
Guide small kobolds through dangerous caves in a 2D puzzle game built around simulated materials. Dig, burn, freeze, melt and combine sand, water, lava, wood, vines, dynamite and more to create safe paths and solve each level.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Kobold Delvers is a 2D puzzle game about guiding small kobolds through dangerous underground caves using a wide variety of simulated materials.
Dig, place, burn, freeze, melt and combine materials to create safe paths, solve environmental puzzles and help every kobold reach the exit.
Your goal is simple: get the kobolds to safety. They will walk through the level on their own, so you must prepare the cave before it is too late. Shape the terrain, redirect hazards and use the available materials carefully to keep them alive.
Each level gives you a limited budget of materials. Sand falls, water flows, wood burns, lava melts, vines grow, ice freezes, dynamite explodes and many other materials interact with each other in different ways.
Understanding how these materials behave is the key to solving each puzzle.
There is rarely only one way to solve a level. You can pause the simulation, inspect the cave, place materials and watch your plan unfold. If something goes wrong, restart and try a different approach.
2D puzzle gameplay based on simulated materials.
Hand-crafted levels with environmental challenges.
Reactive systems involving sand, water, fire, lava, ice, wood, vines, dynamite and more.
A sandbox mode for experimenting freely with materials.
Compact cave-based puzzles focused on logic, planning and experimentation.
Cute kobolds, dangerous caves and plenty of chaotic material interactions.
Kobold Delvers was developed as a final degree project, built in C++17 and OpenGL.
Genres
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Languages: English
Reviews
I would recommend this if it weren't for the fact that several levels are just completely impossible since the start and end locations spawn outside of the bounds of the level.
why the actual ♥♥♥♥ is this so unoptimized just the main menu has the mouse chugging bro what the actual hell do you have running in the background a ♥♥♥♥♥♥♥ bitcoin miner? good game insanely horrible optimization there are games significantly bigger and deeper with better optimization even other particle sandbox games have better optimization i get this is free and all but JESUS CHRIST. its playable yeah and with a good PC you wont even be able to tell theres issues but this ♥♥♥♥ is actually criminally unoptimized and needs way more time in the oven in that Disrespect. if this game didnt run like Hellen Keller on Lean (use code GROUP to get 10% off LEAN at GamerSupps) it would be a solid 8/10 game but in the little bit i played its just ♥♥♥♥♥♥ bro.
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Hot piece of garbage
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $7.8K | 173 | 84% | $0.99 | |
| $3.4K | 85 | 91% | $0.99 | |
| $1.2K | 16 | 100% | $4.99 | |
| $1.2K | 36 | 92% | $1.99 | |
| $1.1K | 8 | 100% | $4.99 |