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Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Novice pleb here, I have to agree with other negative reviewers on here. After trekking through the games "tutorials" I didn't feel as though I'd learnt anything but the very basics of the terminology behind C# programming. The title and description leads potential users to believe they are receiving a course in game making, but if that was the goal, this falls far flat of doing so. Like others have said, it feels more like a sparkly advertisement of the author's youtube videos and online courses than even a basic introduction to C# programming. It's only redeeming value is that the author is not charging for this adware.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 655 | 83% | — | |
| $27.4K | 94 | 83% | $6.99 | |
| $1.6K | 4 | 50% | $9.99 | |
| $830.2K | 2.1K | 72% | $19.99 | |
| $254.9K | 3K | 93% | $4.99 | |
| $58.9K | 279 | 84% | $11.99 |