
Last Ascender is a 1st-person turn-based strategy RPG combining classic RPG progression with roguelike tension and deckbuilding depth. In a world shrouded in darkness, you must end this desperate journey using only your unique builds and strategic choices.
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About
Last Ascender is a 1st-person turn-based strategy RPG that combines the progression of classic RPGs with the tension of roguelikes and the deep strategy of deckbuilding. In a world shrouded by the Demon King’s darkness, you must end this desperate journey armed only with your unique builds and strategic choices.
Dynamic turn-based combat
Become an 'Ascender' to save the world and dive into the battlefield. With intuitive controls, leave behind the boredom of traditional turn-based combat and experience both strategic depth and the thrill of dynamic action!
Unique class-specific skills
Defeat enemies faster and more satisfyingly by utilizing the unique skills of your characters! With distinct skills for each class, you can experience a completely different style of combat every time. Embark on a new journey and discover your own unique combat strategy with every run.
Craft your own build with relics.
Collect and combine over 100 unique and distinct relics on your journey. Upgrade them to enhance their power, or synthesize them to forge even stronger relics. Make the best choices at every moment to complete your ultimate build!
Diverse enemies that put your strength to the test.
Advance by defeating enemies with diverse abilities. As the difficulty increases, enemies not only grow stronger but also gain new abilities to put you to the test. Devise a more powerful build to overcome the trials posed by these formidable foes.
New characters and events will be continuously added throughout Early Access, alongside ongoing balance updates. The power to enrich this journey lies in your hands! Don't wait—embrace the power of your journey and become the Ascender who saves the world.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, French, German, Spanish - Spain
Reviews
内容极其贫瘠,难度设定不合理,没有被动技能,然后主动技能越升级吃越多蓝最后没蓝放不出来
if u are into this type of gameplay u wont be disappointed for that price. just a few things, besides more content and characters: - repeat button that copy the skills from last turn (sometimes u have just a combo that clears every wave and repeating all the skills every turn can be tedious) - is there a button that speedups the reward at the end of a run? after a full run u sit there nearly a minute till its done - some bosses seem to have damage reduction or even full immunity but.. is there any reference how it works? (not talking about the boss that is immun while adds are active) cant remember which one it was. all of the sudden he just took instead of a few hundred dmg, 10 or something - the shop needs a refresh button for gold. sometimes i walk into the shop with 2k gold and she offers nothing of value. - something seems off with the showed numbers: enemy has 2% dodge and i miss 6 from 8 shurikens? or is it just a bad translation with shuriken? - after u clicked a skill (even if it was a mistake) u cant change it? why?
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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quite a few bugs, but its to be expected from an early access game, remains to be seen the development support this game will receive. Besides that generally a simple and pretty fun game. For the price I would recommend it if you enjoy this genre of games.
I've been having lots of fun with this little gem. It is challenging. It takes some time to work out the different mechanics. The aesthetic and art is lovely. There is a decent variety of enemies and possible character builds spread between the three different characters (two of which need to be unlocked). The developer seems very motivated and hard-working - responding to discussion points and releasing frequent updates. I already feel like I've got my money's worth - and I have yet to defeat the final boss. More could be done to help the player understand some terms - especially statuses and conditions, but these are minor quibbles. I wish the developer/s every success.
纯傻逼游戏 玩了23小时 普通难度都过去 不知道作者有没测试过自己的游戏合不合理 完全一坨屎 没任何可玩性
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2K | 25 | 92% | $6.99 | |
| $18.8K | 115 | 76% | $4.99 | |
| $1.5K | 5 | 80% | $7.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $4.49 | |
| $0 | 0 | — | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $928 | 65 | 77% | $0.99 | |
| $931 | 58 | 90% | $0.79 | |
| $931 | 70 | 99% | $0.79 | |
| $932 | 66 | 27% | $0.99 | |
| $923 | 50 | 70% | $0.59 | |
| $922 | 60 | 87% | $0.73 |