
Embark on a lifetime of adventure in a beautiful world of creativity and intrigue. Raise a family, customise your farm, run a business, craft items, and battle some marvellously malevolent monsters.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.56/day in the week to Aug 4 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The free Tavern Update is now live! Serve refreshments, manage stock, hire staff and entertainers, and create a lively social hub that brings the people of Quill together.
This much-requested new feature adds even more life, warmth and character to the world of Kynseed, making it the perfect time to return to your family legacy — or start a brand new one.
Embark on a lifetime of adventure in a beautiful world of creativity and intrigue. Raise a family, customise your farm, run a business, craft items, and battle some marvellously malevolent monsters.
Your actions and decisions matter in our adventurous story filled with purpose and promise. Lend a helping hand to villagers in need and discover the unique blend of creativity and choice that sets Kynseed apart. Come and join us - your legacy awaits!
Story based RPG set in beautiful regions with battles against dark faery tale creatures.
Customise your farm and farmhouse using Kynseed's new customisation mode with hundreds of items and limitless design possibilities.
Run a business such as a blacksmith, apothecary, or goods store.
Develop relationships with villagers who will remember your deeds, actions, and pranks!
Combat the evil Hob army as they construct powerful totems and cause the destruction of crops and buildings.
Rebuild broken houses and buildings for your neighbours and new NPCs.
Gather materials to create items, forge weapons or mix cures for bizarre maladies.
Buy strange artifacts from the mysterious Mr. Fairweather - items that can aid your chores, help you in combat, or just let you mess with the world. But be warned of his life tax; each item must be paid with years of your life!
A world where everyone ages - raise a family then step into your children's shoes and continue your legacy.
In Kynseed, live your life the way you choose in a lovingly handcrafted 2D open world. It’s a beautiful RPG adventure from a couple of tea-making veterans of the Fable series.

ABOUT PIXELCOUNT STUDIOS
PixelCount Studios is a small team of independent developers who have come together to build the game of their dreams. Kynseed is an original RPG inspired by the charm, eccentricity, and humour that permeated Lionhead Studios’ games. PixelCount Studios was founded by Fable alumni Charlie Edwards and Neal Whitehead and is Chaired by game industry legend Sir Ian Livingstone.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 3.9Kreviews | 83% | — | $3.3M |
| $24.99 | 138ratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 866 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Kynseed is a great game. But I do think the feature of having many generations is useless. You can finish the main story in 2 or 4 in game years. You can live up to 50 years old, so you got a lot of time to do pretty much everything. So having kids and playing your heirs, is pretty much a personal choice. It does give you good bonus though. Pros ; + Beautiful graphic, music, animation, etc + Huge map to explore + You got a lot of stuff to do to keep you busy + Interesting fighting system (for a stardew valley game) +++ No sleep time (god I love that part) Cons ; - Generational tree is useless, this is more an optional gameplay. They advertise this part of the game like it is a big thing. But the problem is your don't need it. - The game loop can get tedious. (like any game of that kind) - The shop is annoying to take care. It is not clear why the staff can get angry, I would prefer to have ONE shop that I can customize instead of owning like 12 premade shops. TL/DR : Good game, the main feature is a bit useless. I do recommend it for people who enjoy stardew valley. But this is more about your family and personal gain than building a community.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Korean, German*languages with full audio support
| $24.99 |
| 89ratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 868 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is pretty good. However, the days are WAY too short. I feel far too rushed to ever figure out what I want to do. It makes the game feel less like a casual cozy experience, and more like I'm rushing and have to pre-plan every day in advanced to get anything of value out of it. If possible, I would like a setting to change the progress of time, or pause it outright.
This is a fantastic game I'm never going to be any good at. This game, at least at the point I'm at currently, is incredibly slow-paced (that is to say it has a relaxed pacing, not that it lingers) and encourages you to do one thing at a time. It's very antithetical to most modern RPGs with "deep" crafting and management systems in a way that's very enjoyable. Each of the minigames feels very distinct, despite a heavy reliance on just timing mechanics, and (most are) really enjoyable. The game manages a spooky and unsettling vibe by adding, sparsely, spooky and unsettling elements into an otherwise too-cheerful world. Only downsides: the music loops are short enough they feel repetitive and some of the tunes are so close to traditional (or some nontraditional) Irish songs that they get mind-numbing before you're done in town. The humor is pun-based. Think worst 60s author you can imagine pun-based. It's very divisive; you'll love it or hate it. I've certainly laughed a couple times but for the most part this game's humor just wasn't written for me.
A hotpot of undercooked ideas. I was looking for another harvest moon style farming sim. This is not it. Farming is pretty much optional, since you can just get the money by doing "challenges". Met 20 Villagers? Here are 50 bucks. Found 20 Books? 50 Bucks. NPC relations feel underdeveloped. I dated someone I barely knew, because i figured out she liked apples. SoI gifted 5 apples on 5 consecutive days and BAM, we're on a date. Cooking, Crafting, everything's a badly explained minigame. Good luck figuring out what exactly you have to do while the timer is already running (there is a help screen for every minigame, but the helpfulness varies wildly). Sidequests? They give sidequest of the same type the same name. So have fun klicking through 10 "Are we cooking, yet" titled quests to find the one that you can actually do with the recipes and ingredients you have at hand. I was excited when I got my sword and could enter the area where monsters are roaming, but guess what: I got thrown into another minigame, where you just fight consecutive battles until you opt out or die. Is it fun? No, not at all. I really can't recommend this game to anyone.
