
Legendary tales is a VR Action roleplaying game with up to 4 player co-op. Collect items, enhance your abilities and fight your way through an ever changing dungeon to make your own Legendary Tales.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 24 → 0/day in the week after.
About
Are you ready for adventure? Collect loot, destroy enemies, learn magic, craft your own items and head out on epic quests to conquer the evil that lurks beneath the earth. Play Alone or with friends; Legendary Tales is the ultimate fantasy VR experience.
Grow your own unique character through gameplay and work your way through an extensive skill tree.
Supports Up-to 4 player Co-op
Master the art of magic and destroy enemies with fire, ice and lightning.
Collect an almost limitless amount of items thanks to random number generation.
An amazing physics based fighting system with destructible objects and scenery.
Craft your own items,potions and upgrade crafted items with an in depth crafting system.
Are you ready to step down into the darkness? Explore winding roads and ruined castles that will take you down to the heart of the underworld, to defeat the evil corrupting the land. But be careful down there, the road is dangerous so you best bring a friend. Traverse the landscape, Bludgeon, slice and decimate skeletons with melee weapons, sneak up on a goblin with ranged weapons or destroy a demon from afar with destructive magic.
Physics based melee combat, Improved Ai, an immersive crafting system, a myriad of weapons and up to 4 player co-op; this is an RPG, fantasy, adventure that is waiting for you to create your own Legendary Tales.


Built from the ground up for VR; Legendary Tales will throw you into an immersive fantasy world, suitable for any PCVR platform with customisable graphics settings to ensure you get the smoothest possible experience.

Up to 4 players can play Legendary Tales in co-op mode. Grab some friends, trade some items, and head down into the dungeon to fight your way through the darkness together.

The physics in Legendary Tales was built to mimic the way real weapons feel and act as close as possible while still being fun to play. Weapons have their own weight so that larger swings will do more damage. Not only that but enemies and destructible items also react to how hard you hit them for a truly engaging experience.

Want to try sneaky kills with a dagger? Hit your enemies from afar with a bow? Or just mash some faces with a morning star? There are a host of different weapon types to suit your play style so find what works for you! And for every weapon type you will find so many variations on their stats thanks to random number generated items. The items are classed into five categories ranging from normal to Legendary. which not only look awesome but have special abilities. What abilities? You’ll have to get one for yourself to find out.

As you fight your way through the world, your character will grow based on how you play. But there’s more to growth than just how you fight, work your way through the magic and skills available to truly bring your character to the next level.

