
LarsGadiel is the prequel to Xenon Valkyrie, a game originally created for Nintendo's 8-bit console that was never released (at least for now), but is now coming to Steam. It's a classic Metroidvania, featuring the original maps and design from that era.
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About

LarsGadiel is the prequel to Xenon Valkyrie, a game originally created for the Nintendo 8-bit console that was never released (so far). Now it finally arrives on PC with this Pixel Perfect Port.
This version includes several changes that enhance the experience and make better use of the screen to display more information.

LarsGadiel is a classic Metroidvania, featuring an original retro map and level design, amazing 8-bit music, and graphics and colors faithful to the Nintendo NES.

Authentic old-school Metroidvania experience.
New exploration system with HUD and enhanced map for modern displays.
Many secrets, including some exclusive to this port.
Exclusive Teleport System.
Multiple visual modes, such as Retro CRT.
Added RPG elements like weapon leveling.
Includes mechanics from modern Metroidvania titles.
Authentic chiptune soundtrack, using the original NES 8-bit sound chip.
Challenging, with labyrinthine maps.
And much more!
Xbox 360, Xbox One, PS4, and PS5 controllers work perfectly.
Depending on OS and version, details may vary.

Fully compatible with Steam Deck, featuring an exclusive mode for this incredible system.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Spanish - Latin America, Japanese, Portuguese - Brazil
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Yes the game has bugs, yes there are some things that you have to get used to. That aside I think this is a solid game that knows its a game. It's not complicated to beat as long as you keep in mind the entire idea of Locks and keys across some places in the map. The Touted NES metroidvania is right in terms of feel and nostalgia. If we're talking Literally, no it's not an NES metroidvania c'mon... You knew that coming in. Give it a play! Otherwise read this stupid wall of text. PROS * So from start to end I think it should be well paced if you follow the path that is laid by the developer. * It's a bite sized adventure maybe two or three sessions from a casual standpoint * You eventually hit critical mass and are able to start cleaving and clearing the map quite fast * A lot of stage design that winds back in on itself to give a single checkpoint extra value * I'm not sure if it's intended but there is a Rhythm to attacking. If you mash your damage actually goes down. Questionable * both player scaling and enemy scaling is probably fine but I don't LOVE the idea of Full Random damage based on 1 and max level. I mean it works and creates averages but it feels weird * Wonky Physics; I'm not sure if this is intended or just something they haven't properly figured out. I will say though they did a decent job designing around it. Because of that you can sequence break... I finished the game with half the items and half of all health powerups.... Then proceeded to backtrack and clear everything out. * Instadeath - Yes this game has instadeath and I personally think that's fine but I know a large amount of players will be against it. My biggest gripe is how long it takes back to get into gameplay after dying. * Your new weapons aren't instant power or function upgrades - This is basically used for balancing. i found the "Super missiles" really early and they were exactly the same as normal just they also erase "green" blocks too. It makes finding power ups less exciting * [Spoiler] There's an item that requires 0 deaths... and statue that allegedly clears deaths. It could just be a flag for all I know but it's not good to have the threat of having to start over for a single item [/Spoiler] Bugs * Uhhh The game will freeze and hitch on death/respawn. I don't know what it is exactly but it seemed to stabilize after obtaining a certain amount of gear. It could be that it's failing to get ammo or a weapon if the player doesn't have it unlocked yet * Saving feels hit or miss Like I can save the game and then exit and I didn't know if that would actually save. I feel like it's good 80% chance your save is fine.... but that 20% is a bit nerve wracking.
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game at the beginning with good balance of challenge and exploration, but after when 85% of map was opened, the game have big jump in difficulty and became annoying. Anyway if you are skilled platformer gamer you can try it, anyway this game is cheap and have great retro aesthetics.
主角很可愛 遊戲難度不算太高 不過中後期會常常為了找路到處亂繞 最終的城堡太難找路了 拿到可以無視尖刺的道具時都已經是要打尾王的前面了 一點用處也沒有阿..
Un metroidvania clasico de manual. Tiene un buen control, sobre todo en los saltos que se sienten muy fluidos. Me gusta especialmente el diseño de niveles, no tiene complicaciones innecesarias pero tampoco te trata como si no supieras pensar. Muy recomendado.
闪退何意味
Un juego de metroidvania corto con estética de NES muy bien lograda. Se puede jugar en sesiones cortas de media hora y llegar a una nueva área, vencer a un jefe u obtener una nueva mejora, lo que hace que mantenga un buen ritmo. La dificultad es moderada, al final hay un salto de dificultad en el plataformeo, pero nada grave y esto hace que obtener ciertas mejoras sea más satisfactorio. Me tomo 5 horas pasarlo completo y fue una experiencia disfrutable, especialmente para un género en el que se están poniendo de moda los mapas gigantes con tiempo de juego muy largo. No experimente ningún bug durante mis sesiones de juego.
很好的FC游戏。就是前期跳跳乐太容易死了,不过这个游戏也就跳跳乐死的多。
Menuda sorpresa con este juego. Desafiante, divertido y con una jugabilidad endiablada. La musica es bastante buena y unido a esa jugabilidad hace que una vez que empiezas no puedas parar. Sin duda un juego de 10.
Good game. No issues on Steam Deck. Not too much of a story, but enough of one to make me wish I played the first one.. first. I now have a fear sharp objects.
Fun game! Nostalgic, yet fresh. The game art and the music is very nice.
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3K | 67 | 85% | $4.99 | |
| $2K | 17 | 71% | $4.99 | |
| $1.4K | 9 | 100% | $5.99 | |
| $311 | 7 | 100% | $2.39 | |
| $209 | 1 | 0% | $9.99 | |
| — | 0 | — | — |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.5K | 72 | 83% | $14.99 | |
| $10.5K | 73 | 68% | $4.99 | |
| $10.5K | 664 | 72% | $0.99 | |
| $10.5K | 76 | 76% | $4.99 | |
| $10.5K | 150 | 75% | $4.99 | |
| $10.5K | 91 | 75% | $3.99 |