
"We are food, but not for long." The Zombie apocalypse has come, and your squad is the last line of defense. Command a Special Forces unit with high-tech weaponry in this mission-based FPS with sprawling indoor and outdoor environments.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 15 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99 | 69reviews | 58% | — | $10.2K |
| $1.75−75% | 43ratings | 70% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogo antigo, do tempo dos primórdios dos FPS, vale jogar para ver como este tipo de jogo evoluiu bastante até os dias atuais e os fundamentos dos jogos modernos. Visual pixelado e história simples, bom passatempo.
bellissio,great action, but difficult to find the exit of varioous level. perfect game of 80 90 years
kind of a hidden gem of retro shooters. at times the levels are poorly designed and confusing, so you might need a walk through or lots of time to wander around figuring things out. but has a lot of elements that are rare in retro shooters i find really charming. you have companions for some levels of the game, which is rare for old retro shooters. the designs of enemies are fun, the sound design and music are great too. the controls aren't too hard to pick up and overall i recommend it. it;s an acquired taste, but worth it none the less. beating the game is worth some frustrating parts of confusion and back tracking. don't recommend to everyone, but it's worth a try if you're up for it.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
First time I tried it, I loved it it was cool. Second time, it froze every 2 seconds, the audio was all glitchy and it was totally unplayable.
Восковая фигура Дюка Нюкема, под которой скрывается явное нежелание реставрировать то, что когда-то называлось игрой, потому ничего другого рынок представить не мог. Порты древних игров ремастерам, - прямое неуважение к забредшим сюда по року судьбы поколению пепси.
Staroć straszny i ma swój klimat, mimo ,że nawet jak na standardy tamtych lat to wieje dziadostwem.
The only passable thing about this are the nice looking sprites and decent music, yet the graphics are subpar for 1997. There's not much to be giddy about, because the levels are ass and so is the gameplay. The mall and that giant warehouse are the most outstandingly harrowing maps of the set. There's no automap so it's certain you'll be lost hunting for switches without knowing what they do. The flashlight has a limited battery so you can enjoy the gray corridors in total darkness. Play this only as a punishment for yourself.
One of my favorite video games from the 90s. Sprites are nice (but the maps itself seems to be fully 3d), soundtrack is one of the best, but setting of the game is what I like the most-futuristic city, mall overrun by zombies, some kind of industrial zone and sewers, scifi weapons, also some gothic elements like a church in the middle of the city, which has sort of easter egg in it. And then ofcourse the final two levels of the game that are quite different from the main zombie theme. The downside is the level design, which can be quite confusing and it demands some patience, but once I finished the game, the second playthrough was much more enjoyable. Graphically it was outdated even when it came out and it looks similar to Terminator Future Shock 1995 or Alien Trilogy 1996 (probably the closest similarity, this game also has awesome ost). So Its not perfect or anything, It just has this uncanny vibe, certainly helped by the soundtrack. (Some advices for beginners: The screen size of the game itself can be increased or decreased by the ´´+ and = keys next to Backspace key; radar and flashlight can be switched on/off by F2/F3 keys; dont forget to setup keys for weapon upgrades, its useful for the bossfight) I didn't find manual anywhere so I had to figure it out myself. I also recommend replacing the dosbox app with a newer version, then it runs a bit better.
Playing this game was horrifically painful, I got it on the cheap side during a sale and boy was it not worth it. The music is and I suppose the sprite work are the only good things about the game, other than that this game is HORRIBLE. I spent most of the game wall humping and looking for itty bitty tiny little switches that blend in with the rest of the grey environment, I nearly tripled the likely play time just due to running around the same dead areas looking for 1 switch, not that the switch even remotely hinted at what it did anyway, meaning even more backtracking to see what the hell it opened. 11 levels total, all of them blew ass, and the final boss "spoiler" can only be killed by your nuke weapon if you put it up to level 5, meaning its a complete waste of time boss as well. Its a real shame as dos shooters of this era are rare on steam but booooooooy avoid this one at all cost! oh and if you do decide to buy it, as a heads up it'll run at like 100 times speed unless you go into the dosbox config and change the cycles=auto to something else, i had it running at 30-40 fps with 15000 cycles i think, good luck if you try to complete this slog.
First person shooter from the ancient times. 1997 to be more precise. If you can't turn off the mind switch and enjoy and older game, then don't bother as everything about the game is obviously dated. But if you can, try it out. It's a great game that was ahead of its time, with a squad system and tons of zombies and undead creatures to mow down.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 9.1K | 95% | — | |
| $290K | 3K | 72% | $4.99 | |
| $807.5K | 8.8K | 93% | $4.99 | |
| $10.3K | 32 | 75% | $11.99 | |
| — | 1.3K | 86% | — | |
| — | 1.3K | 92% | — |