Weapons are fun and all but through the skill tree you can improve your abilities with combat skills or find yourself a Legendary item with their own special abilities and even more, you can upgrade their skills!
If hunting for weapons in the dungeons isn’t for you then we have good news! You can create your own weapons with ingredients found on your adventures, or by honing the weapons you’ve collected. You can also make potions to prepare deep dungeon crawling and disassemble items you found during your adventures to get ingredients and enhance your crafted weapons or potions with them.
Get ready for an epic adventure in VR! Put on your headset, find some friends and head into the dungeon to start creating your own Legendary Tales.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 3Kreviews | 75% | — | $4.8M |
| $29.99−25% | 2.2Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 807 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
アプデでガラッと仕様が変わってから全体的にしょうもなくなった感じ 数も効果もへぼいポーション、作るより拾った方が強い鍛冶システム、パリィ無視して殴ったり魔法撃って来るボス ステージの作りもなんか微妙だし昔のディアブロチックなダンジョンを黙々と進む方が楽しかったかな フレンドと徒党組んで奇声あげながら暴れまわるのは面白いけどそこにこの値段払うかと言われると、いいえ
Probably fun if you are standing but as someone who has to play sitting this is pretty inaccessible. Takes forever to pick items up, sheathing is just entirely off limits and most attacks don't damage enemies unless you are swinging with the force of a mountain. Again, probably fun for most people, but not disability friendly in the slightest. Also calibration ruins the game and sets menus off by about 60 degrees, which is literally the opposite of calibration.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Korean
Hours played at review time, across 810 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
When I first played this game I thought it was trash because it had large areas and I thought you could do very little mechanically. Little did I know there was a skill tree where it unlocks a ton of different mechanics that make things much better. You can be a martial artist and block with your fist and do combos, you can build out multiple magic trees with different functionalities that synergize with one another and benefit from player skill(block and get magic back, hit all targets and get magic back), weak point visibility on block, weakpoint visibility with dagger or spear use, sweeping legs to do knockdowns, finishers etc. Primary and secondary stats, team builds are also viable. The world is pretty open and spread out but the enemies don't respawn unless you quit or die and you can town portal whenever you want to rest at a bonfire. One thing I didn't realize in my first time trying it, is that you can pick up items with down on the right joystick. I thought you had to put everything in quick slots or holsters which was super annoying. It makes a big difference mechanically. Anyway, I definitely recommend this now, especially with the DLC that adds more team options and more areas.
Played it with a friend and we gave it a generous shot. Played it for almost seven hours. But we decided to stop after that since it was... kinda boring. The game has generally decent basics and solid MP. But the Gameplay is just very tedious. Just the same cave systems over and over. New enemy type? Look forward to seeing that for the the next couple hours in the same tunnels. Also what's with those physics defying goblins. The hitreg, physics, etc. is decent but nothing as sophisticated as B&S or Battletalent. No matter how you hit an enemy you do the same damage, only the interval matters which feels silly. The Gameplay is not fun and satisfying enough to justify this amount of bloated repetitive content. Not for this price anyway. Would refund if i still could.
Reduce the price and its great
I played it when it was a dungeon crawler and thought it was just an okay game fun for an hour or two and that was it. After returning to the game after the larger update the game actually feels like a thought out game. There's a world to explore, better mechanics and just more polish in general. Also the community is great, shout out to DarkEagle1405 and Adiel5215 for showing us the ropes and genuinely being great players. Gave me the feeling of old multiplayer game interactions in the best way. If you can afford it it's a fun time.
Fun with friends, could not imagine playing this solo, normal enemies and bosses just become sponges and your weapons don't ever really feel "stronger" because the new areas take just as many hits to kill as the last one. removed the dungeon crawling from the beta which was 1000x more fun to me than the lackluster gameplay loop provided. Again, I do NOT recommend solo play as bosses will get just straight up unfair to the player, but it's definitely not impossible if you feel like going for it. Overpriced for what it is. 5/10.
Ive been playing this since early access, and at this point, i just cant recommend. First off, they decided this game is worth 55 bucks. For a VR game. Seriously. Secondly, the fight mechanics and dungeon crawling is fun with friends, and the shenanigans you can get up to is downright hilarious. But then you get to the boss fights, and realize its impossible. The bosses typically have upwards of 1000 health in solo, but scale drastically higher the more people you have in your group. Oh and adds. Did i mention the adds? no? Well then, step right up to that boss who has 1400 hp and summons adds with *Half its health*. Oh, and the more people in your group? The more adds it spawns. So not only do you have to contend with the chaos of the boss flinging unblockable random attacks at you, but it summons mini mes of itself that pretty much make you just run away the whole fight. Oh but it gets better. Remember how he has 1400 hp? You do about ten damage per hit. Oh, and your progress is impeded behind defeating this boss. Yeah, we're done.
Zero cloud save lossing all my data and the game didn't tell me we only support local save back ups 18h gone and 20+ levels.
I cant say i would recommend this game since the enemies are bullet sponges builds are inefficient and not that much fun and bosses are struggles in a stupid way because they have aoe attacks which you must dodge or dash away which cost mana and has cooldown 3 sec crafting and level managment of weapons is solved nice even they gamba in it but again so much struggle just to finish this game dungeons are long boring and your character doesnt sprint just run so usually one dungeon takes about 30 minutes cause there is npc saying bring me this from other side of dungeon and after you get it you have to round around cause there is no backtracking road to the npc i would like to see their new game in a better light where actually heavy weapons will send enemies flying not just push them back a little
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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Related
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