
In Last Stop you awaken alone in a train that’s hurtling through the subway. You’re not totally alone though – the train is also haunted by evil spirits, and apparently she “likes the dark”. It might be best for you to stay away from the shadows.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
.Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 23reviews | 17% | — | $6.2K |
| $24.99 | 1.2Kratings | 79% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Last Stop presenta una premisa sencilla con plataformas y acertijos, pero carece de innovación o elementos que destaquen. Los niveles son repetitivos y ofrecen poco desafío, lo que puede frustrar a quienes busquen algo más dinámico. A pesar de algunos momentos visualmente agradables, la experiencia se siente incompleta y sin alma. Si bien podría atraer a jugadores casuales por su simplicidad, quienes busquen un título más memorable probablemente queden decepcionados. Una propuesta que no logra destacar en un género saturado.
Fair warning, this is the kind of game that doesn't bother building tension but instead jumpscares you every time you turn around. I didn't mind that, but I could not figure out how to get to the end. The entire game is pretty much just running up and down a train car and clicking on objects to progress. First of all, there's no need to spend minutes searching for a little object just to get jumpscared: since that's what most of the game is, there's no reason to make every object so difficult to see. There [i]needs[/i] to be a glow around important objects, or even hints that pop up on the screen after a while, some kind of way to know what you're supposed to do. I'd also like to turn off post processing entirely, at least chromatic aberration and motion blur. Those 2 things make spinning in circles looking for objectives even more insufferable. I also don't like losing control of the character for many of the jumpscares. It sorta freezes you and forces you to watch, which feels really unnatural and unimmersive. Anyways, I really wanted to give this one a fair shake since it's the developer's first horror game. I'd be willing to come back and give it another chance if some of these problems are fixed! [b]P.S.[/b] The part where I got stuck was the place where there's candles all over these crates that trap you at the end of the train car and there's a doll stuck to the ceiling. Should probably make that section a little easier somehow. EDIT: Also I just realized the achievements are broken.
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Hours played at review time, across 23 reviews with recorded playtime.
Здравствуйте. Зашёл в игру и о--ел. Это п--дец, а не графон. Какого х-я у меня 40фпс, я в душе не е-у. Я не советую играть в эту ♥♥♥♥♥. Д-лб--бизм. Вы скажете: я поиграл 9 минут. И я отвечу на это: Да, это так, но как бы дальше 9 минут там и делать н--уй с такой у-б--ской и дешевой оптимизацией. Д-лб-----м полнейший. Да, мне жалко 49 рублей на эту х--ню, я запросил возврат. Разработчики, вы дол--е-ы, сосите просто и приятно. Короче если в кратце, товарищи, кто читает мой обзор, то как бы игра ожидание не олравдала. Советую вам другой хоррор, спросите меня в стиме. А хуле вы хотели, накрутчик я поганый (ладно шучу, вот название годного хоррора - Elevated Dread. Всё, всем пока, всех целую, е--л мать разработчика.
二周目,继续卡关。拿了红卡之后该做啥?有没有攻略视频啊?
дерьмо полнейшее
후레시 개 망할게임 안되잖아
I gave this game three chances to work and each time it crashed in the same spot. Don't other.
а это кстати полная поебота, Дорого
Unfortunately, this game misses the mark. While the environment is visually appealing, the controls and gameplay mechanics feel off, making it hard to engage with the experience. The puzzles are frustratingly unclear, offering no hints or guidance, which leaves players feeling lost. To make matters worse, the achievements don’t even unlock despite completing the game. If you’re looking for a similar experience, I’d recommend checking out Emika_Games’ library instead. Skip this one and save your money.
The only reason to get this is for achievements, and they don't work.
Selling now
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Players by region
Where this game's players are, estimated from review languages.
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