 - Present): Web/dev ops, tools, services, and support
Trik (2025 - Present): Lead artist
Drachir (2025 - Present): Game dev & design
But the full team goes way beyond us: artists, community staff, tournament organizers & casters, translators, voice actors, and more.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 895 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Zamanında oynayıp eğlenmiştim, güncellemelerle daha da iyileştirmişler, güzel oyun
A fun little pass time game. I do not see it a as a tower defence game though, more hero line defence. I was recommended it when trying to find old school Line Wars type games from warcraft 3 days. This is close, but it does not have static towers game mode, it's like hero wars where the heroes charge forward and fight. I would play it a lot more if you could have static towers and maze slowing game play.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Dutch, Portuguese - Brazil, Russian, Swedish, French, Polish, Turkish, Spanish - Latin America, Simplified Chinese +18 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 900 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Save yourself the time: Don't. Things just do sort of whatever, and inconsistently. Every patch it's a race to find the FotW and exploit it. An exercise in frustration. Play it if you like games that you can't win every time you play; and where learning the systems is less important than mindlessly copying what's working for everyone else.
They Removed Redraw From PvE Game Mode, Which they Also Force Down Your throat over the other game modes until fixed, Games Dog Water
Game mechanics is good but content is short As a solo player, I feel like there's quite a bit missing from this game to make it worth it. You need 2 DLCs to play more campaigns, which just felt odd to me that they would show it in available campaigns from the menu, but you'd have to own them to actually play. I'm sure that there's a ton of replayability here, especially if you're really into min-maxing or playing multiplayer. But as someone who is just simply beating games in their library backlog and then moving on, this felt lackluster.
老婆(猛攻)说我(矿工)疯狂漏怪的样子像兜不住口水的低能儿—— 口水顺便淹没了她回防路上的银行家。 “我再也不造银行家了!” 我嘴上说对面会玩没办法,但我知道低能儿很快要C了, 也许在下波,也许在下下波。 然后波波被压着打,国王还有3%的时候,对面国王一波没了。 这就是军团TD,你永远不知道下波有什么奇迹, 或是压根活不到下波的神奇游戏。 ----------------------------------------- 在中学时一回家就是“war3rpg启动”的几年充满沉迷和回味的有限记忆中,精彩的地图数不胜数,自动出兵对抗这个类别中,军团算个人心目中继战就战、血液锦标赛之后第三好玩的图,甚至在重玩性方面更胜一筹。 [spoiler][strike]4V4捏到软柿子简直爽到高潮啊[/strike][/spoiler] 可以说war3rpg的很多地图设计在游戏长河中都具有开创性,军团也是其中之一。其独特的合作塔防+PVPVE+攻守分离机制,不仅兼备了趣味和策略性,其数值和机制层面的巧妙平衡也很难被同类游戏模仿和超越。 2代在1代基础上做了些取舍,保留了精髓,引入了随机风格、战役等新玩法,整体还是相当对味的,也没有像1代被各种作者接手后走PTW的歪路,仅此一点就没得黑了。 本作易上手难精通的特性,让其不管入门还是进阶阶段都有可玩之处—— 简单在玩法的浅显易懂、操作的简单和自动战斗的便捷。鼠标稍微点点加自动出兵就能轻松完成一局。 难在极具深度的进阶对战策略。不止要熟悉每个兵种的特性、搭配和克制关系,还要根据局势和对方阵容使用不同的出兵策略和出兵时机,甚至连站位、射程、移速对仇恨拉取的影响都要精确计算。而其中大部分策略都要基于团队配合而进一步考量。 玩法和策略的巧妙无需多言,却也有令人吐槽的地方。比如对老玩家而言仍有待平衡的兵种和军团法术、较高的随机性以及被对面大哥当软柿子捏,可能导致的糟糕游戏体验等。 另外这游戏出了几年,更新却过于挤牙膏,甚至不如1代更得勤快……搞一堆血压拉满的3星战役,加这么多游玩风格和军团法术,都没啥真正涉及底层逻辑的玩法创新,比如搞个更有TD味的新模式,亦或是可控的进攻对象、把野怪替换成已方阵容发过去等,或许会更有对抗性和刺激感……这也是我为什么觉得战就战之类的直接出兵对线会更好玩的原因。 至于貌似备受诟病的优化问题,期间试过三台PC,别说2v2了,几年前的老游戏本玩4v4都不卡……总不至于都是拿玩军团1的配置玩的吧……
klikasz se ludziki i one bijom, ale inne ludziki inaczej bijom i tez trzeba wysylac ludziki do oponenta
This game is rng trash
I really like the game but it's extremely laggy even though my hardware is barely utilized. Only support for this game is on their Discord server, in which issues have been unanwsered for months. Will recommend once they fix performance. (or provide actual support)
8 hours in, i liked the game... If you like tower defensed, you should try it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.5K | 47 | 43% | $10.99 | |
| $2.7K | 9 | 100% | $9.99 | |
| $0 | 0 | — | $17.99 | |
| $0 | 0 | — | Free | |
| $4.8M | 24.6K | 96% | $9.99 | |
| $1.2M | 3.2K | 90% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.8M | 23.6K | 96% | $9.99 | |
| $8.8M | 13.2K | 82% | $19.99 | |
| $8.8M | 25.4K | 92% | $14.99 | |
| $8.8M | 10.4K | 88% | $24.99 | |
| $8.8M | 13.3K | 91% | $24.99 | |
| $8.8M | 21.9K | 89% | $17.99 |