
Konung III is a RPG, based on the Scandinavian and Slavic mythology, the third game in the Konung series (Konung: Legends of the North and Konung 2: Blood of Titans).
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian**languages with full audio support
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99 | 96reviews | 82% | — | $6.1K |
| $0.59−80% | 25ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Князь 3 безперечно гра моїх шкільних років. Вона що років 14 тому назад була чудовою грою що зараз, я ніби повернувся назад у часі. Від гри я отримав масу позитивних емоцій, баги та помилки у грі звичайно присутні але плюсів значно більше тому я рекомендую всім зіграти у цю чудову гру!
Несмотря на перерыв в целых 6 лет между выходами второй и третьей частей в серии Князь, ошибки предыдущей игры не были должным образом решены. Так хотя игра теперь стала 3d,она всё также стилистически уродлива, а локации всё также пустые. Управление стало чуть удобнее, но до сих пор неприятно. И хотя в начале нас теперь встречает персонаж-наставник, но от этого сильно понятнее что делать в дальнейшем не стало. И вновь, я не могу рекомендовать игру к покупке не могу, даже в качестве экспоната истории.
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
По какой-то причине издатель Fulqrum Publishing решил выпустить обновления для своих старых игр. После долгих размышлений они пришли к выводу, что это будут не патчи, фиксы, достижения, карточки, Steam Cloud или оформления для библиотек, а что-то гораздо более важное — очередной лончер (Fulqrum Launcher). Хочу обратить внимание: ПК-игроки уже устали от бесконечных лончеров. Это заметили даже крупные издатели, которые начали постепенно убирать лончеры из игр, выпускаемых в Steam. Реакция сообщества King's Bounty на новость о добавлении очередного лончера, была столь бурной, что часть тем пришлось удалить. Но вместо того, чтобы учесть обратную связь, вы продолжаете выпускать обновления для всех «своих» игр с добавлением лончера. Надеюсь, рано или поздно человек, отвечающий за эту «диверсию», будет уволен, и всё вернётся на свои места.
Konung 3 is the third installment in a niche RPG series based on Byzantine, Slavic, and Viking mythology. The story takes place a long time after Konung 2. The last ruler has died, and the quest to retrieve a magical sword from the Era of Titans determines who becomes the next Konung. The story is pretty barebones, just like in the earlier games. Most of it happens right at the beginning and the end, with the rest of your time spent roaming around and picking up side quests. On top of that, there are typos and the occasional untranslated word, which doesn’t help the already weak writing. Despite being released in 2010, the graphics already feel outdated. While the first two games had an isometric style, Konung 3 moves to 3D, allowing you to rotate and zoom the camera, but the limited resolution makes it difficult to see much at once. Getting around is a pain. The camera’s awkward, the controls feel stiff, and your characters will often get stuck or randomly stop moving. You can try telling NPCs to move if they’re in the way, but it rarely works the way it should. Combat in tight spaces is especially annoying, as half your party often stands idle, unable to reach enemies even if space is available. The difficulty is not as punishing as the first two games. Early on, you’ll find yourself luring enemies to NPCs to dispatch them. XP remains tied to the character who deals the killing blow, but there’s now a trainer skill for the main character that allows companions to earn a portion of the XP, a welcome improvement though still not perfect. The party size has been reduced to six characters (compared to nine in earlier games), and the skill system has been simplified. Magic was introduced, and instead of separate skills for different weapon types (e.g., swords or axes), weapons are now grouped into broader categories like one-handed, two-handed, and ranged. The game adds portals for fast travel, with one in each settlement, and between towns there’s usually a wilderness map that repopulates with enemies. Town management, while more advanced than before, is also more tedious. You can equip guards with better weapons and assign townspeople to various roles, but now your settlements can be attacked, and villagers may die in these raids. In Konung 2, towns could be occupied by enemy forces, but no one was killed; now, you must repopulate your town after an attack, which adds a new layer of frustration. You don’t always find new people on the roads, making the process slow and tedious. You also have to leave a companion behind because the person you want to assign to the village is also considered a companion and fills one of your party slots. This means you have to escort them to the village, assign them, and then return to where you left your companion to pick them back up. Potions are more varied, and figuring out recipes, or buying them, is still a fun aspect. The journal now provides hints for quest locations, which is a slight improvement. Finishing the game requires you to complete a series of tasks and gather specific items, meaning you’ll need to finish most side quests to advance. Despite having some improvements over the earlier games, Konung 3 felt more of a chore than enjoyable. I finished it, but I was relieved when it was over. The janky combat, dated graphics, and frustrating systems make it hard to recommend, even to fans of the series. Luckily, I only paid around 1€ for this game.
Плюсы: -Мужик которого зовут Вольга -Игра постоянно повышает богатырскую силушку вашего кваса -Можно лечиться лопухом и корой дуба -Постоянно охающие жители -Можно снять мужскую проститутку на мосту -Есть город в котором все молчат и целыми днями избивают пни топорами -Лучшие в истории игр синтовые пост-панковские древнеславянские саундтреки -Никаких гейропейских текстур на заднем плане (экономит ресурс вашей видеокарты) Минусы: Полностью отсутствуют. Игра идеальна во всех смыслах. Рекомендую так как не рекомендовал ни одной рекомендации в своей жизни. 200% Must have для любого пост-советского долбослава.
Игра детства
Игра детства в глаз попала
Eu não gostei mas talvez você goste, então eu recomendo para você testar
Вайбово)
Залипательно и управление не такое топорное, как в первой части
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Players by region
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