
KINGDOMS is a procedural medieval RPG in a randomly generated open world. The main feature of KINGDOMS is a smart AI system that completely controls NPC behavior. As the player, you can fully interact with this massive world and become any person you want to be.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jeu abandonné.
love the game there are bugs here and there but the concept is good. the likelihood of the creator coming back and finishing this is low they were based in Russia and were likely drafted into the war with Ukraine. i hope they are well
Игра отличная, жаль что разработчик забросил проект. А так хотел бы связаться автором и предложить помощь в разработке данного проекта
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Polish, Portuguese - Portugal, Russian, German, Spanish - Spain
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It had a lot of potential, and it's sad to see that potential not get realized. I can't in good conscience recommend a game - no matter how interesting - that hasn't seen any activity, let alone an update, in nearly five years.
жаль игру, но покупать смысла нет, ждал 5 лет обновы. ничего
Abandonado pelo Desenvolvedor !!!!
Here's what you can do (in no specific order): Be a farmer. Be a carpenter. Be an innkeeper. Be a blacksmith. Be a baker. Be a warrior. Be an explorer. Be a hunter. Be a king and build your own castle. Raise an army of 105 men and go to war. Lay siege to cities. Create your own community and be a leader. Build houses and sell them. Manage shops and sell all your wares. Get married. Have a child. Become a bandit. Be a miner. Tame a horse. Be an alchemist. And much more. Here's what you can't do: Stop playing the game.
game is dead
раньше был кооп
Don't buy this game. It's incomplete, buggy, and abandoned.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 2.5K | 91% | $19.99 | |
| $1.5M | 3.4K | 95% | $19.99 | |
| $1.5M | 4.2K | 85% | $29.99 | |
| $1.5M | 2.3K | 65% | $19.99 | |
| $1.5M | 2.2K | 94% | $21.24 | |
| $1.5M | 3.8K | 73% | $15.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $52.2M | 52.3K | 90% | $34.99 | |
| — | 0 | — | — | |
| $8M | 12.1K | 66% | $19.99 | |
| $18.3K | 57 | 75% | $9.89 | |
| $15.2M | 47.9K | 74% | $19.99 | |
| $3.3M | 4.8K | 97% | $14.99 |