
Hunt down nightmarish demons and save the town of Miami, AZ in this 80s-themed, isometric action-RPG. With an expansive, interconnected map and open-ended quests, explore freely while unraveling the main story. Kingdom of Night is a unique blend of coming-of-age drama, cosmic horror, and true love.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 11 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

One night, in 1987, in the small town of Miami, Arizona, a satanic cult unwittingly summons the ancient evil, Baphomet, catapulting the town into chaos. John, awoken by the kidnapping of his neighbor, sets out into the night to fight back against the demonic invasion and rescue his friends before it's too late...
Take control of John as his adventure leads him through an hour-by-hour experience of what could be everyone's last night on Earth. As John, you will encounter unearthly evils, Demon lords, afflicted townsfolk, high school bullies, and a torrent of engaging, serial-like side stories – all nested in a larger-than-life fantasy that brings the ultimate evil to a neighborhood near you.
Choose your class, customize your abilities, and battle nightmarish creatures as you collect unique gear in order to infiltrate the massive lairs of Demon lords that have taken over the town.

Take down the town’s demons as you get closer to unraveling Baphomet’s grip on Miami. Explore the entire map of the town, interact with a wide cast of NPCs and take on the Demon Generals in the order that you wish.
Choose from 5 different classes: Barbarian, Knight, Rogue, Necromancer and Sorcerer. Each class excels differently, providing a unique play style depending on your choice. The class you choose decides your base style, while the skill trees allow for further customization.
Skill trees are split into three branches, containing 10 different talents each. As you level up, spend allotted points into any of the three branches of your class. Once you have reached level 10 in your first branch, you are free to cross over into another branch, allowing you to fully customize your play style.
Outfit yourself with new equipment via quest rewards, hidden items throughout the town, and scoring random drops from a multi-tiered loot system with variable drop rates. Items range from common to completely unique. The items you collect provide an extra dimension to character stat development and have special abilities that will make you even more powerful.
You don’t have to face the forces of darkness by yourself. In Kingdom of Night, either play through the campaign as John alone, or with a friend in local co-op. Team up and synergize different character classes, becoming a torrent of annihilation that the underworld will fear.
Sums Steam only; GOG, Nintendo, Xbox publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 75 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
冷门佳作,除了男女主角完全不知道另外两个人的命名有什么意义,翻译质量晦涩难懂,好在基本只要刷刷刷就行
This is one of those times I wish Steam had a number rating system or some kind of middle, inbetween ground. Cause that's where KoN fits perfectly. a solid 7/10. I generally had a good time with it, there is a ton of great ideas, elements that surprised me overall and the start, the setup, the world, characters are just excellent! There were a ton of tropes and references that did get a laugh out of me, or made me respect it when it tried being serious. (Also kudos for their take on a Necromancer! I didn't expect it to work in this kind of game, but it felt so good!) But despite those good points, there is a lot of pain points inbetween everything that really, REALLY let it down. The biggest issue? Combat. Frankly it's not great, at best I'd put it at "serviceable". It started off quite fun at first, little simple but nice animations and plenty to fight but that gets old pretty quick, especially once you start finding the really REALLY big hordes. And it's like that throughout every area. It almost feels like padding. I put about... 20 hours into the game? I reckon a good 8-12 of those hours was likely fighting stuff. And around the fighting is the amount of useless junk equipment you get that's not worth selling, the various areas that are just empty not even with loot, the sheer lack of direction in some cases(Chapter 2 was awful for this imho), the really awkward way you have to select spells, Just lots of little things that were just frustrating about it. Overall though, I had a good time. a lot of hair pulling moments, but it told an interesting story, with some great music and really did have that B rated cheap horror movie vibe to it. Which frankly I like! Worth a go? Yes! But be prepared for a slog inbetween the good bits.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 75 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a good game.
A fun romp with an 80's aesthetic. This game shines in the story and setting, and the unique way in which it all comes together, A somewhat open world and freedom of choice to pursue various side quests. The writing and the characters were not especially deep, but more often than not entertaining. The RPG mechanics are fine, but don't blow me away. The same for the loots. It would be nice if exploration and being thorough was more rewarding. I actually was unable to roll credits because the vendors have limited stock and I soft locked during the final battle. I tried to hack our save file and turn down the difficulty, but it was still a bit much. Perhaps I was underlevelled. The devs are great and actually supported a bug in the main quest by taking our save file and pushing a patch shortly after. There are a few small issues here and there, but overall it ran pretty well. Best enjoyed in co-op. So it gets major points for being unique, but a bit of polish and balance would push it over the top to greatness.
Really fun Action RPG. Not the longest of games, but an enjoyable time. Some of the dungeon sections did get a bit samey, but honestly some really cool designs and set pieces. It was an enjoyable time and you can tell a lot of heart went into it. It's an easy recommendation.
Loved everything about it! I hope they make a sequel!
It's a decent game especially on sale but don't pursue melee straight up. The final boss fight is extremely tedious, long, and poorly designed since you just follow an orb around that immediately flies away from you when in melee range. The health pool is so much and the mechanic was so repetitive I didn't bother finishing the game.
A very nice game especially for casual gamers. Much love has been put into it and te 80s vibe is really nice. Great game I'd say.
Just beat the game and enjoyed myself all the way through. The story is intriguing and kept me engaged as did the characters you encounter through out it. The music is great, especially for the boss fights. So is the art style with the NPCs, bosses, and regular enemies all looking distinct and good. The areas are similar unique looking with a good deal to involving main and side quests. You have pick between Melee or Magic classes early on with each having different sub-classess and they each have distinct playstyles, but you can try the other sub-classes whenever you want once you get to the Tavern as the Skill Point reset is free. There is plenty of loot to be collected and used to better customize how you want to play as weapons and accessories all give different mixes of skill and stat buffs. And watch out for circles on the ground / mini-map as these are challenges that give great loot if you can beat the summoned enemies and avoid the bullets. I do agree with other reviewers that combat can get repetitive since most enemies attack in a similar manner. The character skill stats are rather simplistic but the system works well, can be modified a good deal with the right acessories. For people complaining about getting lost the map is easy to access and can be zoomed in to help with navigating. And I do feel that crafting is underutilized as the items you can make are good, especially early and mid game, but there aren't that many recipes and it isn't explained how until a potentially missable story quest.
Amazing game
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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