Quite interesting farm sim which is unique enough from the similar games of the genre. TLDR Good and recommended for its price, beautiful graphics and setting, includes a bit of unsettling/disturbing atmosphere, interesting unique features, but pretty shallow and uninteractive overall. Good points -Artstyle is very pleasant to look at together with the ambient. -Many interactive games and shop-running, together with an interesting execution of combat system for the genre. -The setting of the in-game world is quite captivating in general and includes many references with 4th wall breaking. -Sometimes events take quite unsettling turns, including even scary moments (ex.: Human sacrifice ritual as a plot point, drowned baby silloute at certain condition looking as "bug like" scare, scary music). Overall not to the degree of Doki-doki club, but still could be a potential turn off for people who wanted only light-hearted cozy farm story. Questionable or bad ponts -The whole system of raising your family and passing so-called Kynseed to your children is poorly realised, you can clearly see this when the achievement to pass the gameplay to your children is like 3rd-4th rariest of all of them. First of all, game gives you a lot of time before you will pass away, even when paying years of your life for in-game trinkets, it would take you dozens of hours of gameplay to pass the Kynseed. Not to mention that a lot of casual players are feeling pressured by time anyways and want to play it even slower. Secondly, personally I did not want to pass the Kynseed manually, because it forwards time and makes a lot of original NPCs pass away too. Naturally, I do not expect generated NPCs to have interesting personalities and stories as prewritten ones do. -Romance system and having your spouse and children living together with you is pretty lacking, do not expect to see any dialogues or interactions after marrying/having children. NPCs in town are pretty uninteracrive too, as an example nobody will react to your character suddenly disappearing for ages and stuff. -While I did mention minigames in good points, overall they are pretty shallow too, so is the story of the game. All of it does not see any point or development and conclusion, so unless you are a big fan of sandbox or something, it will get quite repetitive. Same for shops/buisnesess.
Обещали добавить русский язык, ради этого я купил игру, но разработчики обманули.
Really scratches that cozy pixel game itch. Romance, farming, magic, foraging. I played this in Beta and loved it then, now playing the full release, I love it even more! I've put almost a hundred hours in and still finding new story lines and with the new updates, I love being able to expand the world and game play. A little NSFW in a few places, but I kind of like that! I definitely recommend.
好玩,玩法很丰富,不过有些教程不够详细,比如给猪食槽添水的任务,我做的时候纯靠自己摸索。另外,汉化做的好敷衍,把蜂蜜翻译成亲爱的,把储存翻译成商店,我也是没招了。另外有的时候自己农场地图的季节贴图有时候和时间上的季节不同,不知道是不是bug,换季之后才好。还有骑猪的时候砍树和钓鱼会从猪上下来,一闪一闪的,很鬼畜
还算不错,值得一种的种田游戏。 PS:目前汉化挺烂的,感觉就是粗糙润色过部分文本的机翻,加上游戏中许多内容并没有明确引导,而是需要玩家从任务描述或者书籍中获得提示,所以中文游戏体验还是挺难绷的。 在此基础上还是小推一下, 核心推荐原因是游戏的前期体验还是比较新鲜的,可以堪称小游戏合集,种田收集,锻造制药,烹饪战斗,等等几乎所有玩法都有自己的小游戏,所以虽然每种玩法都有一点点上手成本但体验很充足。再加上成年后除了存档不用睡觉,反正两眼一睁就是肝。 比较仁者见仁智者见智的就是游戏探索部分了,这游戏刚带的中文我甚至不用去做什么徒劳的努力,包没什么中文攻略的,但游戏中需要探索的部分很多。 举个例子,收集物的星级条件,这个游戏中的星级不完全依赖技能或工具等级,而是根据采集时的情况,包括时间上早中晚,各种天气情况,季节原因,有没有特定宠物随行,还会包括你的店的等级,每月的第几天,身上有没有特定buff等等等等。 好玩的是需要安排行程收集,烦人的是摸索过程还是有些蛋疼的,尤其部分收集物收集点少,还要求特定季节特定时间,运气不好连着收集一个月都达不到种植要求(种植特定作物需要先收集对应作物20个)。 而且有些地方引导真的很弱,比如游戏中有个闹鬼玩法,反正最开始我是真没看到哪里有说怎么才能看到鬼的,还试着带猫找鬼(书里写猫能看见鬼,而且在有鬼的地方猫确实会有特殊动画,只是看不见),后来才发现只要用暗影灯照一下就行了。 更别提不少活动在哪办怎么参加一开始在日历上都是???,一定要玩家自己参加一次了才会显示具体内容。不过吐槽归吐槽,玩的过程中个人对这个程度的探索还是可以接受的,反正也是边种田边摸索,也就还行吧。 但后期体验真的很烂,小游戏的新鲜感一过基本就比较重复了,不知道是不是开发商也没什么动力继续开发了,后续的新地图也基本没什么内容,就重复化的出点新花新鱼新矿,而且隔三差五就要跑一遍自己经营的所有商店进货的操作也很蛋疼,更别提世代更替之后还要重新给村民送礼物刷好感也很麻烦。 总而言之对游戏的前10~20小时的体验还是能给出不错的评价的,再往后就得看个人喜好了,推荐折扣入手尝试一下。
It is such an expansive game. So much to see, do and dive into, and it's a game I feel I could play more than once, which is rare.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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