
Nomadic Survival MMO. Build wooden walking machines to travel to new lands. Create clans and fight for territory. Resources deplete fast, so take your sword and scavenge, pirate, and trade to stay alive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Last Oasis is a Nomadic Survival MMO. Earth has stopped rotating, and the last human survivors live in a small strip of habitable space between scorching sun and frozen waste, constantly on the move through the massive Open World in search of precious resources.


Traverse the world on your Walker: a wooden, wind-powered machine inspired by Theo Jansen’s amazing strandbeests. Walkers are siege engines that can be adapted for travel, transportation, harvesting, and combat. Personalize your Walker to fit your needs with a multitude of structures, attachments, and upgrades!


With the Earth’s rotation slowed, the planet is split into two extreme and deadly environments. Only a narrow region between the burning and freezing halves of the planet can support life. The sun burns the land in the west, turning it to dust, while beyond the western horizon the Earth has long been frozen in impenetrable ice.


Survive by exploiting what’s left of the world: find a source of water, hunt ferocious creatures, fend off pirates, brew mind-bending Vitamins, and uncover hidden Walker technologies. Build autonomous machines to harness the power of the wind. Claw your way from a ragged nomadic trader to the heights of a mercenary king, fleet commander, or a legendarily-rich merchant.


Individuals and small groups of players have as many opportunities as clans to prosper. Clans might control territories and lead the economy, but cunning traders, skilled mercenaries, agile hunters and pirates will find niches that better suit solo play. While solo play will always be a viable playstyle, social features like voice chat make it easy to meet new friends and team up to kill some of the largest creatures. Recent advances in remote and autonomous weapon technology developed by Flotillan engineers offer new opportunities for Nomads who want to face the world alone.


For as long as anyone can remember, Rupu have posed a consistent threat to the survival of Nomads scavenging the sands. But recently reports have begun reaching the Flotilla that Rupu have been spotted wielding Flotillan weapons and repurposing weapons from broken down Walkers. There are even whispers that Rupu have learned to tame even the most ferocious creatures and are riding them around the sands like giant war machines, but no witnesses are willing to confirm such a tale. The most terrifying of all, a massive sandworm dubbed "The Long Ones", are the biggest threats nomads will face. The worms are ravenous. Once the beast focuses on a Walker, it loses sight of everything else. In order to defeat the worm, experienced nomadic hunters must band together. Entering its territory underprepared will mean certain death. If the hunters succeed, they’ll have a reason to tap a few barrels of fermented cacti. They’ve just gotten their hands on some of the rarest and most sought-after resources – enough to make their entire crew rich and powerful.

There are trade networks that stretch between the discovered oases. In this global, player-driven economy, smart and quick traders can take advantage of supply and demand to make huge profits. Other nomads may opt to hunt down rare schematics or resources only harvestable from the most ferocious beasts. It’s always wise to consider potential competitors first, though. Threaten another clan’s operation, and you may become their next target.


The large, open world is made up of many interconnected oases that are over 100km2 each. While each Nomad will require a base of operations, exploration is essential. Rare resources will be spread across the world and each Oasis offers its own challenges.Explore them to reveal new and unique biomes while plundering their limited resources. Nomads have begun to notice more severe weather patterns; constant sandstorms make traveling between Oases a more challenging task than ever. But where there is a challenge, there is sure to be a reward.


Outside of Flotillan territories, Nomads will find a violent and lawless world. Inhabited by more fearsome creatures and more savage Nomads, preparation is key for surviving such a voyage. Some Nomads, the most hardened and steely-eyed, attempt to make their home here, for easier access to more valuable resources. Such a life is not an easy one.


Last Oasis features dynamic, skill-based directional melee combat. Nomads can choose their weapon from a wide range of both one and two-handed swords, maces, axes, and quarterstaves. If you prefer ranged combat, you can customize your Walker with weapons like ballistas, scattershot guns, repeaters, or even giant slingshots. Specialize in one or become a more versatile fighter by trying to master them all.


Building and improving your base is an essential part of surviving the harsh world. Exploring is inherently fraught with risk. There is no better feeling than to pull back into your Hangar - on the edge of death with your Walker falling apart - to be greeted by the rejuvenating warmth of your fire and the moist air inside your home. Today, you tempted fate and won. Good job, Nomad.

Grow your clan into a political and economic power. Control a region and build alliances to protect your income, because war is always around the corner. Enemy clans will challenge your control and threaten to take away everything you’ve built.

