
The minds of New York Times bestselling author R.A. Salvatore, Spawn creator Todd McFarlane, and Elder Scrolls IV: Oblivion lead designer Ken Rolston have combined to create Kingdoms of Amalur: Reckoning, a new role-playing game set in a world worth saving.
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Languages: English, French, German, Italian, Spanish - Spain
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Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is no longer available for purchase due to Re-Reckoning... which that version of the game is possibly one of the laziest remasters of all time that somehow managed to be worse than the original game in some ways. That said, if you've never played this game, or really loved it but don't have access to it anymore for some reason, go for Re-Reckoning because it is still worth it in those cases.
This is some of the blandest, most uninspired pablum in the history of the artform. Kingdoms of Amalur is very, very far from good, but also, it isn't exactly bad either. It's just...profoundly forgettable. There is not a single remarkable facet at any point in this game. You are the Chosen One, sigh, travelling in a Tolkienesque blergh on a quest to snore. Take equal parts Gilgamesh and Grandpa Tolkien and scratch out the names of the characters. It's a shame it released well before the AI boom, because if it were AI then at least there would be an explanation for why the writing is so boring and derivative. The story is the kind of horrific nonsense you'd discipline out of a schoolchild, the art style is vapid, the grind is excruciating. I've played Kingdoms of Amalur, I've finished Kingdoms of Amalur, and yet I cannot remember a single detail about Kingdoms of Amalur. I can't remember a single character, I can't remember a single quest, I can't remember what the plot was. It is remarkable simply for how profoundly forgettable it is. I'd actually prefer Kingdoms of Amalur if it were terrible. Then, at least, it would have evoked some kind of emotion. But it does nothing. If KoA:R were a spice it would be chalk dust. Play, quite literally, anything else instead.
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Hours played at review time, across 56 reviews with recorded playtime.
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I got this one and Skyrim at the same time and prefer this one. Better looking, better writing and better combat.
At this time with the PIF owning >90% of EA and their aggressive push towards AI, this company can not be trusted. Andrew Wilson, you are the scum of the Earth.
I can't recommend this game to anyone but those who would like to play what amounts to a conceptual clone of The Elder Scrolls IV: Oblivion. Game has good voice acting, solid graphics, really freaking nice combat, but it feels dated with a big but railroaded open world, and the story is not only ridden with predictable clichés, it's also - quite frankly - boring, even with the game trying to throw half-naked elves at you to retain your attention. Game design would already felt safe and generic in 2012; nowadays, it's downright pre-historic. Pros: it's sort-of-Oblivion, only with way better combat and in proper 3rd person view. Cons: it's sort-of-Oblivion, but decades have passed and there's already a Oblivion remake out there.
Ellen was Right.
Come back to this game after 10 years, still enjoying it!
Sometimes a game can just feel bad? Soulless? Uh-oh stinky? This is that game. Tried multiple times to play and enjoy this game. It just isn't my thing, which is a shame. I wouldn't recommend it to a friend, but perhaps someone I don't like? Feels like a punishment.
Recently started playing Re-Reckoning on the ps5. Underrated gem.
this is a very underrated game. if you like rpgs, then try this title out! its way deeper than it looks on the surface and has good replayability. dont set expectations for this to be in your top ten. there is a new release and im abit peeved that we diddnt get a discounted upgrade, but you probably want that one.
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