
Taking its inspiration from ancient Chinese tales of revenge and retribution and then adding a dash of over-the-top martial arts and old school arcade fun, Kung Fu Strike features 28 stages of fast-paced combo-based fighting.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Italian, Spanish - Spain
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Some of the boss fight were bs but was fun.
nice
实在一般。勉强能玩。
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Excelente juego, juegalo sino dime donde nos vemos para agarrarnos a madrazos
难度颇高的街机式关卡游戏。收益低需要重复刷,但是越打越恶心,不太推荐游玩
Its underrated as a fighting game ,it needs a sequel ,I love the Shaolin fighting style,its great ,once you get the hang of blocking and guard break it really flows like Kung-Fu should flow. You can roll and strike 360 degrees around your opponents and get away from attacks from behind from multiple enemies bum rushing you,its the only fighting game that has this gameplay feature.There's a plethora of moves to purchase as you earn credits and each additional move becomes intuitive in your repertoire. You can also dash through the air Wushu style and ground stomping is fun, plenty of Chi moves..its a great Kung-Fu game.The boss fights are imaginative and difficult.This game is an underrated gem IMO. I score it about a 7 0r 8 out of 10. Solid game. Very Oriental in feel.Deserves a series, I wish VF5 had air dash and ground stomp moves like this game.
Mediocre
8.7 hours, 12/12 achievements. Kung Fu Strike: The Warrior’s Rise didn’t teach me kung fu — it taught me humility, pain, and the ancient art of getting punched in HD. Every fight felt like a thesis defense against enemies majoring in teleportation and aggression management. But in the end, I achieved enlightenment: 100% completion, 0% dignity. The game didn’t hand me a trophy — it handed me self-respect and mild carpal tunnel.
Hard but fun beat em up
Constantly pops up messages to parry, but when you parry, other enemies just instantly hit you anyways or the boss takes 2 hits, parries you mid-hitstun, then hits you for guaranteed damage Constantly moves the camera around so you can't see **** on some maps Throws you v 5 enemies including boss at once with a kit that can barely handle one enemy Has a tiny, boring moveset; you mash X until it says to hold X or mash A, which may also tell you to do the other one, then you hit the enemy until it simply decides to exit hitstun You only unlock 1 move per map, but not really, since you then have to buy it, so its the worst of every world, slow AND grindy You have super moves using "chi" with X+A but these offer no invincibilty at all so they don't help in any situation your basic moveset does not
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Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $302.7K | 1.5K | 94% | $7.99 | |
| $302.8K | 984 | 82% | $12.49 | |
| $302.6K | 1.1K | 79% | $9.99 | |
| $302.8K | 898 | 89% | $14.99 | |
| $302.9K | 447 | 88% | $19.99 | |
| $302.9K | 559 | 79% | $24.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.8K | 50 | 86% | $14.99 | |
| $75.6K | 200 | 85% | $14.99 | |
| $6.4K | 14 | 100% | $19.99 | |
| $5K | 16 | 100% | $14.99 | |
| $533.9K | 6K | 93% | $3.74 | |
| $1.1M | 2.6K | 92% | $19.99 |