Master the vertical movement. Grappling hooks are essential tools for every Nomad. Used to board Walkers - of both friend and foe - and navigate spaces unaccessible by Walkers, any Nomad caught in the sands without their grapple is as good as dead; it's a tool that can be adapted to almost any playstyle. It’s all about your skill: some struggle to climb the smallest rocks, while others swing through forests with ease.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
best game ive ever played when it released during covid and it had ten's of thousands of players.. very sad.. but always hold a dear place in my heart
We need this game back. Still makes me mad to this day.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 813 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ein guter Spielansatz, das Spiel gefällt mir auch eigentlich gut. Was einfach der größte negativ Aspekt ist das du als Einzelspieler oder als kleine Gruppe keine Chance hast Gegen andere Gruppen bzw Clans. Man verliert alles egal wie man es macht. Walker und Gebäude werden Zerstört. es gibt keine Schutzmöglichkeit vor geplanten Kartenraid´s oder einfach nur Ideoten auf Karten die sich zur Aufgabe gemacht haben andere zu nerven. Sehr sehr Schade Früher gab es PVE Karten und PVP so konnte man wenigstens seinen Spielfortschritt saven. Eine Regelage mit möchtest du PVP oder PVE sollte doch wieder machbar sein. Ich hoffe auf baldige Lösung von dem Problem, kenne leider zu viele die aus dem Grund das Spiel wieder eingemottet haben.
Season 6 and it's still trash. Donkey Crew, legit donkeys.. This was such a great game idea, it looked great and had so many fun mechanics and got worse with each update. Any good idea gets some stupid extra step that ruins it. The maps and how they work are terrible.
Интересная игра с оригинальной идеей и бездарные разработчики, которые умеют делать только плохие игры. Была более менее нормальная игра, не без грехов конечно, решили полностью переработать под давлением плаксивых сойбоев с реддита, и так три раза. Эта игра стала напоминать Skull & Bones по количеству тупости. Спустя пять лет игра брошена, дай бог над ней работает может быть один человек. Теперь у компании новый Early Access проект под названием Bellwright куда успешно импортировали анимации из Last Oasis из-за лени или еще чего. Средний онлайн 200 человек, в ПВП то игре, крайне не рекомендую. [b] Donkey Crew - недобросовестная компания, которая использует ранний доступ, как инструмент, чтобы обманывать игроков, выпуская недоделанные игры, которые бросают на половине разработки, подумайте трижды, прежде чем что либо покупать [/b]
Resumo do sofrimento: • Os clãs: Você é um nômade humilde, mal construiu uma pipa com roda, e já tem 5 alemão de nave tunada te perseguindo como se tivesse roubado o pão deles. • O PvP: desequilibrado, violento, e com lag que faz até a madeira teleportar. • O verme do deserto: Aparece do chão igual conta vencida. Você não vê, só sente. Adeus base. • A construção: uma lasca errada e sua nave desmonta sozinha. Parece casa de palito de fósforo feita na ventania. • Servidor? Cai mais que jogador iniciante em montanha. “Joguei 4 horas pra construir um carrinho, coloquei até bandeirinha. Primeira viagem: fui assaltado, destruído e picado por um verme do tamanho do meu trauma. O jogo é lindo, mas a experiência é tipo levar voadora de chinelo no sol do meio-dia. Fuja enquanto tem água.”
Snail games, need I say more?
Last Oasis is such a cool concept, I love the walker designs and the elements of desert survival. I was a huge fan of ARK: Scorched Earth and this sort of had the same feel. To cut to the chase, the game is nearly impossible to play on an official server, it’s almost like official ARK Survival. That being said, playing on a non dedicated server or community server, really lets the game shine. The design elements are amazing, walker designs are very cool, directional combat is very fun after learning it, grappling around, lots more make the game a truly fun experience if you take the massive PvP on official servers and the serious grind out of the picture. I’ve played the game since season one on Xbox and played up until the start of season five, that truly killed the game. Season 6, even though it’s in testing is very promising to me. As a returning player, I’m finding the game almost as a fresh start and it feels fun again. I still avoid the official server(s) but playing on slightly boosted servers gives the game a huge sense of hope for me. I’ve loved this game since its concepts and really want it to thrive. If the developers stay on the track they are going and can bring in new players and bring back old players, the game will be 10/10 as it was for me in its early days til season 5. Overall, the game is great if you avoid official servers and play on PvE servers with PvP tiles for those of you who want the game for PvP. Let them smooth season 6 further and the game will be great again.
The game was amazing... and Snail Games arrived... BURN SNAIL GAMES !!!!!!!!!!!! Le Jeu était génial... Et Snail Games est arrivé... BRULEZ SANIL GAMES !!!!!!!!!!
do not play even if you some how get it for free it still wouldent be worth it. you need schematics to make anything on top of unlocking it from your character. so you never unlock crafting permanently. on top of that the schematics are in the hundreds no generalized categories you need specific schematics. which causes your inventory to always be overflowing with stupid schematics. forcing you to drop stuff to carry them, but oh no you needed those bone splinters you just dropped to build the schematic you just pick up you ♥♥♥♥♥♥♥ IDIOT! so now you need to run out to go get more. further more you need a ridiculous amount of materials to build basic stuff. hope your ready to farm 4 different resourses and craft 2 more things just to make a fiber bench. oh but wait you thought that was it no you need a different crafting bench to build the 2 things you need to build the fiber bench, so guess what... thats right BETTER GO FIND THE DAMN SCHEMATICS FOR IT YOU ABSOLUTE NERD!!!. this is by far the worst game loop i have ever experienced in a survival game.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
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