
Story-driven open-world RPG that immerses you in an epic adventure in the Holy Roman Empire. Avenge your parents' death as you battle invading forces, go on game-changing quests, and make influential choices. Explore castles, forests, villages and other realistic settings in medieval Bohemia!
Most likely between $53M and $150.1M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 84% | approximately $88.3M |
| PlayStation | $29.99 | 82% | — |
| Xbox | $29.99 | 72% | — |
| GOG | $5.99 | 84% | — |
| Epic | $29.99 | 93% |
Reviews
Themes across 3118 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| #55 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
He acompañado a Henry 1001 veces, raudo, mas habil, mas que menos habil torpe como un niño que esta creciendo y no sabe el tamaño real de sus extremidades. Este juego sin duda siempre estara entre mis 2 juegos favoritos. Para mi es... la definicion de aventura. Un relato de sentarse a comer a las 6 PM cuando niño, Las aventuras en Bohemia. He sufrido y me he reido, he sentido y he vivido un juegazo. Y por supuesto que iba a comprarlo en esta plataforma. Es el pago mas feliz del mundo, A las alturas que sean, un cafecito en mi nombre. Muchas, muchisimas gracias. ///////////////////////////////////////////////////////////////////// I have accompanied Henry 1001 times, swift, yet skillful, but also clumsy like a child who is growing and doesn’t know the real size of their limbs. This game will undoubtedly always be among my top 2 favorite games. To me, it is... the definition of adventure. A story of sitting down to eat at 6 PM as a child, Adventures in Bohemia. I have suffered and laughed, I have felt and lived an amazing game. And of course, I was going to buy it on this platform. It’s the happiest payment in the world, however high it may be, a little coffee on my behalf. Thank you so, so much
I feel like I gave this game a solid chance. The breaking point for me was multiple opponent combat. Its just too common to be riding on the road and suddenly surrounded by up to five opponents. The combat system does not do well in this situation and you'll likely die and lose a lot of progress. I had indeed leveled my guy up to level 10 (of 30) in all main stats at this point. Enemies have near perfect blocking. Combat isn't fun. Archery isn't fun. Thievery isn't fun. Game has a lot of visual bugs. You can see holes in character models.
I genuinely can't think of a game with a less enjoyable combat system. The camera jerks around constantly, time speeds up and slows down constantly, and the directional combat is semi-functional at best. These three things combine and become greater than the sum of their parts, really souring an otherwise pretty good game. When fighting multiple people, the combat becomes even worse. Storytelling is serviceable, open world is good most of the time. Noticed several visual bugs, nothing crazy. Would easily be an 8.5/10 if the combat wasn't so god awful. "The game is meant to be methodical and punishing." - You, probably. The combat still sucks ass.
break into a shopkeepers home at night steal all their stuff keep it in your chest until they forget it was stolen sell them back their stuff for a profit
前期没经验,要被强盗抽成陀螺了。后期有装备拦我路就杀,就靠杀强盗赚钱了。。。
Je příjemné seznat, že jsme coby Češi s to oslnit svět něčím tak povedeným, jako je Kingdom Come: Deliverance. Ač jsou do uměleckého záměru zde obsaženého až skoro podbízivě vtištěná klišé luzných ženštin a pivní kultury, nalézáme v něm i malebný, věrohodný obraz zdejší krajiny a duchaplnost, která je našemu národu tak vlastní. Hra je z davu vydělena nejen svou vizí — je jedním z mála klenotů, které definují herní zkušenost skrze nápaditost, vědomosti a trpělivost hráče. Úsilí je zde tedy dobře zaplaceno. Obzvláště pestré a propracované jsou ale zkoušky morálky: Lenost nebo hrabivost se leckdy vymstí, jejich následky se dají znát i po velmi dlouhé době, kdy má hráč pocit, že mu vše prošlo. Co stojí za krádež? Co za násilí? Je to přesně morální bilance, která dodává příběhu a učiněným volbám váhu. Úspěch propůjčuje i řada osobitých postav, které se pro lidskost jim vdechnutou zdají živé; když ne vzezřením, pak smýšlením a názory, kterými se k hráči hlásí. Člověk skutečně získává dojem, že se nachází v XV. století. Co zasluhuje výtku, je obecná neobratnost designu, která se stává zvláště patrnou při konci hry. Všechno to čekání a cestování, ač ozvláštněné, se brzy stává zdlouhavé. Úkolům leckdy scházejí srozumitelné instrukce; jejich obsah až příliš často připomíná nákupní seznam. I přesto je Kingdom Come: Deliverance kvalitním, důstojným, ze srdce vzniklým počinem, jehož sláva je bezesporu zasloužená. Snad se stane inspirací dalším, podobně úspěšným autorům. [i]Audentes fortuna iuvat[/i].
it's boring, too many cutscenes, so slow and boring, so many boring cutscenes, horrible start to a game, didn't bother finishing
Game is extremely difficult and doesnt help you really at all they dont tell you how to deal with half the stuff you just die over and over again just actual rage bait playing this game
TAM BİR İŞKENCE ALMAYIN ALDIRMAYIN gidin bira alıp için bunu alacağınıza. Yaklaşık 45 saat oynadıktan sonra yorum yazmalıyım dedim çünkü olumlu yorumlara bakarak aldım ben bu saçma oyunu. 1- Oyun o kadar yavaş ki ilerlemiyor yani karakter hala aynı güçte. 2- OE'nın sürekli karnı acıkıp uykusu geliyor para yok olmadığı içinde yemek ve yatak bulmak zor bu nedenle hırsızlık yapıp başkalarının evinde uyumak zorundasın böyle olunca tutuklanıp günlerce hapis yatıyorsun. 3- Oyunun mantığının zayıf bir köylü olarak başlayıp giderek güçlendiğin sonra da ilerlemenin ve kavgaların daha kolay olacağı bir konsept var ama sözde var oyun içinde böyle bir şey yok. 4- Hile kullanmama rağmen kavgalar o kadar sıkıcıydı ki, yani 1 den fazla rakip varsa yaarra yedin 20 dk uğraş dur anasını siktiğimin oyununda . 5- Harita da nereye gideceğin belirsiz, yani görev hangi sokakta hangi ev de hangi kapıdan girilir belirsiz sabaha kadar uğraş dur ki bulasın her görevde yapay zekaya sorarak ( çoğu cevap onda da yok), internet den araştırma yaparak geçebiliyorsun. Özetle akşam işten dönünce eğleneyim dediğin bir oyun değil hatta gündüz hangi iş de çalışıyorsan onun kadar zor yada daha zor sıfır zevk alınıyor bu boktan oyundan. Buraya olumlu yorum yazıp satın alınmasına vesile olan herkesin anasını avradını sikiyim, bu oyundan zevk alan insan da normal bir insan değildir onun da amına koyayım, orospu çocukları..
forgot to rate this game, well better late than never. 8.7/10