Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Legend of Keepers is a premium game without micro-transactions (but with upcoming big content DLCs!) Have you ever wanted to become the villain of the story? Well, the Dungeons Company is looking for its new Boss and needs you to protect their treasures! Legend of Keepers is a mix between roguelite and dungeon management, where you play as a dungeon manager hiring monsters and building traps to defeat the heroes coming for your gold. You have to experience every company’s struggles in this fantasy workspace simulation, from sick leaves to strikes, and manage your team to run the most impenetrable dungeon! In this ""reverse-Darkest Dungeon"", climb the corporate ladder and optimize your strategy to become the most fearsome (and, perhaps, respected) boss in dungeon history! * FEATURES * - Don’t play nice for once: be the bad guy and make those smug heroes pay with your mischievous strategies - Deal with the trials of corporate life: mix and match your roster of bloodthirsty employees to stay on top of the dungeon business - Being bad never looked this good: see your enemies perish in drop-dead gorgeous animations. Watch out for stains! - Manage your resource budget: On top of morale, gold, blood and tears must be spent wisely is this economy. - Diversify your management styles: Play as 3 dungeon masters - each with their own abilities and recruits - through various campaigns *NEW MASTERS, NEW ENVIRONMENTS, NEW MONSTERS!* Unlock the three DLCS : Return Of The Goddess, Feed The Troll and Soul Smugglers. Buy them separately, or together with the DLC Bundle. CAREFULLY REDESIGNED FOR MOBILE - Revamped interface - Google Play Games achievements - Compatible with controllers - No micro-transactions!
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Modeled estimate, not a reported figure. How we estimate →
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.29/day in the week to Aug 16 → 5/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Google Play · Top Paid · United States has just 7 day-to-day chart moves that followed a price cut, against 1,963 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Audience
How many people have installed this game, as the storefront reports it. This number is worldwide — unlike the price, the same package answers with the same install count in every market we asked — so it carries no country. Each source below is a different kind of number and they are never drawn on one axis.
Aug 12, 2026 — Sep 18, 2026 · 38 readings
Google Play shows “100,000+” on the store page.
Play publishes a precise install counter alongside the rounded step users see on the store page. This is that counter, worldwide, as it stood each day we asked.
Of the eight storefronts we track, only Google Play publishes an install count we can read. Where a store publishes nothing of the kind, this panel shows nothing rather than a zero.
About
Legend of Keepers is a premium game without micro-transactions (but with upcoming big content DLCs!) Have you ever wanted to become the villain of the story? Well, the Dungeons Company is looking for its new Boss and needs you to protect their treasures! Legend of Keepers is a mix between roguelite and dungeon management, where you play as a dungeon manager hiring monsters and building traps to defeat the heroes coming for your gold. You have to experience every company’s struggles in this fantasy workspace simulation, from sick leaves to strikes, and manage your team to run the most impenetrable dungeon! In this ""reverse-Darkest Dungeon"", climb the corporate ladder and optimize your strategy to become the most fearsome (and, perhaps, respected) boss in dungeon history! * FEATURES * - Don’t play nice for once: be the bad guy and make those smug heroes pay with your mischievous strategies - Deal with the trials of corporate life: mix and match your roster of bloodthirsty employees to stay on top of the dungeon business - Being bad never looked this good: see your enemies perish in drop-dead gorgeous animations. Watch out for stains! - Manage your resource budget: On top of morale, gold, blood and tears must be spent wisely is this economy. - Diversify your management styles: Play as 3 dungeon masters - each with their own abilities and recruits - through various campaigns *NEW MASTERS, NEW ENVIRONMENTS, NEW MONSTERS!* Unlock the three DLCS : Return Of The Goddess, Feed The Troll and Soul Smugglers. Buy them separately, or together with the DLC Bundle. CAREFULLY REDESIGNED FOR MOBILE - Revamped interface - Google Play Games achievements - Compatible with controllers - No micro-transactions!
Stats
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
Google PlayYou are here | $0.89 | 7.8Kratings | 91% | — | $252.5K |
| $0.99 | 449ratings | 96% | #18 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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