
It's time for a Visual Novel Quest with a twist! Join Kazuma, a reincarnated adventurer, and spend turbulent days with his unfortunate party members. Prepare for waifus, dress-up and resource management and get ready for an Isekai comedy that’s out of this world!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−65% | 303reviews | 87% | — | $239.5K |
| $14.99−70% | 160ratings | 93% | — | not modelled |
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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This game didn't live up to my expectations; with its slow fade-in and fade-out animations being incredibly annoying. You should definitely check out Camp Buddy (the reguler Camp Buddy, not Scoutmaster). as it has the most enjoyable animations, with its incredibly fast fade-ins and fade-outs being smooth and seamless!
not as good as the main series but its fun and sort of unique as a big side story
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I played this game for almost 10 hours, and I highly recommend it. I'm not a visual novel player; in fact, I generally don't like them, but since my goddess was in this one, I couldn't let her down. Everything I did, I did for Aqua, who is anything but useless, and I would do it all again just for her. It took several playthroughs, strategy, material optimization, material rerolling, and external research, but I managed to get her good ending. Did I mention she's anything but useless? I wanted to make sure, because she's not useless. She's a goddess, she's my goddess, she's my wife. Clearly, if you think she's useless, you should reconsider your entire life and take a step back to better understand what's wrong with your brain, because something's definitely wrong there. Anyway, speaking about the game itself, it has a lot of content, enough for many more hours than just 10. I'm just not willing to grind for anyone other than Aqua, who, by the way, isn't useless, but you can get many more hours out of her if you explore all the routes. Complaining again, how was I supposed to know you needed to unlock three jobs in order to get the materials I need for Aqua's good ending? And on top of that, she's seriously tough, I mean, blessed. I mean, while with Aqua's events, giving the right answer on the first try only gets you pink hearts at most, when I made an outfit for Darkness to unlock a job, I deliberately chose the wrong answer twice to avoid raising her affection, and when I finally chose the only remaining answer (the right one), SHE STILL GAVE HER GOLD HEARTS. I guess it's balanced, that Aqua isn't the only one whose affection is so hard to max out because even getting the good ending doesn't get it to the maximum; you have to keep raising it with pink hearts until it finally reaches the maximum, all calculated down to the last detail. Has anyone done Darkness's or Megumin's route told me if they're this tough too or not? Those who did the Eris, Wiz, Sena, or Chris route, I imagine it was quite difficult, also considering that they only have one ending available, so I imagine it must have been the same or worse than with Aqua, who is a goddess and not useless.
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.2K | 39 | 82% | $21.99 | |
| — | 0 | — | — | |
| $146.5K | 235 | 90% | $34.99 | |
| $13.2K | 32 | 97% | $24.99 | |
| $5.4K | 78 | 85% | $6.99 | |
| $0 | 0 | — | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $239.5K | 747 | 93% | $9.99 | |
| $239.4K | 554 | 75% | $24.99 | |
| $239.6K | 1.3K | 79% | $8.99 | |
| $239.3K | 468 | 71% | $17.49 | |
| $239.7K | 619 | 86% | $9.99 | |
| $239.7K | 274 | 74% | $22.99 |