
Embark on a lifetime of adventure in a beautiful world of creativity and intrigue. Raise a family, customise your farm, run a business, craft items, and battle some marvellously malevolent monsters.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.56/day in the week to Aug 4 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The free Tavern Update is now live! Serve refreshments, manage stock, hire staff and entertainers, and create a lively social hub that brings the people of Quill together.
This much-requested new feature adds even more life, warmth and character to the world of Kynseed, making it the perfect time to return to your family legacy — or start a brand new one.
Embark on a lifetime of adventure in a beautiful world of creativity and intrigue. Raise a family, customise your farm, run a business, craft items, and battle some marvellously malevolent monsters.
Your actions and decisions matter in our adventurous story filled with purpose and promise. Lend a helping hand to villagers in need and discover the unique blend of creativity and choice that sets Kynseed apart. Come and join us - your legacy awaits!
Story based RPG set in beautiful regions with battles against dark faery tale creatures.
Customise your farm and farmhouse using Kynseed's new customisation mode with hundreds of items and limitless design possibilities.
Run a business such as a blacksmith, apothecary, or goods store.
Develop relationships with villagers who will remember your deeds, actions, and pranks!
Combat the evil Hob army as they construct powerful totems and cause the destruction of crops and buildings.
Rebuild broken houses and buildings for your neighbours and new NPCs.
Gather materials to create items, forge weapons or mix cures for bizarre maladies.
Buy strange artifacts from the mysterious Mr. Fairweather - items that can aid your chores, help you in combat, or just let you mess with the world. But be warned of his life tax; each item must be paid with years of your life!
A world where everyone ages - raise a family then step into your children's shoes and continue your legacy.
In Kynseed, live your life the way you choose in a lovingly handcrafted 2D open world. It’s a beautiful RPG adventure from a couple of tea-making veterans of the Fable series.

ABOUT PIXELCOUNT STUDIOS
PixelCount Studios is a small team of independent developers who have come together to build the game of their dreams. Kynseed is an original RPG inspired by the charm, eccentricity, and humour that permeated Lionhead Studios’ games. PixelCount Studios was founded by Fable alumni Charlie Edwards and Neal Whitehead and is Chaired by game industry legend Sir Ian Livingstone.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 3.9Kreviews | 83% | — | $3.3M |
| $24.99 | 138ratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 866 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cozy steam deck game
NO!我以为木头人只是给祝福的!!!
Beaucoup d'améliorations, enfin une version française. Hâte de redécouvrir ce jeu
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 6.2K | 91% | $14.99 | |
| $3.3M | 7.3K | 95% | $9.99 | |
| $3.3M | 5.1K | 97% | $24.99 | |
| $3.3M | 9.3K | 79% | $14.99 | |
| $3.3M | 13.1K | 47% | $13.99 | |
| $3.3M | 4.6K | 65% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7K | 6 | 100% | $7.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $12.1K | 33 | 70% | $11.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Korean, German*languages with full audio support
| $24.99 |
| 89ratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 868 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very great game! Best visual art in pixel games in my humble opinion. Has all the aspects of a farming sim (farming, ranching, fishing, gathering, bug catching), but with considerable emphasis on shop management. It also has a unique NPC aging & dying design, which may or may not be what you like (but fear not, you can finish the game in one generation, if you rather not see the villagers age and die). Minor issues: hired workers should NOT default to angry mood when they are paid their expected wage, and there should be consequences where workers are paid far below their expected wage. Paying workers expected wage (the default wage when they are hired, which I could not change before they turn angry - the moment they are hired) should default them to average mood, paying lower makes them angry, paying higher makes them happy. Since my workers are all mad the moment I hired them (expect Fae Brown, I have no idea why only she is content with expected wage), I have been paying all of them 1 brass/hr (except Fae because I rather keep her content), which brings on the second issue. There should be consequences (not just them being mad) when workers are paid far below their expected wage, e.g. they could drop FP, or even quit their job. I am not sure if this is a bug, because even when I pay all of them at least 5 brass/hr above their expected, they are still all mad, like at least be content?? I don't expect you to be super happy with expected +5 brass/hr, but at least be content? If players are supposed to pay workers far above expected just to keep them content, then all default expected wage should just shift up, don't you think?
This game has a super fun storyline and you don't even have to sleep once you get past the prologue! Moreover, the environment is beautiful and the gameplay is so diverse--from fighting monsters to baking pies and attending pig auctions, you really get to do it all. I also love how faithfully the game implements Irish mythology and just how much character it has as a whole. The NPC's dialogue is so robust and charming, and the same can be said for the books and proverbs scattered around. Overall, I think this is a fantastic game with a lot of soul that is often overlooked (and that was likely dropped by a lot of players before it had all of its features), and I Highly recommend it.
A silly, cozy, sometimes DARK, game. You CAN speed run it, but it's meant to be played slow.
The idea of the game instantly hooked me, but then I accidentally read some reviews and it was clear to me that you either LOVE or HATE this game. I definitely LOVE this one A LOT. It is medieval, it has fae, it's not a common boring farming sim since you can do so many other things, be so many other things, and it has so much love for detail. I played a bit until after the Summertide so far (it's a holiday in-game) and I think this is now my newest obsession. I feel like there is so much to explore and so much to try out, and I think it's amazing that the game gives you an option to do it all with such a unique twist. Also, I really want to praise the music of the game. I feel like I am entering a dream world every single time I start this game.
内容非常丰富,但又不像太阳港哪样极致的肝(到目前为止是的)就是凭什么让我用弹弓打人你这条鬼才会离开人老婆婆的房子?
muito legalzinho
I love this game. Its very cozy and fun to play.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.